Emotes (Courtesy of Bob Settles, Goblinworks Game Designer)
Several emote commands are available in the chat window, such as /wave and /dance, that will broadcast a local text message saying that you waved or you danced. You can also direct the emote at a specific character by selecting the character and then typing the particular emote command. The emote messages are only broadcast locally, so they'll only show up in the Chat and Local tabs, and only for those players within local range.
As an example, if Player1 types /battlecry into the chat window with no characters selected, here's what will be displayed in the local channel:
What Player1 sees: You shout a battle cry. What other players nearby see: Player1 shouts a battle cry.
And if Player1 types /battlecry with Player2 selected, here's what will be displayed:
What Player1 sees: You shout a battle cry. What Player2 sees: Player1 shouts a battle cry at you. What other players nearby see: Player1 shouts a battle cry at Player2.
The following emotes are currently available:
/battlecry /bow /brushhair /castrunes /challenge /cheer /clap /cry /dance /drink /flex /flipcoin /flirt /focus /glare /goodbye /harrumph /honeweapon /impressed /juggle /laugh /playdead /plead /point /pray /readentrails /rollbones /rollcoin /rolleyes /salute /scoff /shinearmor /sing /smile /stretch /strokechin /tapfingers /taunt /thank /threaten /wave /whistle /whittle /yawn /yodel