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Difference between revisions of "Passive armor feats table"

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m (Yoda8myhead moved page Armor passives to Passive armor feats table)
 
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{{PassiveFeatHeader}}
 
{{PassiveFeatHeader}}
{{PassiveFeat|Archer 1|Fighter|Speed +1, Ranged Attack Bonus +7|Medium|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Crusader|Cleric|Base Defense Bonus, Light Melee Attack Bonus, Heavy Melee Attack Bonus}}
{{PassiveFeat|Archer 2|Fighter|Speed +1, Ranged Attack Bonus +8|Medium, Military|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Evangelist|Cleric|Speed, Ranged Attack Bonus, Divine Attack Bonus}}
{{PassiveFeat|Archer 3|Fighter|Speed +2, Ranged Attack Bonus +9|Medium, Military|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Healer|Cleric|Regeneration}}
{{PassiveFeat|Archer 4|Fighter|Speed +2, Ranged Attack Bonus +10|Medium, Military, Flexible|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Archer|Fighter|Speed, Ranged Attack Bonus}}
{{PassiveFeat|Archer 5|Fighter|Speed +2, Ranged Attack Bonus +11|Medium, Military, Flexible|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Dragoon|Fighter|Improved Critical, Light Melee Attack Bonus, Heavy Melee Attack Bonus}}
{{PassiveFeat|Archer 6|Fighter|Speed +3, Ranged Attack Bonus +12|Masterwork, Medium, Military, Flexible|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Unbreakable|Fighter|All Resistances}}
{{PassiveFeat|Archer 7|Fighter|Speed +3, Ranged Attack Bonus +13|Masterwork, Medium, Military, Flexible|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Chameleon|Rogue|Stealth, Improved Critical}}
{{PassiveFeat|Archer 8|Fighter|Speed +3, Ranged Attack Bonus +14|Masterwork, Medium, Military, Flexible, Supple|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Scout|Rogue|Perception, Stealth, Ranged Attack Bonus, Speed}}
{{PassiveFeat|Archer 9|Fighter|Speed +4, Ranged Attack Bonus +15|Masterwork, Medium, Military, Flexible, Supple|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Swashbuckler|Rogue|Light Melee Attack Bonus}}
{{PassiveFeat|Archer 10|Fighter|Speed +4, Ranged Attack Bonus +16|Truesilver, Masterwork, Medium, Military, Flexible, Supple|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Binder|Wizard|Energy Resistances}}
{{PassiveFeat|Archer 11|Fighter|Speed +4, Ranged Attack Bonus +17|Truesilver, Masterwork, Medium, Military, Flexible, Supple|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Mage|Wizard|Physical Resistances}}
{{PassiveFeat|Archer 12|Fighter|Speed +5, Ranged Attack Bonus +18|Truesilver, Masterwork, Medium, Military, Flexible, Supple, Quiet|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
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{{PassiveFeat|Armor|Scholar|Wizard|Speed, Arcana, Dungeoneering, Geography, History, Local, Nature, Planes, Survival}}
{{PassiveFeat|Archer 13|Fighter|Speed +5, Ranged Attack Bonus +19|Truesilver, Masterwork, Medium, Military, Flexible, Supple, Quiet|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
 
