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Stop Cut

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Revision as of 03:17, 20 August 2014 by Amanda (talk | contribs) (Created page with "{{AttackFeatDetail|Stop Cut|0|0.8|21|Physical Damage, Interrupt||Oblivious 10 if Target is Disrupted|Melee|Secondary|0.5|One-Handed Fencing|General|Piercing/Precise/Balanced/M...")

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Feat Name Role Weapon Category Form Range Damage Factor Stamina Cost Attack Seconds Cooldown Seconds
Stop Cut General One-Handed Fencing Secondary Melee 0 21 0.8 0.5

Standard Effects
Physical Damage, Interrupt
Restriction Effects
Conditional Effects
Oblivious 10 if Target is Disrupted
Keyword Progression
Piercing/Precise/Balanced/Masterwork/Penetrating/Hasted, Artifact