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Template:Data/Attack Feats

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{{{{{format_template}}}|feat_name=Burning Flume|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=2.66|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Fire Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Force Hail|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=1.11|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Force Damage, Dispelling (25% chance), Precise +20|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Freezing Torrent|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=2.66|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Cold Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Hellflume|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=1.39|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Fire Damage, Flat-Footed (3 Seconds, 50% chance), Burning 15|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Invisible Torrent|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=2.15|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Force Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Melting Stream|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=2.43|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Acid Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Mental Strike|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=2.43|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Psychic Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Expansive / Mental / Masterwork / Telepathic / Intelligent, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Midnight Strike|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=2.43|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Negative Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Expansive / Vexing / Masterwork / Tormenting / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Remove Energy|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=1.46|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Cold Damage, Slowed 10, Opportunity (3 Seconds, 75% chance)|restriction_effects=Provokes Opportunity|conditional_effects=Targets Fortitude|keyword_progression=Arcane / Expansive / Binding / Masterwork / Irrevocable / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shocking Strike|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=2.66|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Electric Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Thundering Torrent|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=2.43|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Sonic Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Winter's Caress|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Primary|range=35m|damage_factor=1.5|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Cold Damage, Flat-Footed (3 Seconds, 50% chance), Slowed 15|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Arctic Winds|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Secondary|range=35m|damage_factor=2.66|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Cold Damage, Splash|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex, Slowed 75 to All Targets with Opportunity, Knockback (10 meters) to All Targets with Flat-Footed|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Deafening Roar|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Secondary|range=35m|damage_factor=2.66|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Sonic Damage, Splash|restriction_effects=Provokes Opportunity|conditional_effects=Targets Fortitude, Oblivious 60 to All Targets with Disrupted, Interrupt to All Targets with Flat-Footed|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Electric Brand|feat_type=Cantrip|role=General|weapon_category=Mage Staff|form=Secondary|range=35m|damage_factor=2.61|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Electric Damage, Streak|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex, Exhausted 70 to All Targets with Flat-Footed, Slowed 10 to All Targets with Flat-Footed|keyword_progression=Arcane / Expansive / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Acid Dart|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.85|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Acid Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Boiling Blood|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.75|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Fire Damage, Afflicted 5|restriction_effects=Provokes Opportunity|conditional_effects=Targets Fortitude|keyword_progression=Arcane / Direct / Binding / Masterwork / Irrevocable / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Bright Rune|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.52|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Fire Damage, Oblivious 5|restriction_effects=Provokes Opportunity|conditional_effects=Targets Fortitude|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Burning Ray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=1.13|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Fire Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Chill Touch|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=Melee|damage_factor=0.69|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Negative Damage|restriction_effects=|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Vexing / Masterwork / Tormenting / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Eel's Touch|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=Melee|damage_factor=0.52|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Electric Damage, Flat-Footed (3 Seconds, 50% chance)|restriction_effects=|conditional_effects=Targets Fortitude|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Figment Foes|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.61|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Psychic Damage, Disrupted (3 Seconds, 25% chance)|restriction_effects=Provokes Opportunity|conditional_effects=Targets Will|keyword_progression=Arcane / Direct / Mental / Masterwork / Telepathic / Intelligent, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Flare|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.89|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Fire Damage, Flat-Footed (3 Seconds, 25% chance)|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Freezing Ray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=1.13|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Cold Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Frighten|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0|stamina_cost=14|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Physical Damage, Frightened 10|restriction_effects=Provokes Opportunity|conditional_effects=Targets Fortitude|keyword_progression=Arcane / Direct / Mental / Masterwork / Telepathic / Intelligent, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Frost Ray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.89|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Cold Damage, Flat-Footed (3 Seconds, 25% chance)|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Ghostly Grasp|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.42|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Psychic Damage, Opportunity (3 Seconds, 50% chance)|restriction_effects=Provokes Opportunity|conditional_effects=Targets