{{PassiveFeat|Archer 14|Fighter|Speed +5, Ranged Attack Bonus +20|Truesilver, Masterwork, Light, Medium, Military, Flexible, Supple, Quiet|Hit Points +55 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +21 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 1|Fighter|Improved Critical +5, Light Melee Attack Bonus +7, Heavy Melee Attack Bonus +7|Heavy|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 2|Fighter|Improved Critical +7, Light Melee Attack Bonus +8, Heavy Melee Attack Bonus +8|Heavy, Military|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 3|Fighter|Improved Critical +8, Light Melee Attack Bonus +9, Heavy Melee Attack Bonus +9|Heavy, Military|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 4|Fighter|Improved Critical +10, Light Melee Attack Bonus +10, Heavy Melee Attack Bonus +10|Heavy, Military, Distributed|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 5|Fighter|Improved Critical +11, Light Melee Attack Bonus +11, Heavy Melee Attack Bonus +11|Heavy, Military, Distributed|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 6|Fighter|Improved Critical +13, Light Melee Attack Bonus +12, Heavy Melee Attack Bonus +12|Masterwork, Heavy, Military, Distributed|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 7|Fighter|Improved Critical +14, Light Melee Attack Bonus +13, Heavy Melee Attack Bonus +13|Masterwork, Heavy, Military, Distributed|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 8|Fighter|Improved Critical +16, Light Melee Attack Bonus +14, Heavy Melee Attack Bonus +14|Masterwork, Heavy, Military, Distributed, Strengthened|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 9|Fighter|Improved Critical +17, Light Melee Attack Bonus +15, Heavy Melee Attack Bonus +15|Masterwork, Heavy, Military, Distributed, Strengthened|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 10|Fighter|Improved Critical +19, Light Melee Attack Bonus +16, Heavy Melee Attack Bonus +16|Adamantine, Masterwork, Heavy, Military, Distributed, Strengthened|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 11|Fighter|Improved Critical +20, Light Melee Attack Bonus +17, Heavy Melee Attack Bonus +17|Adamantine, Masterwork, Heavy, Military, Distributed, Strengthened|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 12|Fighter|Improved Critical +22, Light Melee Attack Bonus +18, Heavy Melee Attack Bonus +18|Adamantine, Masterwork, Heavy, Military, Distributed, Strengthened, Dense|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 13|Fighter|Improved Critical +23, Light Melee Attack Bonus +19, Heavy Melee Attack Bonus +19|Adamantine, Masterwork, Heavy, Military, Distributed, Strengthened, Dense|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Dragoon 14|Fighter|Improved Critical +25, Light Melee Attack Bonus +20, Heavy Melee Attack Bonus +20|Adamantine, Masterwork, Medium, Heavy, Military, Distributed, Strengthened, Dense|Hit Points +58 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +18 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 1|Fighter|All Resistances +1|Heavy|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 2|Fighter|All Resistances +1|Heavy, Military|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 3|Fighter|All Resistances +1|Heavy, Military|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 4|Fighter|All Resistances +1|Heavy, Military, Strengthened|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 5|Fighter|All Resistances +1|Heavy, Military, Strengthened|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 6|Fighter|All Resistances +2|Masterwork, Heavy, Military, Strengthened|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 7|Fighter|All Resistances +2|Masterwork, Heavy, Military, Strengthened|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 8|Fighter|All Resistances +2|Masterwork, Heavy, Military, Strengthened, Dense|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 9|Fighter|All Resistances +2|Masterwork, Heavy, Military, Strengthened, Dense|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 10|Fighter|All Resistances +2|Adamantine, Masterwork, Heavy, Military, Strengthened, Dense|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 11|Fighter|All Resistances +3|Adamantine, Masterwork, Heavy, Military, Strengthened, Dense|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 12|Fighter|All Resistances +3|Adamantine, Masterwork, Heavy, Military, Strengthened, Dense, Distributed|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 13|Fighter|All Resistances +3|Adamantine, Masterwork, Heavy, Military, Strengthened, Dense, Distributed|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Unbreakable 14|Fighter|All Resistances +3|Adamantine, Masterwork, Medium, Heavy, Military, Strengthened, Dense, Distributed|Hit Points +60 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Power +17 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 1|Rogue|Stealth +7, Improved Critical +4|Light|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 2|Rogue|Stealth +8, Improved Critical +6|Light, Stealthy|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 3|Rogue|Stealth +9, Improved Critical +8|Light, Stealthy|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 4|Rogue|Stealth +10, Improved Critical +10|Light, Stealthy, Agile|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 5|Rogue|Stealth +11, Improved Critical +12|Light, Stealthy, Agile|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 6|Rogue|Stealth +12, Improved Critical +14|Masterwork, Light, Stealthy, Agile|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 7|Rogue|Stealth +13, Improved Critical +16|Masterwork, Light, Stealthy, Agile|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 8|Rogue|Stealth +14, Improved Critical +18|Masterwork, Light, Stealthy, Agile, Reinforced|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 9|Rogue|Stealth +15, Improved Critical +20|Masterwork, Light, Stealthy, Agile, Reinforced|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 10|Rogue|Stealth +16, Improved Critical +22|Shadowskin, Masterwork, Light, Stealthy, Agile, Reinforced|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 11|Rogue|Stealth +17, Improved Critical +24|Shadowskin, Masterwork, Light, Stealthy, Agile, Reinforced|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 12|Rogue|Stealth +18, Improved Critical +26|Shadowskin, Masterwork, Light, Stealthy, Agile, Reinforced, Intricate|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 13|Rogue|Stealth +19, Improved Critical +28|Shadowskin, Masterwork, Light, Stealthy, Agile, Reinforced, Intricate|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Chameleon 14|Rogue|Stealth +20, Improved Critical +30|Shadowskin, Truesilver, Masterwork, Light, Stealthy, Agile, Reinforced, Intricate|Hit Points +35 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +35 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 1|Rogue|Perception +7, Stealth +7, Ranged Attack Bonus +7, Speed +1%|Light|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 2|Rogue|Perception +8, Stealth +8, Ranged Attack Bonus +8, Speed +1%|Light, Stealthy|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 3|Rogue|Perception +9, Stealth +9, Ranged Attack Bonus +9, Speed +2%|Light, Stealthy|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 4|Rogue|Perception +10, Stealth +10, Ranged Attack Bonus +10, Speed +2%|Light, Stealthy, Quiet|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 5|Rogue|Perception +11, Stealth +11, Ranged Attack Bonus +11, Speed +2%|Light, Stealthy, Quiet|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 6|Rogue|Perception +12, Stealth +12, Ranged Attack Bonus +12, Speed +3%|Masterwork, Light, Stealthy, Quiet|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 7|Rogue|Perception +13, Stealth +13, Ranged Attack Bonus +13, Speed +3%|Masterwork, Light, Stealthy, Quiet|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 8|Rogue|Perception +14, Stealth +14, Ranged Attack Bonus +14, Speed +3%|Masterwork, Light, Stealthy, Quiet, Supple|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 9|Rogue|Perception +15, Stealth +15, Ranged Attack Bonus +15, Speed +4%|Masterwork, Light, Stealthy, Quiet, Supple|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 10|Rogue|Perception +16, Stealth +16, Ranged Attack Bonus +16, Speed +4%|Shadowskin, Masterwork, Light, Stealthy, Quiet, Supple|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 11|Rogue|Perception +17, Stealth +17, Ranged Attack Bonus +17, Speed +4%|Shadowskin, Masterwork, Light, Stealthy, Quiet, Supple|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 12|Rogue|Perception +18, Stealth +18, Ranged Attack Bonus +18, Speed +5%|Shadowskin, Masterwork, Light, Stealthy, Quiet, Supple, Flexible|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 13|Rogue|Perception +19, Stealth +19, Ranged Attack Bonus +19, Speed +5%|Shadowskin, Masterwork, Light, Stealthy, Quiet, Supple, Flexible|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Scout 14|Rogue|Perception +20, Stealth +20, Ranged Attack Bonus +20, Speed +5%|Shadowskin, Truesilver, Masterwork, Light, Stealthy, Quiet, Supple, Flexible|Hit Points +37 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +33 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 1|Rogue|Light Melee Attack Bonus +4|Light|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 2|Rogue|Light Melee Attack Bonus +6|Light, Stealthy|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 3|Rogue|Light Melee Attack Bonus +8|Light, Stealthy|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 4|Rogue|Light Melee Attack Bonus +10|Light, Stealthy, Quiet|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 5|Rogue|Light Melee Attack Bonus +12|Light, Stealthy, Quiet|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 6|Rogue|Light Melee Attack Bonus +14|Masterwork, Light, Stealthy, Quiet|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 7|Rogue|Light Melee Attack Bonus +16|Masterwork, Light, Stealthy, Quiet|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 8|Rogue|Light Melee Attack Bonus +18|Masterwork, Light, Stealthy, Quiet, Flexible|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 9|Rogue|Light Melee Attack Bonus +20|Masterwork, Light, Stealthy, Quiet, Flexible|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 10|Rogue|Light Melee Attack Bonus +22|Truesilver, Masterwork, Light, Stealthy, Quiet, Flexible|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 11|Rogue|Light Melee Attack Bonus +24|Truesilver, Masterwork, Light, Stealthy, Quiet, Flexible|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 12|Rogue|Light Melee Attack Bonus +26|Truesilver, Masterwork, Light, Stealthy, Quiet, Flexible, Supple|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 13|Rogue|Light Melee Attack Bonus +28|Truesilver, Masterwork, Light, Stealthy, Quiet, Flexible, Supple|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Swashbuckler 14|Rogue|Light Melee Attack Bonus +30|Truesilver, Shadowskin, Masterwork, Light, Stealthy, Quiet, Flexible, Supple|Hit Points +40 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +3 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 1|Wizard|Energy Resistances +1|Clothing|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 2|Wizard|Energy Resistances +1|Clothing, Inscribed|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 3|Wizard|Energy Resistances +1|Clothing, Inscribed, Intricate|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 4|Wizard|Energy Resistances +1|Clothing, Inscribed, Intricate|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 5|Wizard|Energy Resistances +2|Clothing, Inscribed, Intricate|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 6|Wizard|Energy Resistances +2|Masterwork, Clothing, Inscribed, Intricate|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 7|Wizard|Energy Resistances +2|Masterwork, Clothing, Inscribed, Intricate|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 8|Wizard|Energy Resistances +2|Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 9|Wizard|Energy Resistances +3|Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 10|Wizard|Energy Resistances +3|Empowered, Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 11|Wizard|Energy Resistances +3|Empowered, Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 12|Wizard|Energy Resistances +3|Empowered, Masterwork, Clothing, Inscribed, Intricate, Reinforced, Agile|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 13|Wizard|Energy Resistances +4|Empowered, Masterwork, Clothing, Inscribed, Intricate, Reinforced, Agile|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Binder 