Difference between revisions of "Template:PassiveFeatDetail"
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| requirement1 = Exp 8 | | requirement1 = Exp 8 | ||
| requirement2 = [[Heavy Armor Proficiency]] 1 | | requirement2 = [[Heavy Armor Proficiency]] 1 | ||
− | | requirement3 = [[Wisdom]] 10 | + | | requirement3 = [[Wisdom]] 10 |
}} | }} | ||
[[Category:Feat detail templates]] | [[Category:Feat detail templates]] | ||
</noinclude> | </noinclude> |
Latest revision as of 22:30, 26 August 2014
Template documentation (for the above template, sometimes hidden or invisible)
Contents
This template is designed to format Passive Feats on their individual articles.
Template
To use the template include the following text in the article to be edited:
{{PassiveFeatDetail | type = | name = | level = | effects = | keyword1 = | keywordn = | keyeffect1 = | keyeffectn = | requirements = }}
Usage
The following parameters are used in this template.
- type
- This is the type of the feat (such as Armor, Reaction, etc). This entry does not currently display in the the template.
- name
- This is the feat's name. It will be used to set part of the feat's subheader within the larger article to allow for mid-page wikilinking.
- level
- This is the feat's level in numerical format. It will be used to set part of the feat's subheader within the larger article to allow for mid-page wikilinking.
- keyword1 .. n
- Plain-text individual keywords: keyword1 = A, keyword2 = B, etc. Used in automated categories.
- keyeffect1 .. n
- The human-readable individual keyword effects: keyeffect1 = A Bonus +1 per Keyword, keyeffect2 = B Bonus +2 per Keyword, etc.
- requirements
- The requirements needing to be met in order to take the feat. This can include experience point costs, achievements obtained, as well as ability requirements met.
Visit Template:PassiveFeatDetail/doc to edit this text! (How does this work?)
Example
Everything below this sentence is an example of the template's output.
Crusader 1
- Effects
- Base Defense Bonus +2, Light Melee Attack Bonus +7, Heavy Melee Attack Bonus +7
- Keyword(s)
- Heavy
- Keyword Effects
- Hit Points +50 per Keyword
Fortitude Defense Bonus +2 per Keyword
Will Defense Bonus +1 per Keyword
Bleeding Recovery Bonus +1 per Keyword
Drained Recovery Bonus +1 per Keyword
Slowed Recovery Bonus +1 per Keyword
Power +23 per Keyword - Requirement(s)
- Exp 8
Heavy Armor Proficiency 1
Wisdom 10