Fortitude|keyword_progression=Arcane / Direct / Vexing / Masterwork / Tormenting / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Grasping Shadows|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.75|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Physical Damage, Slowed 10|restriction_effects=Provokes Opportunity|conditional_effects=Targets Will|keyword_progression=Arcane / Direct / Mental / Masterwork / Telepathic / Intelligent, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Invisible Ray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.56|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Force Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Melting Ray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.85|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Acid Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Mental Ray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.85|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Psychic Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Mental / Masterwork / Telepathic / Intelligent, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Midnight Ray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.85|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Negative Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Vexing / Masterwork / Tormenting / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shadow Ray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.33|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Force Damage, Interrupt (25% chance)|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Mental / Masterwork / Telepathic / Intelligent, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shard Spray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.8|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Physical Damage, Flat-Footed (3 Seconds, 25% chance), Bleeding 5|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shocking Ray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=1.13|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Electric Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Thundering Ray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.85|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Sonic Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Torporous Rune|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Primary|range=20m|damage_factor=0.38|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Physical Damage, Exhausted 5, Opportunity (3 Seconds, 25% chance), Slowed 5|restriction_effects=Provokes Opportunity|conditional_effects=Targets Fortitude|keyword_progression=Arcane / Direct / Binding / Masterwork / Irrevocable / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Binding Web|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Secondary|range=20m|damage_factor=0.56|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Physical Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex, Immobilize (2 Seconds) if Target is Flat-Footed, Slowed 60 if Target is Flat-Footed|keyword_progression=Arcane / Direct / Binding / Masterwork / Irrevocable / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Blinding Ray|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Secondary|range=20m|damage_factor=0.71|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Psychic Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex, Oblivious 60 if Target is Disrupted|keyword_progression=Arcane / Direct / Mental / Masterwork / Telepathic / Intelligent, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Downburst|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Secondary|range=20m|damage_factor=1.32|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Physical Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex, Knockdown (2 seconds) if Target has Opportunity|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Mage's Resistance|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Secondary|range=Melee|damage_factor=0|stamina_cost=40|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Physical Resistant (1 Round) to Target, Fire Resistant (1 Round) to Target, Cold Resistant (1 Round) to Target, Electric Resistant (1 Round) to Target|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Arcane / Direct / Energizing / Masterwork / Invigorating / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Nightmarish Foe|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Secondary|range=20m|damage_factor=0.52|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Psychic Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Will, Frightened 25 if Target is Flat-Footed|keyword_progression=Arcane / Direct / Mental / Masterwork / Telepathic / Intelligent, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Sonic Thrust|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Secondary|range=4m|damage_factor=0.18|stamina_cost=24|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Sonic Damage, Knockback (10 meters)|restriction_effects=|conditional_effects=Targets Fortitude, Oblivious 30 if Target is Disrupted|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Steal Speed|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Secondary|range=20m|damage_factor=0.14|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Electric Damage, Slowed 20|restriction_effects=Provokes Opportunity|conditional_effects=Targets Fortitude, Hasted (1 Round) to Self if Target is Disrupted, Immobilize (2 Seconds) if Target is Disrupted|keyword_progression=Arcane / Direct / Binding / Masterwork / Irrevocable / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Telekinetic Fist|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Secondary|range=20m|damage_factor=0.66|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Physical Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex, Knockdown (2 seconds) if Target has Opportunity, Knockback (20 meters) if Target has Opportunity|keyword_progression=Arcane / Direct / Binding / Masterwork / Irrevocable / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Windrider|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Secondary|range=4m|damage_factor=0.66|stamina_cost=27|attack_seconds=1|cooldown_seconds=0.7|standard_effects=Electric Damage, Evade (10 meters) to Self|restriction_effects=|conditional_effects=Targets Reflex, Knockdown (2 seconds, 50% chance) if Target has Opportunity, Slowed 5 if Target has Opportunity|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Wyrmling Breath|feat_type=Cantrip|role=General|weapon_category=Mage Wand|form=Secondary|range=20m|damage_factor=0.28|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Fire Damage, Splash|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex, Burning 15 to All Targets with Flat-Footed, Interrupt to All Targets with Flat-Footed|keyword_progression=Arcane / Direct / Volatile / Masterwork / Explosive / Extraplanar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Agile Feet|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=Melee|damage_factor=0|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Quickened (1 Round) to Target|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Divine / Battle / Blessed / Masterwork / War / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Augur|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=20m|damage_factor=0|stamina_cost=4|attack_seconds=0.6|cooldown_seconds=0.3|standard_effects=Alert (1 Round) to Target|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Divine / Occult / Blessed / Masterwork / Enigmatic / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Bleeding Touch|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=Melee|damage_factor=0|stamina_cost=22|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Physical Damage, Bleeding 20, Opportunity (3 Seconds, 50% chance)|restriction_effects=|conditional_effects=Targets Fortitude|keyword_progression=Divine / Battle / Blessed / Masterwork / War / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Dazing Touch|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=Melee|damage_factor=0|stamina_cost=13|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Disrupted (3 Seconds)|restriction_effects=|conditional_effects=Targets Will|keyword_progression=Divine / Occult / Blessed / Masterwork / Enigmatic / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Defending Weapon|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=20m|damage_factor=0|stamina_cost=6|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Defending (1 Round) to Target|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Divine / Occult / Blessed / Masterwork / Enigmatic / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Dispelling Touch|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=Melee|damage_factor=0|stamina_cost=17|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Dispelling|restriction_effects=|conditional_effects=Targets Fortitude|keyword_progression=Divine / Battle / Blessed / Masterwork / War / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Doom|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=20m|damage_factor=0|stamina_cost=20|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Negative Damage, Frightened 5|restriction_effects=Provokes Opportunity|conditional_effects=Targets Will|keyword_progression=Divine / Occult / Blessed / Masterwork / Enigmatic / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Fire Bolt|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=20m|damage_factor=0.15|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Fire Damage, Dispelling (25% chance), Burning 5|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Divine / Elemental / Blessed / Masterwork / Planar / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Guidance|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=Melee|damage_factor=0|stamina_cost=17|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Favored (1 Round) to Target|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Divine / Elemental / Blessed / Masterwork / Planar / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Icicle|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=20m|damage_factor=0.11|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Cold Damage, Flat-Footed (3 Seconds, 25% chance), Slowed 5|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex|keyword_progression=Divine / Elemental / Blessed / Masterwork / Planar / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Strength Surge|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=20m|damage_factor=0|stamina_cost=12|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Strengthened (1 Round) to Target|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Divine / Battle / Blessed / Masterwork / War / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Virtue|feat_type=Orison|role=General|weapon_category=Focus|form=Primary|range=Melee|damage_factor=0|stamina_cost=11|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Fast Healing (1 Round) to Target|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Divine / Elemental / Blessed / Masterwork / Planar / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Battle Rage|feat_type=Orison|role=General|weapon_category=Focus|form=Secondary|range=20m|damage_factor=0|stamina_cost=28|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Riposting (1 Round) to Target, Mind Blank 20 to Target|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Divine / Battle / Blessed / Masterwork / War / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Destructive Smite|feat_type=Orison|role=General|weapon_category=Focus|form=Secondary|range=Melee|damage_factor=0.64|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Physical Damage|restriction_effects=|conditional_effects=Targets Reflex, Bleeding 35 if Target is Flat-Footed|keyword_progression=Divine / Battle / Blessed / Masterwork / War / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Holy Lance|feat_type=Orison|role=General|weapon_category=Focus|form=Secondary|range=20m|damage_factor=0.48|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Holy Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex, Oblivious 10 if Target is Disrupted, Base Damage +10 if Target is Disrupted|keyword_progression=Divine / Elemental / Blessed / Masterwork / Planar / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Liberation|feat_type=Orison|role=General|weapon_category=Focus|form=Secondary|range=20m|damage_factor=0|stamina_cost=44|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Freedom 30 to Target, Shrug Off to Target|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Divine / Occult / Blessed / Masterwork / Enigmatic / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Lightning Arc|feat_type=Orison|role=General|weapon_category=Focus|form=Secondary|range=20m|damage_factor=0.59|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Electric Damage|restriction_effects=Provokes Opportunity|conditional_effects=Targets Reflex, Dispelling if Target has Opportunity, Exhausted 20 if Target has Opportunity|keyword_progression=Divine / Elemental / Blessed / Masterwork / Planar / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Minor Cure|feat_type=Orison|role=General|weapon_category=Focus|form=Secondary|range=Melee|damage_factor=0|stamina_cost=28|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Heal 50 to Target|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Divine / Elemental / Blessed / Masterwork / Planar / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Resistance|feat_type=Orison|role=General|weapon_category=Focus|form=Secondary|range=Melee|damage_factor=0|stamina_cost=42|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Physical Attuned (1 Round) to Target, Fire Resistant (1 Round) to Target, Cold Resistant (1 Round) to Target, Electric Resistant (1 Round) to Target|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Divine / Battle / Blessed / Masterwork / War / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Touch of Darkness|feat_type=Orison|role=General|weapon_category=Focus|form=Secondary|range=Melee|damage_factor=1.47|stamina_cost=44|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Negative Damage|restriction_effects=|conditional_effects=Targets Will, Oblivious 70 if Target is Disrupted|keyword_progression=Divine / Occult / Blessed / Masterwork / Enigmatic / Avatar, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Basic Dagger Strike|feat_type=Physical Attack|role=General|weapon_category=Light Knife|form=Primary|range=Melee|damage_factor=0.81|stamina_cost=12|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Fan|feat_type=Physical Attack|role=General|weapon_category=Light Knife|form=Primary|range=Melee|damage_factor=0.22|stamina_cost=12|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Dodging (1 Round) to Self|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Forehand|feat_type=Physical Attack|role=General|weapon_category=Light Knife|form=Primary|range=Melee|damage_factor=0.15|stamina_cost=12|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Flat-Footed (3 Seconds, 25% chance), Bleeding 5|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Rattle|feat_type=Physical Attack|role=General|weapon_category=Light Knife|form=Primary|range=Melee|damage_factor=0.56|stamina_cost=12|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Interrupt (25% chance)|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Round|feat_type=Physical Attack|role=General|weapon_category=Light Knife|form=Primary|range=Melee|damage_factor=0.47|stamina_cost=9|attack_seconds=0.7|cooldown_seconds=0.4|standard_effects=Penetrating|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Footwork|feat_type=Physical Attack|role=General|weapon_category=Light Knife|form=Secondary|range=Melee|damage_factor=0.11|stamina_cost=24|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Evade (20 meters) to Self|restriction_effects=|conditional_effects=Slowed 20 if Target is Flat-Footed|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shank|feat_type=Physical Attack|role=General|weapon_category=Light Knife|form=Secondary|range=Melee|damage_factor=1.4|stamina_cost=40|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Penetrating, Improved Critical +20|restriction_effects=|conditional_effects=Precise +20 if Target is Flat-Footed, Bleeding 30 if Target is Flat-Footed|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shiv|feat_type=Physical Attack|role=General|weapon_category=Light Knife|form=Secondary|range=Melee|damage_factor=1.33|stamina_cost=40|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Penetrating|restriction_effects=|conditional_effects=Immobilize (2 Seconds) if Target has Opportunity, Frightened 20 if Target has Opportunity|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Basic Longbow Strike|feat_type=Physical Attack|role=General|weapon_category=Longbow|form=Primary|range=35m|damage_factor=2.89|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=|restriction_effects=Provokes Opportunity|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Bullseye Shot|feat_type=Physical Attack|role=General|weapon_category=Longbow|form=Primary|range=35m|damage_factor=1.22|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Precise +20, Penetrating, Improved Critical +10, Bleeding 10|restriction_effects=Provokes Opportunity|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Half Draw|feat_type=Physical Attack|role=General|weapon_category=Longbow|form=Primary|range=35m|damage_factor=1.11|stamina_cost=20|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Improved Critical +10, Interrupt (50% chance)|restriction_effects=Provokes Opportunity|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Overdraw|feat_type=Physical Attack|role=General|weapon_category=Longbow|form=Primary|range=35m|damage_factor=3.83|stamina_cost=47|attack_seconds=3.5|cooldown_seconds=3.2|standard_effects=Precise +10, Improved Critical +30, Flat-Footed (3 Seconds)|restriction_effects=Provokes Opportunity, Stationary|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Pinpoint Targeting|feat_type=Physical Attack|role=General|weapon_category=Longbow|form=Primary|range=35m|damage_factor=1.46|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Precise +10, Penetrating, Improved Critical +10, Slowed 10|restriction_effects=Provokes Opportunity|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Sorrow's Release|feat_type=Physical Attack|role=General|weapon_category=Longbow|form=Primary|range=35m|damage_factor=2.31|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Flat-Footed (3 Seconds, 75% chance)|restriction_effects=Provokes Opportunity|conditional_effects=|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Followthrough Foresight|feat_type=Physical Attack|role=General|weapon_category=Longbow|form=Secondary|range=35m|damage_factor=3.23|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Improved Critical +10, Alert (1 Round) to Self|restriction_effects=Provokes Opportunity|conditional_effects=Slowed 50 if Target has Opportunity, Precise +50 if Target has Opportunity|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Impact Critical Shot|feat_type=Physical Attack|role=General|weapon_category=Longbow|form=Secondary|range=35m|damage_factor=3.07|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Precise +30, Penetrating|restriction_effects=Provokes Opportunity|conditional_effects=Improved Critical +50 if Target has Opportunity, Knockback (10 meters) on Critical Hit, Knockdown (2 seconds) on Critical Hit|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Impaling Shot|feat_type=Physical Attack|role=General|weapon_category=Longbow|form=Secondary|range=35m|damage_factor=1.46|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Streak, Improved Critical +10|restriction_effects=Provokes Opportunity, Reduced Range, Stationary|conditional_effects=Bleeding 40 to All Targets with Disrupted, Frightened 40 to All Targets with Disrupted|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Parting Shot|feat_type=Physical Attack|role=General|weapon_category=Longbow|form=Secondary|range=35m|damage_factor=2.73|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Evade (20 meters) to Self, Improved Critical +10|restriction_effects=Provokes Opportunity|conditional_effects=Immobilize (2 Seconds) if Target is Flat-Footed, Slowed 60 if Target is Flat-Footed|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Patient Anchor|feat_type=Physical Attack|role=General|weapon_category=Longbow|form=Secondary|range=35m|damage_factor=3.35|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Shrug Off to Self, Improved Critical +10|restriction_effects=Provokes Opportunity|conditional_effects=Revealed (3 seconds) if Attacker has Alert, Immobilize (2 Seconds) if Attacker has Striking, Slowed 50 if Attacker has Striking|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Basic Battleaxe Strike|feat_type=Physical Attack|role=General|weapon_category=One-Handed Axe|form=Primary|range=Melee|damage_factor=1.73|stamina_cost=23|attack_seconds=1.7|cooldown_seconds=1.4|standard_effects=|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Chop|feat_type=Physical Attack|role=General|weapon_category=One-Handed Axe|form=Primary|range=Melee|damage_factor=0.89|stamina_cost=18|attack_seconds=1.3|cooldown_seconds=1|standard_effects=Improved Critical +5, Interrupt (25% chance)|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Cut|feat_type=Physical Attack|role=General|weapon_category=One-Handed Axe|form=Primary|range=Melee|damage_factor=1.32|stamina_cost=23|attack_seconds=1.7|cooldown_seconds=1.4|standard_effects=Dodging (1 Round) to Self|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Hack|feat_type=Physical Attack|role=General|weapon_category=One-Handed Axe|form=Primary|range=Melee|damage_factor=1.2|stamina_cost=23|attack_seconds=1.7|cooldown_seconds=1.4|standard_effects=Improved Critical +5, Flat-Footed (3 Seconds, 50% chance)|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Carve|feat_type=Physical Attack|role=General|weapon_category=One-Handed Axe|form=Secondary|range=Melee|damage_factor=2.86|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Splash to Self, Improved Critical +20 to