14|Wizard|Energy Resistances +4|Empowered, Eldritch, Masterwork, Clothing, Inscribed, Intricate, Reinforced, Agile|Hit Points +25, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 1|Wizard|Physical Resistance +5|Clothing|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 2|Wizard|Physical Resistance +6|Clothing, Inscribed|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 3|Wizard|Physical Resistance +6|Clothing, Inscribed, Intricate|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 4|Wizard|Physical Resistance +7|Clothing, Inscribed, Intricate|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 5|Wizard|Physical Resistance +7|Clothing, Inscribed, Intricate|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 6|Wizard|Physical Resistance +8|Masterwork, Clothing, Inscribed, Intricate|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 7|Wizard|Physical Resistance +8|Masterwork, Clothing, Inscribed, Intricate|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 8|Wizard|Physical Resistance +9|Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 9|Wizard|Physical Resistance +9|Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 10|Wizard|Physical Resistance +10|Eldritch, Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 11|Wizard|Physical Resistance +10|Eldritch, Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 12|Wizard|Physical Resistance +11|Eldritch, Masterwork, Clothing, Inscribed, Intricate, Reinforced, Agile|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 13|Wizard|Physical Resistance +11|Eldritch, Masterwork, Clothing, Inscribed, Intricate, Reinforced, Agile|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Mage 14|Wizard|Physical Resistance +12|Eldritch, Sage, Masterwork, Clothing, Inscribed, Intricate, Reinforced, Agile|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 1|Wizard|Speed +1%, Arcana +4, Dungeoneering +4, Geography +4, History +4, Local +4, Nature +4, Planes +4, Survival +4|Clothing|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 2|Wizard|Speed +1%, Arcana +6, Dungeoneering +6, Geography +6, History +6, Local +6, Nature +6, Planes +6, Survival +6|Clothing, Inscribed|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 3|Wizard|Speed +2%, Arcana +8, Dungeoneering +8, Geography +8, History +8, Local +8, Nature +8, Planes +8, Survival +8|Clothing, Inscribed, Intricate|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 4|Wizard|Speed +2%, Arcana +10, Dungeoneering +10, Geography +10, History +10, Local +10, Nature +10, Planes +10, Survival +10|Clothing, Inscribed, Intricate|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 5|Wizard|Speed +2%, Arcana +12, Dungeoneering +12, Geography +12, History +12, Local +12, Nature +12, Planes +12, Survival +12|Clothing, Inscribed, Intricate|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 6|Wizard|Speed +3%, Arcana +14, Dungeoneering +14, Geography +14, History +14, Local +14, Nature +14, Planes +14, Survival +14|Masterwork, Clothing, Inscribed, Intricate|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 7|Wizard|Speed +3%, Arcana +16, Dungeoneering +16, Geography +16, History +16, Local +16, Nature +16, Planes +16, Survival +16|Masterwork, Clothing, Inscribed, Intricate|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 8|Wizard|Speed +3%, Arcana +18, Dungeoneering +18, Geography +18, History +18, Local +18, Nature +18, Planes +18, Survival +18|Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 9|Wizard|Speed +4%, Arcana +20, Dungeoneering +20, Geography +20, History +20, Local +20, Nature +20, Planes +20, Survival +20|Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 10|Wizard|Speed +4%, Arcana +22, Dungeoneering +22, Geography +22, History +22, Local +22, Nature +22, Planes +22, Survival +22|Sage, Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 11|Wizard|Speed +4%, Arcana +24, Dungeoneering +24, Geography +24, History +24, Local +24, Nature +24, Planes +24, Survival +24|Sage, Masterwork, Clothing, Inscribed, Intricate, Reinforced|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 12|Wizard|Speed +5%, Arcana +26, Dungeoneering +26, Geography +26, History +26, Local +26, Nature +26, Planes +26, Survival +26|Sage, Masterwork, Clothing, Inscribed, Intricate, Reinforced, Agile|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 13|Wizard|Speed +5%, Arcana +28, Dungeoneering +28, Geography +28, History +28, Local +28, Nature +28, Planes +28, Survival +28|Sage, Masterwork, Clothing, Inscribed, Intricate, Reinforced, Agile|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Scholar 14|Wizard|Speed +5%, Arcana +30, Dungeoneering +30, Geography +30, History +30, Local +30, Nature +30, Planes +30, Survival +30|Sage, Empowered, Masterwork, Clothing, Inscribed, Intricate, Reinforced, Agile|Hit Points +25 per Keyword, Fortitude Defense Bonus +1 per Keyword, Reflex Defense Bonus +1 per Keyword, Will Defense Bonus +3 per Keyword, Burning Recovery Bonus +1 per Keyword, Exhausted Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +40 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 1|Cleric|Base Defense Bonus +2, Light Melee Attack Bonus +7, Heavy Melee Attack Bonus +7|Heavy|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 2|Cleric|Base Defense Bonus +3, Light Melee Attack Bonus +8, Heavy Melee Attack Bonus +8|Heavy, Blessed|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 3|Cleric|Base Defense Bonus +4, Light Melee Attack Bonus +9, Heavy Melee Attack Bonus +9|Heavy, Blessed|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 4|Cleric|Base Defense Bonus +5, Light Melee Attack Bonus +10, Heavy Melee Attack Bonus +10|Heavy, Blessed, Distributed|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 5|Cleric|Base Defense Bonus +6, Light Melee Attack Bonus +11, Heavy Melee Attack Bonus +11|Heavy, Blessed, Distributed|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 6|Cleric|Base Defense Bonus +7, Light Melee Attack Bonus +12, Heavy Melee Attack Bonus +12|Masterwork, Heavy, Blessed, Distributed|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 7|Cleric|Base Defense Bonus +8, Light Melee Attack Bonus +13, Heavy Melee Attack Bonus +13|Masterwork, Heavy, Blessed, Distributed|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 8|Cleric|Base Defense Bonus +9, Light Melee Attack Bonus +14, Heavy Melee Attack Bonus +14|Masterwork, Heavy, Blessed, Distributed, Strengthened|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 9|Cleric|Base Defense Bonus +10, Light Melee Attack Bonus +15, Heavy Melee Attack Bonus +15|Masterwork, Heavy, Blessed, Distributed, Strengthened|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 10|Cleric|Base Defense Bonus +11, Light Melee Attack Bonus +16, Heavy Melee Attack Bonus +16|Celestial, Fiendish, Masterwork, Heavy, Blessed, Distributed, Strengthened|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 11|Cleric|Base Defense Bonus +12, Light Melee Attack Bonus +17, Heavy Melee Attack Bonus +17|Celestial, Fiendish, Masterwork, Heavy, Blessed, Distributed, Strengthened|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 12|Cleric|Base Defense Bonus +13, Light Melee Attack Bonus +18, Heavy Melee Attack Bonus +18|Celestial, Fiendish, Masterwork, Heavy, Blessed, Distributed, Strengthened, Dense|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 13|Cleric|Base Defense Bonus +14, Light Melee Attack Bonus +19, Heavy Melee Attack Bonus +19|Celestial, Fiendish, Masterwork, Heavy, Blessed, Distributed, Strengthened, Dense|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Crusader 14|Cleric|Base Defense Bonus +15, Light Melee Attack Bonus +20, Heavy Melee Attack Bonus +20|Celestial, Fiendish, Adamantine, Masterwork, Heavy, Blessed, Distributed, Strengthened, Dense|Hit Points +50 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +1 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Slowed Recovery Bonus +1 per Keyword, Power +23 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 1|Cleric|Speed +1, Ranged Attack Bonus +7, Divine Attack Bonus +7|Medium|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 2|Cleric|Speed +1, Ranged Attack Bonus +8, Divine Attack Bonus +8|Medium, Blessed|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 3|Cleric|Speed +2, Ranged Attack Bonus +9, Divine Attack Bonus +9|Medium, Blessed|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 4|Cleric|Speed +2, Ranged Attack Bonus +10, Divine Attack Bonus +10|Medium, Blessed, Distributed|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 5|Cleric|Speed +2, Ranged Attack Bonus +11, Divine Attack Bonus +11|Medium, Blessed, Distributed|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 6|Cleric|Speed +3, Ranged Attack Bonus +12, Divine Attack Bonus +12|Masterwork, Medium, Blessed, Distributed|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 7|Cleric|Speed +3, Ranged Attack Bonus +13, Divine Attack Bonus +13|Masterwork, Medium, Blessed, Distributed|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 8|Cleric|Speed +3, Ranged Attack Bonus +14, Divine Attack Bonus +14|Masterwork, Medium, Blessed, Distributed, Strengthened|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 9|Cleric|Speed +4, Ranged Attack Bonus +15, Divine Attack Bonus +15|Masterwork, Medium, Blessed, Distributed, Strengthened|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 10|Cleric|Speed +4, Ranged Attack Bonus +16, Divine Attack Bonus +16|Celestial, Fiendish, Masterwork, Medium, Blessed, Distributed, Strengthened|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 11|Cleric|Speed +4, Ranged Attack Bonus +17, Divine Attack Bonus +17|Celestial, Fiendish, Masterwork, Medium, Blessed, Distributed, Strengthened|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 12|Cleric|Speed +5, Ranged Attack Bonus +18, Divine Attack Bonus +18|Celestial, Fiendish, Masterwork, Medium, Blessed, Distributed, Strengthened, Dense|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 13|Cleric|Speed +5, Ranged Attack Bonus +19, Divine Attack Bonus +19|Celestial, Fiendish, Masterwork, Medium, Blessed, Distributed, Strengthened, Dense|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Evangelist 14|Cleric|Speed +5, Ranged Attack Bonus +20, Divine Attack Bonus +20|Celestial, Fiendish, Masterwork, Medium, Heavy, Blessed, Distributed, Strengthened, Dense|Hit Points +45 per Keyword, Fortitude Defense Bonus +2 per Keyword, Will Defense Bonus +2 per Keyword, Oblivious Recovery Bonus +1 per Keyword, Drained Recovery Bonus +1 per Keyword, Frightened Recovery Bonus +1 per Keyword, Power +27 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 1|Cleric|Regeneration +1|Medium|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 2|Cleric|Regeneration +1|Medium, Blessed|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 3|Cleric|Regeneration +1|Medium, Blessed|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 4|Cleric|Regeneration +1|Medium, Blessed, Supple|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 5|Cleric|Regeneration +2|Medium, Blessed, Supple|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 6|Cleric|Regeneration +2|Masterwork, Medium, Blessed, Supple|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 7|Cleric|Regeneration +2|Masterwork, Medium, Blessed, Supple|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 8|Cleric|Regeneration +2|Masterwork, Medium, Blessed, Supple, Flexible|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 9|Cleric|Regeneration +3|Masterwork, Medium, Blessed, Supple, Flexible|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 10|Cleric|Regeneration +3|Celestial, Fiendish, Masterwork, Medium, Blessed, Supple, Flexible|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 11|Cleric|Regeneration +3|Celestial, Fiendish, Masterwork, Medium, Blessed, Supple, Flexible|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 12|Cleric|Regeneration +3|Celestial, Fiendish, Masterwork, Medium, Blessed, Supple, Flexible, Quiet|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 13|Cleric|Regeneration +4|Celestial, Fiendish, Masterwork, Medium, Blessed, Supple, Flexible, Quiet|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Healer 14|Cleric|Regeneration +4|Celestial, Fiendish, Truesilver, Masterwork, Medium, Blessed, Supple, Flexible, Quiet|Hit Points +40 per Keyword, Fortitude Defense Bonus +2 per Keyword, Reflex Defense Bonus +4 per Keyword, Will Defense Bonus +2 per Keyword, Bleeding Recovery Bonus +1 per Keyword, Afflicted Recovery Bonus +1 per Keyword, Burning Recovery Bonus +1 per Keyword, Power +31 per Keyword|8-7-14}}
 
{{PassiveFeat|Axe Specialization 1|Fighter|Precise +5 with Axe, Base Damage +0 with Axe, Improved Critical +0 with Axe|Slashing|N/A|8-7-14}}
 
{{PassiveFeat|Axe Specialization 2|Fighter|Precise +5 with Axe, Base Damage +1 with Axe, Improved Critical +0 with Axe|Slashing, Student|N/A|8-7-14}}
 
{{PassiveFeat|Axe Specialization 3|Fighter|Precise +10 with Axe, Base Damage +1 with Axe, Improved Critical +0 with Axe|Slashing, Student, Brutal|N/A|8-7-14}}
 
{{PassiveFeat|Axe Specialization 4|Fighter|Precise +10 with Axe, Base Damage +1 with Axe, Improved Critical +5 with Axe|Slashing, Student, Brutal, Dynamic|N/A|8-7-14}}
 
{{PassiveFeat|Axe Specialization 5|Fighter|Precise +10 with Axe, Base Damage +2 with Axe, Improved Critical +5 with Axe|Slashing, Student, Brutal, Dynamic, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|Axe Specialization 6|Fighter|Precise +15 with Axe, Base Damage +2 with Axe, Improved Critical +5 with Axe|Slashing, Student, Brutal, Dynamic, Journeyman, Besieging|N/A|8-7-14}}
 
{{PassiveFeat|Axe Specialization 7|Fighter|Precise +15 with Axe, Base Damage +2 with Axe, Improved Critical +10 with Axe|Slashing, Student, Brutal, Dynamic, Journeyman, Besieging, Professional|N/A|8-7-14}}
 
{{PassiveFeat|Axe Specialization 8|Fighter|Precise +15 with Axe, Base Damage +3 with Axe, Improved Critical +10 with Axe|Slashing, Student, Brutal, Dynamic, Journeyman, Besieging, Professional, Intimidating|N/A|8-7-14}}
 
{{PassiveFeat|Axe Specialization 9|Fighter|Precise +20 with Axe, Base Damage +3 with Axe, Improved Critical +10 with Axe|Slashing, Student, Brutal, Dynamic, Journeyman, Besieging, Professional, Intimidating, Authoritative|N/A|8-7-14}}
 
{{PassiveFeat|Axe Specialization 10|Fighter|Precise +20 with Axe, Base Damage +3 with Axe, Improved Critical +15 with Axe|Slashing, Student, Brutal, Dynamic, Journeyman, Besieging, Professional, Intimidating, Authoritative, Master|N/A|8-7-14}}
 
{{PassiveFeat|Axe Specialization 11|Fighter|Precise +20 with Axe, Base Damage +4 with Axe, Improved Critical +15 with Axe|Slashing, Student, Brutal, Dynamic, Journeyman, Besieging, Professional, Intimidating, Authoritative, Master, Destroying, Securing|N/A|8-7-14}}
 
{{PassiveFeat|Heavy Blade Specialization 1|Fighter|Precise +5 with Heavy Blade, Base Damage +0 with Heavy Blade, Improved Critical +0 with Heavy Blade|Slashing|N/A|8-7-14}}
 
{{PassiveFeat|Heavy Blade Specialization 2|Fighter|Precise +5 with Heavy Blade, Base Damage +1 with Heavy Blade, Improved Critical +0 with Heavy Blade|Slashing, Student|N/A|8-7-14}}
 
{{PassiveFeat|Heavy Blade Specialization 3|Fighter|Precise +10 with Heavy Blade, Base Damage +1 with Heavy Blade, Improved Critical +0 with Heavy Blade|Slashing, Student, Dynamic|N/A|8-7-14}}
 
{{PassiveFeat|Heavy Blade Specialization 4|Fighter|Precise +10 with Heavy Blade, Base Damage +1 with Heavy Blade, Improved Critical +5 with Heavy Blade|Slashing, Student, Dynamic, Graceful|N/A|8-7-14}}
 
{{PassiveFeat|Heavy Blade Specialization 5|Fighter|Precise +10 with Heavy Blade, Base Damage +2 with Heavy Blade, Improved Critical +5 with Heavy Blade|Slashing, Student, Dynamic, Graceful, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|Heavy Blade Specialization 6|Fighter|Precise +15 with Heavy Blade, Base Damage +2 with Heavy Blade, Improved Critical +5 with Heavy Blade|Slashing, Student, Dynamic, Graceful, Journeyman, Guarded|N/A|8-7-14}}
 
{{PassiveFeat|Heavy Blade Specialization 7|Fighter|Precise +15 with Heavy Blade, Base Damage +2 with Heavy Blade, Improved Critical +10 with Heavy Blade|Slashing, Student, Dynamic, Graceful, Journeyman, Guarded, Professional|N/A|8-7-14}}
 
{{PassiveFeat|Heavy Blade Specialization 8|Fighter|Precise +15 with Heavy Blade, Base Damage +3 with Heavy Blade, Improved Critical +10 with Heavy Blade|Slashing, Student, Dynamic, Graceful, Journeyman, Guarded, Professional, Authoritative|N/A|8-7-14}}
 
{{PassiveFeat|Heavy Blade Specialization 9|Fighter|Precise +20 with Heavy Blade, Base Damage +3 with Heavy Blade, Improved Critical +10 with Heavy Blade|Slashing, Student, Dynamic, Graceful, Journeyman, Guarded, Professional, Authoritative, Intimidating|N/A|8-7-14}}
 
{{PassiveFeat|Heavy Blade Specialization 10|Fighter|Precise +20 with Heavy Blade, Base Damage +3 with Heavy Blade, Improved Critical +15 with Heavy Blade|Slashing, Student, Dynamic, Graceful, Journeyman, Guarded, Professional, Authoritative, Intimidating, Master|N/A|8-7-14}}
 
{{PassiveFeat|Heavy Blade Specialization 11|Fighter|Precise +20 with Heavy Blade, Base Damage +4 with Heavy Blade, Improved Critical +15 with Heavy Blade|Slashing, Student, Dynamic, Graceful, Journeyman, Guarded, Professional, Authoritative, Intimidating, Master, Securing, Retreating|N/A|8-7-14}}
 
{{PassiveFeat|Light Blade Specialization 1|Fighter|Precise +5 with Light Blade, Base Damage +0 with Light Blade, Improved Critical +0 with Light Blade|Piercing|N/A|8-7-14}}
 
{{PassiveFeat|Light Blade Specialization 2|Fighter|Precise +5 with Light Blade, Base Damage +1 with Light Blade, Improved Critical +0 with Light Blade|Piercing, Student|N/A|8-7-14}}
 
{{PassiveFeat|Light Blade Specialization 3|Fighter|Precise +10 with Light Blade, Base Damage +1 with Light Blade, Improved Critical +0 with Light Blade|Piercing, Student, Slashing|N/A|8-7-14}}
 
{{PassiveFeat|Light Blade Specialization 4|Fighter|Precise +10 with Light Blade, Base Damage +1 with Light Blade, Improved Critical +5 with Light Blade|Piercing, Student, Slashing, Graceful|N/A|8-7-14}}
 
{{PassiveFeat|Light Blade Specialization 5|Fighter|Precise +10 with Light Blade, Base Damage +2 with Light Blade, Improved Critical +5 with Light Blade|Piercing, Student, Slashing, Graceful, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|Light Blade Specialization 6|Fighter|Precise +15 with Light Blade, Base Damage +2 with Light Blade, Improved Critical +5 with Light Blade|Piercing, Student, Slashing, Graceful, Journeyman, Vigorous|N/A|8-7-14}}
 
{{PassiveFeat|Light Blade Specialization 7|Fighter|Precise +15 with Light Blade, Base Damage +2 with Light Blade, Improved Critical +10 with Light Blade|Piercing, Student, Slashing, Graceful, Journeyman, Vigorous, Professional|N/A|8-7-14}}
 
{{PassiveFeat|Light Blade Specialization 8|Fighter|Precise +15 with Light Blade, Base Damage +3 with Light Blade, Improved Critical +10 with Light Blade|Piercing, Student, Slashing, Graceful, Journeyman, Vigorous, Professional, Coercive|N/A|8-7-14}}
 
{{PassiveFeat|Light Blade Specialization 9|Fighter|Precise +20 with Light Blade, Base Damage +3 with Light Blade, Improved Critical +10 with Light Blade|Piercing, Student, Slashing, Graceful, Journeyman, Vigorous, Professional, Coercive, Intimidating|N/A|8-7-14}}
 
{{PassiveFeat|Light Blade Specialization 10|Fighter|Precise +20 with Light Blade, Base Damage +3 with Light Blade, Improved Critical +15 with Light Blade|Piercing, Student, Slashing, Graceful, Journeyman, Vigorous, Professional, Coercive, Intimidating, Master|N/A|8-7-14}}
 
{{PassiveFeat|Light Blade Specialization 11|Fighter|Precise +20 with Light Blade, Base Damage +4 with Light Blade, Improved Critical +15 with Light Blade|Piercing, Student, Slashing, Graceful, Journeyman, Vigorous, Professional, Coercive, Intimidating, Master, Retreating, Securing|N/A|8-7-14}}
 