All|restriction_effects=Stationary|conditional_effects=Knockdown (2 seconds) to All Targets with Opportunity, Slowed 40 to All Targets with Opportunity|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Mangle|feat_type=Physical Attack|role=General|weapon_category=One-Handed Axe|form=Secondary|range=Melee|damage_factor=1.82|stamina_cost=46|attack_seconds=1.7|cooldown_seconds=1.4|standard_effects=Improved Critical +10|restriction_effects=|conditional_effects=Immobilize (2 Seconds) if Target is Flat-Footed, Slowed 50 if Target is Flat-Footed|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shear|feat_type=Physical Attack|role=General|weapon_category=One-Handed Axe|form=Secondary|range=22m|damage_factor=1.96|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Charge (20 meters) to Self, Splash to Self|restriction_effects=Stationary, Open (1 Round) to Self|conditional_effects=Bleeding 40 to All Targets with Disrupted|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Basic Club Strike|feat_type=Physical Attack|role=General|weapon_category=One-Handed Blunt|form=Primary|range=Melee|damage_factor=1.03|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=|restriction_effects=|conditional_effects=|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Beat|feat_type=Physical Attack|role=General|weapon_category=One-Handed Blunt|form=Primary|range=Melee|damage_factor=0.75|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Exhausted 5|restriction_effects=|conditional_effects=|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Inertia|feat_type=Physical Attack|role=General|weapon_category=One-Handed Blunt|form=Primary|range=Melee|damage_factor=0.52|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Dodging (1 Round) to Self|restriction_effects=|conditional_effects=|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Thump|feat_type=Physical Attack|role=General|weapon_category=One-Handed Blunt|form=Primary|range=Melee|damage_factor=0.56|stamina_cost=12|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Interrupt (25% chance)|restriction_effects=|conditional_effects=|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Thwack|feat_type=Physical Attack|role=General|weapon_category=One-Handed Blunt|form=Primary|range=Melee|damage_factor=0.8|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Disrupted (3 Seconds, 25% chance)|restriction_effects=|conditional_effects=|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Escape|feat_type=Physical Attack|role=General|weapon_category=One-Handed Blunt|form=Secondary|range=Melee|damage_factor=0.42|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Evade (20 meters) to Self|restriction_effects=|conditional_effects=Nausea (2 Seconds) if Target is Disrupted|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shillelagh|feat_type=Physical Attack|role=General|weapon_category=One-Handed Blunt|form=Secondary|range=Melee|damage_factor=1.73|stamina_cost=46|attack_seconds=1.7|cooldown_seconds=1.4|standard_effects=|restriction_effects=|conditional_effects=Exhausted 40 if Target is Flat-Footed, Slowed 40 if Target is Flat-Footed, Base Damage +10 if Target is Flat-Footed|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shove|feat_type=Physical Attack|role=General|weapon_category=One-Handed Blunt|form=Secondary|range=Melee|damage_factor=0.8|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=|restriction_effects=|conditional_effects=Slowed 25 if Target has Opportunity, Knockback (20 meters) if Target has Opportunity|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Club Conk|feat_type=Physical Attack|role=General|weapon_category=One-Handed Blunt (Club)|form=Secondary|range=Melee|damage_factor=0.66|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=|restriction_effects=|conditional_effects=Oblivious 50 if Target is Flat-Footed, Interrupt if Target is Flat-Footed|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Mace Conk|feat_type=Physical Attack|role=General|weapon_category=One-Handed Blunt (Mace)|form=Secondary|range=Melee|damage_factor=0.85|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=|restriction_effects=|conditional_effects=Dispelling if Target is Disrupted, Interrupt if Target is Disrupted, Oblivious 10 if Target is Disrupted|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Basic Rapier Strike|feat_type=Physical Attack|role=General|weapon_category=One-Handed Fencing|form=Primary|range=Melee|damage_factor=1.03|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Deception|feat_type=Physical Attack|role=General|weapon_category=One-Handed Fencing|form=Primary|range=Melee|damage_factor=0.26|stamina_cost=11|attack_seconds=0.8|cooldown_seconds=0.5|standard_effects=Oblivious 5|restriction_effects=Unguarded (1 Round) to Self|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Parry|feat_type=Physical Attack|role=General|weapon_category=One-Handed Fencing|form=Primary|range=Melee|damage_factor=0.47|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Parrying (1 Round) to Self|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Prime|feat_type=Physical Attack|role=General|weapon_category=One-Handed Fencing|form=Primary|range=Melee|damage_factor=0.61|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Avoiding (1 Round) to Self|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Thrust|feat_type=Physical Attack|role=General|weapon_category=One-Handed Fencing|form=Primary|range=Melee|damage_factor=0.66|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Penetrating, Flat-Footed (3 Seconds, 25% chance)|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Balestra|feat_type=Physical Attack|role=General|weapon_category=One-Handed Fencing|form=Secondary|range=12m|damage_factor=0.52|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Physical Damage, Charge (10 meters) to Self|restriction_effects=|conditional_effects=Slowed 30 if Target has Opportunity, Penetrating if Target has Opportunity|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Compound|feat_type=Physical Attack|role=General|weapon_category=One-Handed Fencing|form=Secondary|range=Melee|damage_factor=2.21|stamina_cost=51|attack_seconds=1.9|cooldown_seconds=1.6|standard_effects=Precise +20|restriction_effects=|conditional_effects=Bleeding 30 if Target is Flat-Footed, Penetrating if Target is Flat-Footed|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Press|feat_type=Physical Attack|role=General|weapon_category=One-Handed Fencing|form=Secondary|range=Melee|damage_factor=1.18|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Physical Damage|restriction_effects=|conditional_effects=Frightened 20 if Target is Flat-Footed, Penetrating if Target is Flat-Footed|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Stop Cut|feat_type=Physical Attack|role=General|weapon_category=One-Handed Fencing|form=Secondary|range=Melee|damage_factor=0|stamina_cost=21|attack_seconds=0.8|cooldown_seconds=0.5|standard_effects=Physical Damage, Interrupt|restriction_effects=|conditional_effects=Oblivious 10 if Target is Disrupted|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Basic Longsword Strike|feat_type=Physical Attack|role=General|weapon_category=One-Handed Sword|form=Primary|range=Melee|damage_factor=1.47|stamina_cost=20|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Balanced / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=False Edge|feat_type=Physical Attack|role=General|weapon_category=One-Handed