{{PassiveFeat|Bow Specialization 1|Fighter|Precise +5 with Longbow, Base Damage +0 with Longbow, Improved Critical +0 with Longbow, Precise +5 with Shortbow, Base Damage +0 with Shortbow, Improved Critical +0 with Shortbow|Piercing|N/A|8-7-14}}
 
{{PassiveFeat|Bow Specialization 2|Fighter|Precise +5 with Longbow, Base Damage +1 with Longbow, Improved Critical +0 with Longbow, Precise +5 with Shortbow, Base Damage +1 with Shortbow, Improved Critical +0 with Shortbow|Piercing, Student|N/A|8-7-14}}
 
{{PassiveFeat|Bow Specialization 3|Fighter|Precise +10 with Longbow, Base Damage +1 with Longbow, Improved Critical +0 with Longbow, Precise +10 with Shortbow, Base Damage +1 with Shortbow, Improved Critical +0 with Shortbow|Piercing, Student, Dynamic|N/A|8-7-14}}
 
{{PassiveFeat|Bow Specialization 4|Fighter|Precise +10 with Longbow, Base Damage +1 with Longbow, Improved Critical +5 with Longbow, Precise +10 with Shortbow, Base Damage +1 with Shortbow, Improved Critical +5 with Shortbow|Piercing, Student, Dynamic, Graceful|N/A|8-7-14}}
 
{{PassiveFeat|Bow Specialization 5|Fighter|Precise +10 with Longbow, Base Damage +2 with Longbow, Improved Critical +5 with Longbow, Precise +10 with Shortbow, Base Damage +2 with Shortbow, Improved Critical +5 with Shortbow|Piercing, Student, Dynamic, Graceful, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|Bow Specialization 6|Fighter|Precise +15 with Longbow, Base Damage +2 with Longbow, Improved Critical +5 with Longbow, Precise +15 with Shortbow, Base Damage +2 with Shortbow, Improved Critical +5 with Shortbow|Piercing, Student, Dynamic, Graceful, Journeyman, Vigorous|N/A|8-7-14}}
 
{{PassiveFeat|Bow Specialization 7|Fighter|Precise +15 with Longbow, Base Damage +2 with Longbow, Improved Critical +10 with Longbow, Precise +15 with Shortbow, Base Damage +2 with Shortbow, Improved Critical +10 with Shortbow|Piercing, Student, Dynamic, Graceful, Journeyman, Vigorous, Professional|N/A|8-7-14}}
 
{{PassiveFeat|Bow Specialization 8|Fighter|Precise +15 with Longbow, Base Damage +3 with Longbow, Improved Critical +10 with Longbow, Precise +15 with Shortbow, Base Damage +3 with Shortbow, Improved Critical +10 with Shortbow|Piercing, Student, Dynamic, Graceful, Journeyman, Vigorous, Professional, Coercive|N/A|8-7-14}}
 
{{PassiveFeat|Bow Specialization 9|Fighter|Precise +20 with Longbow, Base Damage +3 with Longbow, Improved Critical +10 with Longbow, Precise +20 with Shortbow, Base Damage +3 with Shortbow, Improved Critical +10 with Shortbow|Piercing, Student, Dynamic, Graceful, Journeyman, Vigorous, Professional, Coercive, Authoritative|N/A|8-7-14}}
 
{{PassiveFeat|Bow Specialization 10|Fighter|Precise +20 with Longbow, Base Damage +3 with Longbow, Improved Critical +15 with Longbow, Precise +20 with Shortbow, Base Damage +3 with Shortbow, Improved Critical +15 with Shortbow|Piercing, Student, Dynamic, Graceful, Journeyman, Vigorous, Professional, Coercive, Authoritative, Master|N/A|8-7-14}}
 
{{PassiveFeat|Bow Specialization 11|Fighter|Precise +20 with Longbow, Base Damage +4 with Longbow, Improved Critical +15 with Longbow, Precise +20 with Shortbow, Base Damage +4 with Shortbow, Improved Critical +15 with Shortbow|Piercing, Student, Dynamic, Graceful, Journeyman, Vigorous, Professional, Coercive, Authoritative, Master, Retreating, Destroying|N/A|8-7-14}}
 
{{PassiveFeat|Crossbow Specialization 1|Fighter|Precise +5 with Crossbow, Base Damage +0 with Crossbow, Improved Critical +0 with Crossbow|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crossbow Specialization 2|Fighter|Precise +5 with Crossbow, Base Damage +1 with Crossbow, Improved Critical +0 with Crossbow|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crossbow Specialization 3|Fighter|Precise +10 with Crossbow, Base Damage +1 with Crossbow, Improved Critical +0 with Crossbow|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crossbow Specialization 4|Fighter|Precise +10 with Crossbow, Base Damage +1 with Crossbow, Improved Critical +5 with Crossbow|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crossbow Specialization 5|Fighter|Precise +10 with Crossbow, Base Damage +2 with Crossbow, Improved Critical +5 with Crossbow|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crossbow Specialization 6|Fighter|Precise +15 with Crossbow, Base Damage +2 with Crossbow, Improved Critical +5 with Crossbow|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crossbow Specialization 7|Fighter|Precise +15 with Crossbow, Base Damage +2 with Crossbow, Improved Critical +10 with Crossbow|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crossbow Specialization 8|Fighter|Precise +15 with Crossbow, Base Damage +3 with Crossbow, Improved Critical +10 with Crossbow|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crossbow Specialization 9|Fighter|Precise +20 with Crossbow, Base Damage +3 with Crossbow, Improved Critical +10 with Crossbow|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crossbow Specialization 10|Fighter|Precise +20 with Crossbow, Base Damage +3 with Crossbow, Improved Critical +15 with Crossbow|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crossbow Specialization 11|Fighter|Precise +20 with Crossbow, Base Damage +4 with Crossbow, Improved Critical +15 with Crossbow|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Double-Weapon Specialization 1|Fighter|Precise +5 with Double-Weapon, Base Damage +0 with Double-Weapon, Improved Critical +0 with Double-Weapon|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Double-Weapon Specialization 2|Fighter|Precise +5 with Double-Weapon, Base Damage +1 with Double-Weapon, Improved Critical +0 with Double-Weapon|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Double-Weapon Specialization 3|Fighter|Precise +10 with Double-Weapon, Base Damage +1 with Double-Weapon, Improved Critical +0 with Double-Weapon|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Double-Weapon Specialization 4|Fighter|Precise +10 with Double-Weapon, Base Damage +1 with Double-Weapon, Improved Critical +5 with Double-Weapon|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Double-Weapon Specialization 5|Fighter|Precise +10 with Double-Weapon, Base Damage +2 with Double-Weapon, Improved Critical +5 with Double-Weapon|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Double-Weapon Specialization 6|Fighter|Precise +15 with Double-Weapon, Base Damage +2 with Double-Weapon, Improved Critical +5 with Double-Weapon|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Double-Weapon Specialization 7|Fighter|Precise +15 with Double-Weapon, Base Damage +2 with Double-Weapon, Improved Critical +10 with Double-Weapon|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Double-Weapon Specialization 8|Fighter|Precise +15 with Double-Weapon, Base Damage +3 with Double-Weapon, Improved Critical +10 with Double-Weapon|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Double-Weapon Specialization 9|Fighter|Precise +20 with Double-Weapon, Base Damage +3 with Double-Weapon, Improved Critical +10 with Double-Weapon|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Double-Weapon Specialization 10|Fighter|Precise +20 with Double-Weapon, Base Damage +3 with Double-Weapon, Improved Critical +15 with Double-Weapon|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Double-Weapon Specialization 11|Fighter|Precise +20 with Double-Weapon, Base Damage +4 with Double-Weapon, Improved Critical +15 with Double-Weapon|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Firearm Specialization 1|Fighter|Precise +5 with Firearm, Base Damage +0 with Firearm, Improved Critical +0 with Firearm|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Firearm Specialization 2|Fighter|Precise +5 with Firearm, Base Damage +1 with Firearm, Improved Critical +0 with Firearm|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Firearm Specialization 3|Fighter|Precise +10 with Firearm, Base Damage +1 with Firearm, Improved Critical +0 with Firearm|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Firearm Specialization 4|Fighter|Precise +10 with Firearm, Base Damage +1 with Firearm, Improved Critical +5 with Firearm|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Firearm Specialization 5|Fighter|Precise +10 with Firearm, Base Damage +2 with Firearm, Improved Critical +5 with Firearm|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Firearm Specialization 6|Fighter|Precise +15 with Firearm, Base Damage +2 with Firearm, Improved Critical +5 with Firearm|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Firearm Specialization 7|Fighter|Precise +15 with Firearm, Base Damage +2 with Firearm, Improved Critical +10 with Firearm|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Firearm Specialization 8|Fighter|Precise +15 with Firearm, Base Damage +3 with Firearm, Improved Critical +10 with Firearm|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Firearm Specialization 9|Fighter|Precise +20 with Firearm, Base Damage +3 with Firearm, Improved Critical +10 with Firearm|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Firearm Specialization 10|Fighter|Precise +20 with Firearm, Base Damage +3 with Firearm, Improved Critical +15 with Firearm|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Firearm Specialization 11|Fighter|Precise +20 with Firearm, Base Damage +4 with Firearm, Improved Critical +15 with Firearm|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Flail Specialization 1|Fighter|Precise +5 with Flail, Base Damage +0 with Flail, Improved Critical +0 with Flail|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Flail Specialization 2|Fighter|Precise +5 with Flail, Base Damage +1 with Flail, Improved Critical +0 with Flail|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Flail Specialization 3|Fighter|Precise +10 with Flail, Base Damage +1 with Flail, Improved Critical +0 with Flail|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Flail Specialization 4|Fighter|Precise +10 with Flail, Base Damage +1 with Flail, Improved Critical +5 with Flail|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Flail Specialization 5|Fighter|Precise +10 with Flail, Base Damage +2 with Flail, Improved Critical +5 with Flail|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Flail Specialization 6|Fighter|Precise +15 with Flail, Base Damage +2 with Flail, Improved Critical +5 with Flail|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Flail Specialization 7|Fighter|Precise +15 with Flail, Base Damage +2 with Flail, Improved Critical +10 with Flail|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Flail Specialization 8|Fighter|Precise +15 with Flail, Base Damage +3 with Flail, Improved Critical +10 with Flail|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Flail Specialization 9|Fighter|Precise +20 with Flail, Base Damage +3 with Flail, Improved Critical +10 with Flail|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Flail Specialization 10|Fighter|Precise +20 with Flail, Base Damage +3 with Flail, Improved Critical +15 with Flail|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Flail Specialization 11|Fighter|Precise +20 with Flail, Base Damage +4 with Flail, Improved Critical +15 with Flail|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Hammer Specialization 1|Fighter|Precise +5 with Hammer, Base Damage +0 with Hammer, Improved Critical +0 with Hammer|Bludgeoning|N/A|8-7-14}}
 
{{PassiveFeat|Hammer Specialization 2|Fighter|Precise +5 with Hammer, Base Damage +1 with Hammer, Improved Critical +0 with Hammer|Bludgeoning, Student|N/A|8-7-14}}
 
{{PassiveFeat|Hammer Specialization 3|Fighter|Precise +10 with Hammer, Base Damage +1 with Hammer, Improved Critical +0 with Hammer|Bludgeoning, Student, Brutal|N/A|8-7-14}}
 
{{PassiveFeat|Hammer Specialization 4|Fighter|Precise +10 with Hammer, Base Damage +1 with Hammer, Improved Critical +5 with Hammer|Bludgeoning, Student, Brutal, Dynamic|N/A|8-7-14}}
 
{{PassiveFeat|Hammer Specialization 5|Fighter|Precise +10 with Hammer, Base Damage +2 with Hammer, Improved Critical +5 with Hammer|Bludgeoning, Student, Brutal, Dynamic, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|Hammer Specialization 6|Fighter|Precise +15 with Hammer, Base Damage +2 with Hammer, Improved Critical +5 with Hammer|Bludgeoning, Student, Brutal, Dynamic, Journeyman, Besieging|N/A|8-7-14}}
 
{{PassiveFeat|Hammer Specialization 7|Fighter|Precise +15 with Hammer, Base Damage +2 with Hammer, Improved Critical +10 with Hammer|Bludgeoning, Student, Brutal, Dynamic, Journeyman, Besieging, Professional|N/A|8-7-14}}
 
{{PassiveFeat|Hammer Specialization 8|Fighter|Precise +15 with Hammer, Base Damage +3 with Hammer, Improved Critical +10 with Hammer|Bludgeoning, Student, Brutal, Dynamic, Journeyman, Besieging, Professional, Authoritative|N/A|8-7-14}}
 
{{PassiveFeat|Hammer Specialization 9|Fighter|Precise +20 with Hammer, Base Damage +3 with Hammer, Improved Critical +10 with Hammer|Bludgeoning, Student, Brutal, Dynamic, Journeyman, Besieging, Professional, Authoritative, Coercive|N/A|8-7-14}}
 
{{PassiveFeat|Hammer Specialization 10|Fighter|Precise +20 with Hammer, Base Damage +3 with Hammer, Improved Critical +15 with Hammer|Bludgeoning, Student, Brutal, Dynamic, Journeyman, Besieging, Professional, Authoritative, Coercive, Master|N/A|8-7-14}}
 
{{PassiveFeat|Hammer Specialization 11|Fighter|Precise +20 with Hammer, Base Damage +4 with Hammer, Improved Critical +15 with Hammer|Bludgeoning, Student, Brutal, Dynamic, Journeyman, Besieging, Professional, Authoritative, Coercive, Master, Destroying, Retreating|N/A|8-7-14}}
 
{{PassiveFeat|Polearm Specialization 1|Fighter|Precise +5 with Polearm, Base Damage +0 with Polearm, Improved Critical +0 with Polearm|Piercing|N/A|8-7-14}}
 
{{PassiveFeat|Polearm Specialization 2|Fighter|Precise +5 with Polearm, Base Damage +1 with Polearm, Improved Critical +0 with Polearm|Piercing, Student|N/A|8-7-14}}
 
{{PassiveFeat|Polearm Specialization 3|Fighter|Precise +10 with Polearm, Base Damage +1 with Polearm, Improved Critical +0 with Polearm|Piercing, Student, Slashing|N/A|8-7-14}}
 
{{PassiveFeat|Polearm Specialization 4|Fighter|Precise +10 with Polearm, Base Damage +1 with Polearm, Improved Critical +5 with Polearm|Piercing, Student, Slashing, Dynamic|N/A|8-7-14}}
 
{{PassiveFeat|Polearm Specialization 5|Fighter|Precise +10 with Polearm, Base Damage +2 with Polearm, Improved Critical +5 with Polearm|Piercing, Student, Slashing, Dynamic, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|Polearm Specialization 6|Fighter|Precise +15 with Polearm, Base Damage +2 with Polearm, Improved Critical +5 with Polearm|Piercing, Student, Slashing, Dynamic, Journeyman, Guarded|N/A|8-7-14}}
 
{{PassiveFeat|Polearm Specialization 7|Fighter|Precise +15 with Polearm, Base Damage +2 with Polearm, Improved Critical +10 with Polearm|Piercing, Student, Slashing, Dynamic, Journeyman, Guarded, Professional|N/A|8-7-14}}
 
{{PassiveFeat|Polearm Specialization 8|Fighter|Precise +15 with Polearm, Base Damage +3 with Polearm, Improved Critical +10 with Polearm|Piercing, Student, Slashing, Dynamic, Journeyman, Guarded, Professional, Intimidating|N/A|8-7-14}}
 
{{PassiveFeat|Polearm Specialization 9|Fighter|Precise +20 with Polearm, Base Damage +3 with Polearm, Improved Critical +10 with Polearm|Piercing, Student, Slashing, Dynamic, Journeyman, Guarded, Professional, Intimidating, Coercive|N/A|8-7-14}}
 
{{PassiveFeat|Polearm Specialization 10|Fighter|Precise +20 with Polearm, Base Damage +3 with Polearm, Improved Critical +15 with Polearm|Piercing, Student, Slashing, Dynamic, Journeyman, Guarded, Professional, Intimidating, Coercive, Master|N/A|8-7-14}}
 
{{PassiveFeat|Polearm Specialization 11|Fighter|Precise +20 with Polearm, Base Damage +4 with Polearm, Improved Critical +15 with Polearm|Piercing, Student, Slashing, Dynamic, Journeyman, Guarded, Professional, Intimidating, Coercive, Master, Securing, Destroying|N/A|8-7-14}}
 
{{PassiveFeat|One-Handed Melee Specialization 1|Fighter|Precise +5 with One-Handed Melee, Base Damage +0 with One-Handed Melee, Improved Critical +0 with One-Handed Melee|Slashing, Piercing|N/A|8-7-14}}
 
{{PassiveFeat|One-Handed Melee Specialization 2|Fighter|Precise +5 with One-Handed Melee, Base Damage +1 with One-Handed Melee, Improved Critical +0 with One-Handed Melee|Slashing, Piercing, Student|N/A|8-7-14}}
 