Sword|form=Primary|range=Melee|damage_factor=0.19|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Flat-Footed (3 Seconds, 25% chance), Oblivious 5|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Balanced / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Iron Gate Ward|feat_type=Physical Attack|role=General|weapon_category=One-Handed Sword|form=Primary|range=Melee|damage_factor=0.47|stamina_cost=15|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Parrying (1 Round) to Self|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Balanced / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Slash|feat_type=Physical Attack|role=General|weapon_category=One-Handed Sword|form=Primary|range=Melee|damage_factor=1.26|stamina_cost=20|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Improved Critical +10|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Balanced / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Understrike|feat_type=Physical Attack|role=General|weapon_category=One-Handed Sword|form=Primary|range=Melee|damage_factor=0.7|stamina_cost=20|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Improved Critical +20, Flat-Footed (3 Seconds, 50% chance)|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Balanced / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Hamstring|feat_type=Physical Attack|role=General|weapon_category=One-Handed Sword|form=Secondary|range=Melee|damage_factor=1.16|stamina_cost=40|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=|restriction_effects=|conditional_effects=Slowed 60 if Target has Opportunity, Interrupt if Target has Opportunity|keyword_progression=Slashing / Sharp / Balanced / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Lunge|feat_type=Physical Attack|role=General|weapon_category=One-Handed Sword|form=Secondary|range=22m|damage_factor=0.75|stamina_cost=40|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Charge (20 meters) to Self|restriction_effects=Open (1 Round) to Self|conditional_effects=Knockdown (2 seconds) if Target is Disrupted, Penetrating if Target is Disrupted, Improved Critical +20 if Target is Disrupted|keyword_progression=Slashing / Sharp / Balanced / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Thousand Cuts|feat_type=Physical Attack|role=General|weapon_category=One-Handed Sword|form=Secondary|range=Melee|damage_factor=1.99|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=|restriction_effects=|conditional_effects=Improved Critical +30 if Target is Flat-Footed, Bleeding 70 if Target is Flat-Footed|keyword_progression=Slashing / Sharp / Balanced / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Whirlwind|feat_type=Physical Attack|role=General|weapon_category=One-Handed Sword|form=Secondary|range=Melee|damage_factor=2.74|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Splash to Self|restriction_effects=Stationary|conditional_effects=Bleeding 30 to All Targets with Opportunity, Knockdown (2 seconds) to All Targets with Opportunity, Improved Critical +20 to All Targets with Opportunity|keyword_progression=Slashing / Sharp / Balanced / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Basic Spear Strike|feat_type=Physical Attack|role=General|weapon_category=Piercing Polearm|form=Primary|range=4m|damage_factor=2.37|stamina_cost=26|attack_seconds=1.9|cooldown_seconds=1.6|standard_effects=|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Penetrate|feat_type=Physical Attack|role=General|weapon_category=Piercing Polearm|form=Primary|range=4m|damage_factor=0.5|stamina_cost=12|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Penetrating, Interrupt (25% chance)|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Puncture|feat_type=Physical Attack|role=General|weapon_category=Piercing Polearm|form=Primary|range=4m|damage_factor=1.97|stamina_cost=26|attack_seconds=1.9|cooldown_seconds=1.6|standard_effects=Bleeding 5|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Spike|feat_type=Physical Attack|role=General|weapon_category=Piercing Polearm|form=Primary|range=4m|damage_factor=1.2|stamina_cost=20|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Slowed 5|restriction_effects=|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Stab|feat_type=Physical Attack|role=General|weapon_category=Piercing Polearm|form=Primary|range=4m|damage_factor=1.64|stamina_cost=26|attack_seconds=1.9|cooldown_seconds=1.6|standard_effects=Flat-Footed (3 Seconds, 75% chance)|restriction_effects=|conditional_effects=Base Damage +10 if Target has Open|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Gore|feat_type=Physical Attack|role=General|weapon_category=Piercing Polearm|form=Secondary|range=24m|damage_factor=1.3|stamina_cost=52|attack_seconds=1.9|cooldown_seconds=1.6|standard_effects=Charge (20 meters) to Self, Penetrating|restriction_effects=Open (1 Round) to Self|conditional_effects=Slowed 20 if Target has Opportunity, Knockdown (2 seconds) if Target has Opportunity|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Impale|feat_type=Physical Attack|role=General|weapon_category=Piercing Polearm|form=Secondary|range=4m|damage_factor=4.16|stamina_cost=67|attack_seconds=2.5|cooldown_seconds=2.2|standard_effects=Streak, Penetrating|restriction_effects=|conditional_effects=Base Damage +10 to All Targets with Disrupted, Frightened 30 to All Targets with Disrupted|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Skewer|feat_type=Physical Attack|role=General|weapon_category=Piercing Polearm|form=Secondary|range=4m|damage_factor=3.62|stamina_cost=67|attack_seconds=2.5|cooldown_seconds=2.2|standard_effects=Penetrating|restriction_effects=|conditional_effects=Bleeding 40 if Target is Flat-Footed, Afflicted 40 if Target is Flat-Footed|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Transfix|feat_type=Physical Attack|role=General|weapon_category=Piercing Polearm|form=Secondary|range=4m|damage_factor=2.74|stamina_cost=52|attack_seconds=1.9|cooldown_seconds=1.6|standard_effects=Penetrating, Slowed 20|restriction_effects=|conditional_effects=Immobilize (2 Seconds) if Target has Opportunity, Bleeding 20 if Target has Opportunity|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Hasted, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shield Bash|feat_type=Physical Attack|role=General|weapon_category=Shield|form=Secondary|range=Melee|damage_factor=0.37|stamina_cost=24|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Interrupt|restriction_effects=|conditional_effects=Exhausted 20 if Target has Opportunity|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shield Block|feat_type=Physical Attack|role=General|weapon_category=Shield|form=Secondary|range=Melee|damage_factor=0|stamina_cost=20|attack_seconds=0.6|cooldown_seconds=0.3|standard_effects=Parrying (1 Round) to Self|restriction_effects=|conditional_effects=Interrupt if Target is Disrupted|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shield Charge|feat_type=Physical Attack|role=General|weapon_category=Shield|form=Secondary|range=12m|damage_factor=0.72|stamina_cost=40|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Charge (10 meters) to Self|restriction_effects=|conditional_effects=Knockback (10 meters) if Target has Opportunity, Knockdown (2 seconds) if Target has Opportunity|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shield Slam|feat_type=Physical Attack|role=General|weapon_category=Shield|form=Secondary|range=Melee|damage_factor=0.37|stamina_cost=24|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=|restriction_effects=|conditional_effects=Knockdown (2 seconds) if Target is Flat-Footed|keyword_progression=Bludgeoning / Weighted / Balanced / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Basic Shortbow Strike|feat_type=Physical Attack|role=General|weapon_category=Shortbow|form=Primary|range=20m|damage_factor=1.89|stamina_cost=20|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=|restriction_effects=Provokes Opportunity|conditional_effects=|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Distant Shot|feat_type=Physical Attack|role=General|weapon_category=Shortbow|form=Primary|range=35m|damage_factor=1.46|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Improved Critical +10, Flat-Footed (3 Seconds, 50% chance), Burning 15|restriction_effects=Provokes Opportunity|conditional_effects=|keyword_progression=Piercing / Precise / Balanced / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Point Blank Shot|feat_type=Physical Attack|role=General|weapon_category=Shortbow|form=Primary|range=20m|damage_factor=1.12|stamina_cost=20|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Precise +10|restriction_effects=Reduced Range|conditional_effects=|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Precise Shot|feat_type=Physical Attack|role=General|weapon_category=Shortbow|form=Primary|range=20m|damage_factor=0.98|stamina_cost=20|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Precise +20, Penetrating|restriction_effects=Provokes Opportunity|conditional_effects=|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Quick Shot|feat_type=Physical Attack|role=General|weapon_category=Shortbow|form=Primary|range=20m|damage_factor=0.74|stamina_cost=12|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Bleeding 5|restriction_effects=Provokes Opportunity|conditional_effects=|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Running Shot|feat_type=Physical Attack|role=General|weapon_category=Shortbow|form=Primary|range=20m|damage_factor=0.98|stamina_cost=20|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Dodging (1 Round) to Self, Slowed 5|restriction_effects=Provokes Opportunity|conditional_effects=|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Clustered Shots|feat_type=Physical Attack|role=General|weapon_category=Shortbow|form=Secondary|range=20m|damage_factor=1.54|stamina_cost=40|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Precise +20, Penetrating|restriction_effects=Provokes Opportunity|conditional_effects=Base Damage +10 if Target has Opportunity, Knockback (3 meters) if Target has Opportunity, Bleeding 20 if Target has Opportunity|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Deadly Aim|feat_type=Physical Attack|role=General|weapon_category=Shortbow|form=Secondary|range=20m|damage_factor=2.99|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Precise +30|restriction_effects=Provokes Opportunity, Stationary|conditional_effects=Bleeding 50 if Target is Disrupted, Improved Critical +40 if Target is Disrupted|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Distracting Shot|feat_type=Physical Attack|role=General|weapon_category=Shortbow|form=Secondary|range=20m|damage_factor=0.8|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=0.8|standard_effects=Precise +10|restriction_effects=Provokes Opportunity|conditional_effects=Interrupt if Target is Flat-Footed, Oblivious 30 if Target is Flat-Footed|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Multi-Shot|feat_type=Physical Attack|role=General|weapon_category=Shortbow|form=Secondary|range=20m|damage_factor=0.84|stamina_cost=40|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Long Blast, Precise +10|restriction_effects=Provokes Opportunity|conditional_effects=Base Damage +10 to All Targets with Flat-Footed, Slowed 20 to All Targets with Flat-Footed, Penetrating to All Targets with Flat-Footed|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Snap Shot|feat_type=Physical Attack|role=General|weapon_category=Shortbow|form=Secondary|range=20m|damage_factor=0.52|stamina_cost=24|attack_seconds=0.9|cooldown_seconds=0.6|standard_effects=Evade (10 meters) to Self|restriction_effects=Reduced Range|conditional_effects=Slowed 30 if Attacker has Dodging|keyword_progression=Piercing / Precise / Light / Masterwork / Penetrating / Slaying, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Basic Greatclub Strike|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Blunt|form=Primary|range=3m|damage_factor=2.99|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=|restriction_effects=|conditional_effects=|keyword_progression=Bludgeoning / Weighted / Heavy / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Slam|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Blunt|form=Primary|range=3m|damage_factor=2.42|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Opportunity (3 Seconds, 75% chance)|restriction_effects=|conditional_effects=|keyword_progression=Bludgeoning / Weighted / Heavy / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Slug|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Blunt|form=Primary|range=3m|damage_factor=1.28|stamina_cost=20|attack_seconds=1.5|cooldown_seconds=1.2|standard_effects=Disrupted (3 Seconds, 25% chance), Interrupt (25% chance)|restriction_effects=|conditional_effects=|keyword_progression=Bludgeoning / Weighted / Heavy / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Ruin|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Blunt|form=Secondary|range=3m|damage_factor=3.71|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Dodging (1 Round) to Self|restriction_effects=|conditional_effects=Exhausted 50 if Target has Opportunity, Knockdown (2 seconds) if Target has Opportunity|keyword_progression=Bludgeoning / Weighted / Heavy / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Smash|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Blunt|form=Secondary|range=23m|damage_factor=1.87|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Charge (20 meters) to Self, Splash to Self|restriction_effects=Open (1 Round) to Self|conditional_effects=Knockdown (2 seconds) to All Targets with Flat-Footed, Knockback (10 meters) to All Targets with Flat-Footed|keyword_progression=Bludgeoning / Weighted / Heavy / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Stagger|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Blunt|form=Secondary|range=3m|damage_factor=4.22|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Slowed 30|restriction_effects=|conditional_effects=Immobilize (2 Seconds) if Target has Opportunity, Knockback (10 meters) if Target has Opportunity, Base Damage +10 if Target has Opportunity|keyword_progression=Bludgeoning / Weighted / Heavy / Masterwork / Impact / Unstoppable, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Basic Greatsword Strike|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Sword|form=Primary|range=3m|damage_factor=2.99|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Cross Blow|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Sword|form=Primary|range=3m|damage_factor=1.2|stamina_cost=26|attack_seconds=1.9|cooldown_seconds=1.6|standard_effects=Improved Critical +20, Flat-Footed (3 Seconds, 25% chance)|restriction_effects=|conditional_effects=Penetrating if Attacker has Replying, Precise +20 if Attacker has