{{PassiveFeat|One-Handed Melee Specialization 3|Fighter|Precise +10 with One-Handed Melee, Base Damage +1 with One-Handed Melee, Improved Critical +0 with One-Handed Melee|Slashing, Piercing, Student, Bludgeoning|N/A|8-7-14}}
 
{{PassiveFeat|One-Handed Melee Specialization 4|Fighter|Precise +10 with One-Handed Melee, Base Damage +1 with One-Handed Melee, Improved Critical +5 with One-Handed Melee|Slashing, Piercing, Student, Bludgeoning, Dynamic, Graceful|N/A|8-7-14}}
 
{{PassiveFeat|One-Handed Melee Specialization 5|Fighter|Precise +10 with One-Handed Melee, Base Damage +2 with One-Handed Melee, Improved Critical +5 with One-Handed Melee|Slashing, Piercing, Student, Bludgeoning, Dynamic, Graceful, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|One-Handed Melee Specialization 6|Fighter|Precise +15 with One-Handed Melee, Base Damage +2 with One-Handed Melee, Improved Critical +5 with One-Handed Melee|Slashing, Piercing, Student, Bludgeoning, Dynamic, Graceful, Journeyman, Guarded, Vigorous|N/A|8-7-14}}
 
{{PassiveFeat|One-Handed Melee Specialization 7|Fighter|Precise +15 with One-Handed Melee, Base Damage +2 with One-Handed Melee, Improved Critical +10 with One-Handed Melee|Slashing, Piercing, Student, Bludgeoning, Dynamic, Graceful, Journeyman, Guarded, Vigorous, Professional|N/A|8-7-14}}
 
{{PassiveFeat|One-Handed Melee Specialization 8|Fighter|Precise +15 with One-Handed Melee, Base Damage +3 with One-Handed Melee, Improved Critical +10 with One-Handed Melee|Slashing, Piercing, Student, Bludgeoning, Dynamic, Graceful, Journeyman, Guarded, Vigorous, Professional, Authoritative|N/A|8-7-14}}
 
{{PassiveFeat|One-Handed Melee Specialization 9|Fighter|Precise +20 with One-Handed Melee, Base Damage +3 with One-Handed Melee, Improved Critical +10 with One-Handed Melee|Slashing, Piercing, Student, Bludgeoning, Dynamic, Graceful, Journeyman, Guarded, Vigorous, Professional, Authoritative, Coercive, Intimidating|N/A|8-7-14}}
 
{{PassiveFeat|One-Handed Melee Specialization 10|Fighter|Precise +20 with One-Handed Melee, Base Damage +3 with One-Handed Melee, Improved Critical +15 with One-Handed Melee|Slashing, Piercing, Student, Bludgeoning, Dynamic, Graceful, Journeyman, Guarded, Vigorous, Professional, Authoritative, Coercive, Intimidating, Master|N/A|8-7-14}}
 
{{PassiveFeat|One-Handed Melee Specialization 11|Fighter|Precise +20 with One-Handed Melee, Base Damage +4 with One-Handed Melee, Improved Critical +15 with One-Handed Melee|Slashing, Piercing, Student, Bludgeoning, Dynamic, Graceful, Journeyman, Guarded, Vigorous, Professional, Authoritative, Coercive, Intimidating, Master, Securing, Retreating|N/A|8-7-14}}
 
{{PassiveFeat|Two-Handed Melee Specialization 1|Fighter|Precise +5 with Two-Handed Melee, Base Damage +0 with Two-Handed Melee, Improved Critical +0 with Two-Handed Melee|Bludgeoning, Slashing|N/A|8-7-14}}
 
{{PassiveFeat|Two-Handed Melee Specialization 2|Fighter|Precise +5 with Two-Handed Melee, Base Damage +1 with Two-Handed Melee, Improved Critical +0 with Two-Handed Melee|Bludgeoning, Slashing, Student|N/A|8-7-14}}
 
{{PassiveFeat|Two-Handed Melee Specialization 3|Fighter|Precise +10 with Two-Handed Melee, Base Damage +1 with Two-Handed Melee, Improved Critical +0 with Two-Handed Melee|Bludgeoning, Slashing, Student, Piercing|N/A|8-7-14}}
 
{{PassiveFeat|Two-Handed Melee Specialization 4|Fighter|Precise +10 with Two-Handed Melee, Base Damage +1 with Two-Handed Melee, Improved Critical +5 with Two-Handed Melee|Bludgeoning, Slashing, Student, Piercing, Brutal, Dynamic|N/A|8-7-14}}
 
{{PassiveFeat|Two-Handed Melee Specialization 5|Fighter|Precise +10 with Two-Handed Melee, Base Damage +2 with Two-Handed Melee, Improved Critical +5 with Two-Handed Melee|Bludgeoning, Slashing, Student, Piercing, Brutal, Dynamic, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|Two-Handed Melee Specialization 6|Fighter|Precise +15 with Two-Handed Melee, Base Damage +2 with Two-Handed Melee, Improved Critical +5 with Two-Handed Melee|Bludgeoning, Slashing, Student, Piercing, Brutal, Dynamic, Journeyman, Besieging, Guarded|N/A|8-7-14}}
 
{{PassiveFeat|Two-Handed Melee Specialization 7|Fighter|Precise +15 with Two-Handed Melee, Base Damage +2 with Two-Handed Melee, Improved Critical +10 with Two-Handed Melee|Bludgeoning, Slashing, Student, Piercing, Brutal, Dynamic, Journeyman, Besieging, Guarded, Professional|N/A|8-7-14}}
 
{{PassiveFeat|Two-Handed Melee Specialization 8|Fighter|Precise +15 with Two-Handed Melee, Base Damage +3 with Two-Handed Melee, Improved Critical +10 with Two-Handed Melee|Bludgeoning, Slashing, Student, Piercing, Brutal, Dynamic, Journeyman, Besieging, Guarded, Professional, Intimidating|N/A|8-7-14}}
 
{{PassiveFeat|Two-Handed Melee Specialization 9|Fighter|Precise +20 with Two-Handed Melee, Base Damage +3 with Two-Handed Melee, Improved Critical +10 with Two-Handed Melee|Bludgeoning, Slashing, Student, Piercing, Brutal, Dynamic, Journeyman, Besieging, Guarded, Professional, Intimidating, Authoritative, Coercive|N/A|8-7-14}}
 
{{PassiveFeat|Two-Handed Melee Specialization 10|Fighter|Precise +20 with Two-Handed Melee, Base Damage +3 with Two-Handed Melee, Improved Critical +15 with Two-Handed Melee|Bludgeoning, Slashing, Student, Piercing, Brutal, Dynamic, Journeyman, Besieging, Guarded, Professional, Intimidating, Authoritative, Coercive, Master|N/A|8-7-14}}
 
{{PassiveFeat|Two-Handed Melee Specialization 11|Fighter|Precise +20 with Two-Handed Melee, Base Damage +4 with Two-Handed Melee, Improved Critical +15 with Two-Handed Melee|Bludgeoning, Slashing, Student, Piercing, Brutal, Dynamic, Journeyman, Besieging, Guarded, Professional, Intimidating, Authoritative, Coercive, Master, Destroying, Retreating|N/A|8-7-14}}
 
{{PassiveFeat|Ranged Specialization 1|Fighter|Precise +5 with Ranged, Base Damage +0 with Ranged, Improved Critical +0 with Ranged|Piercing, Slashing|N/A|8-7-14}}
 
{{PassiveFeat|Ranged Specialization 2|Fighter|Precise +5 with Ranged, Base Damage +1 with Ranged, Improved Critical +0 with Ranged|Piercing, Slashing, Student|N/A|8-7-14}}
 
{{PassiveFeat|Ranged Specialization 3|Fighter|Precise +10 with Ranged, Base Damage +1 with Ranged, Improved Critical +0 with Ranged|Piercing, Slashing, Student, Dynamic|N/A|8-7-14}}
 
{{PassiveFeat|Ranged Specialization 4|Fighter|Precise +10 with Ranged, Base Damage +1 with Ranged, Improved Critical +5 with Ranged|Piercing, Slashing, Student, Dynamic, Graceful, Besieging|N/A|8-7-14}}
 
{{PassiveFeat|Ranged Specialization 5|Fighter|Precise +10 with Ranged, Base Damage +2 with Ranged, Improved Critical +5 with Ranged|Piercing, Slashing, Student, Dynamic, Graceful, Besieging, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|Ranged Specialization 6|Fighter|Precise +15 with Ranged, Base Damage +2 with Ranged, Improved Critical +5 with Ranged|Piercing, Slashing, Student, Dynamic, Graceful, Besieging, Journeyman, Vigorous, Guarded|N/A|8-7-14}}
 