Replying|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Swing|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Sword|form=Primary|range=3m|damage_factor=2.14|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Improved Critical +20, Bleeding 10|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Wrath Guard|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Sword|form=Primary|range=3m|damage_factor=2.42|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Improved Critical +20, Defending (1 Round) to Self|restriction_effects=|conditional_effects=|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Wrathful Strike|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Sword|form=Primary|range=3m|damage_factor=3.14|stamina_cost=31|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Improved Critical +20|restriction_effects=Open (1 Round) to Self|conditional_effects=Opportunity (3 Seconds) if Attacker has Replying|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Cleave|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Sword|form=Secondary|range=3m|damage_factor=2.85|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Improved Critical +30, Splash|restriction_effects=|conditional_effects=Knockdown (2 seconds) to All Targets with Opportunity, Slowed 50 to All Targets with Opportunity|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Hoist|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Sword|form=Secondary|range=3m|damage_factor=2.85|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Improved Critical +20, Slowed 10|restriction_effects=|conditional_effects=Knockdown (4 seconds) if Target has Opportunity, Knockback (10 meters) if Target has Opportunity|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Passing Step Thrust|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Sword|form=Secondary|range=23m|damage_factor=1.96|stamina_cost=62|attack_seconds=2.3|cooldown_seconds=2|standard_effects=Improved Critical +20, Charge (20 meters) to Self, Penetrating|restriction_effects=Open (1 Round) to Self|conditional_effects=Bleeding 40 if Target is Disrupted|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Wind-Up|feat_type=Physical Attack|role=General|weapon_category=Two-Handed Sword|form=Secondary|range=3m|damage_factor=5.36|stamina_cost=72|attack_seconds=2.7|cooldown_seconds=2.4|standard_effects=Improved Critical +20, Removes Open to Self|restriction_effects=|conditional_effects=Interrupt if Target is Flat-Footed, Exhausted 60 if Target is Flat-Footed, Base Damage +10 if Target is Flat-Footed|keyword_progression=Slashing / Sharp / Heavy / Masterwork / Razored / Vorpal, Artifact|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Shield of Faith|feat_type=Utility|role=Cleric|weapon_category=Utility (Boot)|form=Utility|range=Melee|damage_factor=0|stamina_cost=28|attack_seconds=0.9|cooldown_seconds=18|standard_effects=Physical Resistant (1 Round) to Self|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Stubborn / Ominous / Impeding / Masterwork / Resilient / Otherworldly|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Divine Favor|feat_type=Utility|role=Cleric|weapon_category=Utility (Glove)|form=Utility|range=Melee|damage_factor=0|stamina_cost=12|attack_seconds=1.1|cooldown_seconds=6|standard_effects=Favored (1 Round) to Self|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Provoking / Mindful / Ominous / Masterwork / Vigilant / Superior|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Bulwark|feat_type=Utility|role=Fighter|weapon_category=Utility (Boot)|form=Utility|range=Melee|damage_factor=0|stamina_cost=47|attack_seconds=1.5|cooldown_seconds=24|standard_effects=Freedom 30 to Self, Mind Blank 30 to Self|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Stubborn / Athletic / Resilient / Masterwork / Vigilant / Unfettered|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Charge|feat_type=Utility|role=General|weapon_category=Utility (Boot)|form=Utility|range=22m|damage_factor=0|stamina_cost=21|attack_seconds=0.7|cooldown_seconds=12|standard_effects=Charge (20 meters) to Self, Replying (1 Round) to Self|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Fleet / Lithe / Athletic / Masterwork / Unexpected / Unfettered|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Combat Expertise|feat_type=Utility|role=General|weapon_category=Utility (Boot)|form=Utility|range=Melee|damage_factor=0|stamina_cost=9|attack_seconds=0.7|cooldown_seconds=6|standard_effects=Dodging (1 Round) to Self, Parrying (1 Round) to Self|restriction_effects=Oblivious 5 to Self|conditional_effects=|keyword_progression=Lithe / Versatile / Athletic / Masterwork / Vigilant / Superior|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Bull Rush|feat_type=Utility|role=General|weapon_category=Utility (Glove)|form=Utility|range=22m|damage_factor=0.64|stamina_cost=36|attack_seconds=1.1|cooldown_seconds=18|standard_effects=Knockback (10 meters), Charge (20 meters) to Self|restriction_effects=|conditional_effects=|keyword_progression=Stubborn / Fleet / Athletic / Masterwork / Impeding / Unfettered|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Trip|feat_type=Utility|role=General|weapon_category=Utility (Glove)|form=Utility|range=Melee|damage_factor=0|stamina_cost=30|attack_seconds=1.1|cooldown_seconds=18|standard_effects=Knockdown (2 seconds)|restriction_effects=|conditional_effects=|keyword_progression=Vehement / Athletic / Impeding / Masterwork / Unexpected / Superior|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Evasion|feat_type=Utility|role=Rogue|weapon_category=Utility (Boot)|form=Utility|range=Melee|damage_factor=0|stamina_cost=24|attack_seconds=0.7|cooldown_seconds=18|standard_effects=Evade (20 meters) to Self, Avoiding (1 Round) to Self|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Fleet / Lithe / Athletic / Masterwork / Unexpected / Unfettered|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Resiliency|feat_type=Utility|role=Rogue|weapon_category=Utility (Boot)|form=Utility|range=Melee|damage_factor=0|stamina_cost=28|attack_seconds=0.9|cooldown_seconds=18|standard_effects=Physical Resistant (1 Round) to Self|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Stubborn / Versatile / Athletic / Masterwork / Resilient / Superior|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Tumble|feat_type=Utility|role=Rogue|weapon_category=Utility (Boot)|form=Utility|range=Melee|damage_factor=0|stamina_cost=16|attack_seconds=0.9|cooldown_seconds=12|standard_effects=Dodging (2 Rounds) to Self|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Lithe / Athletic / Resilient / Masterwork / Unexpected / Unfettered|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=Feint|feat_type=Utility|role=Rogue|weapon_category=Utility (Glove)|form=Utility|range=Melee|damage_factor=0|stamina_cost=15|attack_seconds=1.3|cooldown_seconds=6|standard_effects=Flat-Footed (1 Round)|restriction_effects=|conditional_effects=|keyword_progression=Provoking / Watchful / Athletic / Masterwork / Unexpected / Superior|requirements={{{requirements}}}|last_updated=8/7/2014}}{{{{{format_template}}}|feat_name=True Strike|feat_type=Utility|role=Wizard|weapon_category=Utility (Glove)|form=Utility|range=Melee|damage_factor=0|stamina_cost=11|attack_seconds=0.9|cooldown_seconds=6|standard_effects=Striking (1 Round) to Self|restriction_effects=Beneficial|conditional_effects=|keyword_progression=Vehement / Ominous / Sensitive / Masterwork / Unexpected / Superior|requirements={{{requirements}}}|last_updated=8/7/2014}}