{{PassiveFeat|Ranged Specialization 7|Fighter|Precise +15 with Ranged, Base Damage +2 with Ranged, Improved Critical +10 with Ranged|Piercing, Slashing, Student, Dynamic, Graceful, Besieging, Journeyman, Vigorous, Guarded, Professional|N/A|8-7-14}}
 
{{PassiveFeat|Ranged Specialization 8|Fighter|Precise +15 with Ranged, Base Damage +3 with Ranged, Improved Critical +10 with Ranged|Piercing, Slashing, Student, Dynamic, Graceful, Besieging, Journeyman, Vigorous, Guarded, Professional, Coercive|N/A|8-7-14}}
 
{{PassiveFeat|Ranged Specialization 9|Fighter|Precise +20 with Ranged, Base Damage +3 with Ranged, Improved Critical +10 with Ranged|Piercing, Slashing, Student, Dynamic, Graceful, Besieging, Journeyman, Vigorous, Guarded, Professional, Coercive, Intimidating, Authoritative|N/A|8-7-14}}
 
{{PassiveFeat|Ranged Specialization 10|Fighter|Precise +20 with Ranged, Base Damage +3 with Ranged, Improved Critical +15 with Ranged|Piercing, Slashing, Student, Dynamic, Graceful, Besieging, Journeyman, Vigorous, Guarded, Professional, Coercive, Intimidating, Authoritative, Master|N/A|8-7-14}}
 
{{PassiveFeat|Ranged Specialization 11|Fighter|Precise +20 with Ranged, Base Damage +4 with Ranged, Improved Critical +15 with Ranged|Piercing, Slashing, Student, Dynamic, Graceful, Besieging, Journeyman, Vigorous, Guarded, Professional, Coercive, Intimidating, Authoritative, Master, Securing, Destroying|N/A|8-7-14}}
 
{{PassiveFeat|Cut-Throat 1|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Untargeted, Attack Speed Afflicted 5 (0.1% chance) on Flat-Footed|Creative|N/A|8-7-14}}
 
{{PassiveFeat|Cut-Throat 2|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Untargeted, Attack Speed Afflicted 6 (0.1% chance) on Flat-Footed|Creative, Student|N/A|8-7-14}}
 
{{PassiveFeat|Cut-Throat 3|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Untargeted, Attack Speed Afflicted 6 (0.11% chance) on Flat-Footed|Creative, Student, Complex|N/A|8-7-14}}
 
{{PassiveFeat|Cut-Throat 4|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Untargeted, Attack Speed Afflicted 7 (0.11% chance) on Flat-Footed|Creative, Student, Complex, Sly|N/A|8-7-14}}
 
{{PassiveFeat|Cut-Throat 5|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Untargeted, Attack Speed Afflicted 7 (0.12% chance) on Flat-Footed|Creative, Student, Complex, Sly, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|Cut-Throat 6|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Untargeted, Attack Speed Afflicted 8 (0.12% chance) on Flat-Footed|Creative, Student, Complex, Sly, Journeyman, Visceral|N/A|8-7-14}}
 
{{PassiveFeat|Cut-Throat 7|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Untargeted, Attack Speed Afflicted 8 (0.13% chance) on Flat-Footed|Creative, Student, Complex, Sly, Journeyman, Visceral, Professional|N/A|8-7-14}}
 
{{PassiveFeat|Cut-Throat 8|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Untargeted, Attack Speed Afflicted 9 (0.14% chance) on Flat-Footed|Creative, Student, Complex, Sly, Journeyman, Visceral, Professional, Chemical|N/A|8-7-14}}
 
{{PassiveFeat|Cut-Throat 9|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Untargeted, Attack Speed Afflicted 9 (0.14% chance) on Flat-Footed|Creative, Student, Complex, Sly, Journeyman, Visceral, Professional, Chemical, Hidden|N/A|8-7-14}}
 
{{PassiveFeat|Cut-Throat 10|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Untargeted, Attack Speed Afflicted 10 (0.14% chance) on Flat-Footed|Creative, Student, Complex, Sly, Journeyman, Visceral, Professional, Chemical, Hidden, Master|N/A|8-7-14}}
 
{{PassiveFeat|Cut-Throat 11|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Untargeted, Attack Speed Afflicted 10 (0.15% chance) on Flat-Footed|Creative, Student, Complex, Sly, Journeyman, Visceral, Professional, Chemical, Hidden, Master, Distracting, Undetected|N/A|8-7-14}}
 
{{PassiveFeat|Daredevil 1|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity to Self, Attack Speed Afflicted 5 (0.1% chance) on Flat-Footed|Complex|N/A|8-7-14}}
 
{{PassiveFeat|Daredevil 2|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity to Self, Attack Speed Afflicted 6 (0.1% chance) on Flat-Footed|Complex, Student|N/A|8-7-14}}
 
{{PassiveFeat|Daredevil 3|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity to Self, Attack Speed Afflicted 6 (0.11% chance) on Flat-Footed|Complex, Student, Elegant|N/A|8-7-14}}
 
{{PassiveFeat|Daredevil 4|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity to Self, Attack Speed Afflicted 7 (0.11% chance) on Flat-Footed|Complex, Student, Elegant, Aggressive|N/A|8-7-14}}
 
{{PassiveFeat|Daredevil 5|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity to Self, Attack Speed Afflicted 7 (0.12% chance) on Flat-Footed|Complex, Student, Elegant, Aggressive, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|Daredevil 6|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity to Self, Attack Speed Afflicted 8 (0.12% chance) on Flat-Footed|Complex, Student, Elegant, Aggressive, Journeyman, Chemical|N/A|8-7-14}}
 
{{PassiveFeat|Daredevil 7|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity to Self, Attack Speed Afflicted 8 (0.13% chance) on Flat-Footed|Complex, Student, Elegant, Aggressive, Journeyman, Chemical, Professional|N/A|8-7-14}}
 
{{PassiveFeat|Daredevil 8|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity to Self, Attack Speed Afflicted 9 (0.14% chance) on Flat-Footed|Complex, Student, Elegant, Aggressive, Journeyman, Chemical, Professional, Mechanical|N/A|8-7-14}}
 
{{PassiveFeat|Daredevil 9|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity to Self, Attack Speed Afflicted 9 (0.14% chance) on Flat-Footed|Complex, Student, Elegant, Aggressive, Journeyman, Chemical, Professional, Mechanical, Disguised|N/A|8-7-14}}
 
{{PassiveFeat|Daredevil 10|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity to Self, Attack Speed Afflicted 10 (0.14% chance) on Flat-Footed|Complex, Student, Elegant, Aggressive, Journeyman, Chemical, Professional, Mechanical, Disguised, Master|N/A|8-7-14}}
 
{{PassiveFeat|Daredevil 11|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity to Self, Attack Speed Afflicted 10 (0.15% chance) on Flat-Footed|Complex, Student, Elegant, Aggressive, Journeyman, Chemical, Professional, Mechanical, Disguised, Master, Distracting, Ruinous|N/A|8-7-14}}
 
{{PassiveFeat|Opportunist 1|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity, Attack Speed Afflicted 5 (0.1% chance) on Flat-Footed|Creative|N/A|8-7-14}}
 
{{PassiveFeat|Opportunist 2|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity, Attack Speed Afflicted 6 (0.1% chance) on Flat-Footed|Creative, Student|N/A|8-7-14}}
 
{{PassiveFeat|Opportunist 3|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity, Attack Speed Afflicted 6 (0.11% chance) on Flat-Footed|Creative, Student, Elegant|N/A|8-7-14}}
 
{{PassiveFeat|Opportunist 4|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity, Attack Speed Afflicted 7 (0.11% chance) on Flat-Footed|Creative, Student, Elegant, Defensive|N/A|8-7-14}}
 
{{PassiveFeat|Opportunist 5|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity, Attack Speed Afflicted 7 (0.12% chance) on Flat-Footed|Creative, Student, Elegant, Defensive, Journeyman|N/A|8-7-14}}
 
{{PassiveFeat|Opportunist 6|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity, Attack Speed Afflicted 8 (0.12% chance) on Flat-Footed|Creative, Student, Elegant, Defensive, Journeyman, Mechanical|N/A|8-7-14}}
 
{{PassiveFeat|Opportunist 7|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity, Attack Speed Afflicted 8 (0.13% chance) on Flat-Footed|Creative, Student, Elegant, Defensive, Journeyman, Mechanical, Professional|N/A|8-7-14}}
 
{{PassiveFeat|Opportunist 8|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity, Attack Speed Afflicted 9 (0.14% chance) on Flat-Footed|Creative, Student, Elegant, Defensive, Journeyman, Mechanical, Professional, Visceral|N/A|8-7-14}}
 
{{PassiveFeat|Opportunist 9|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity, Attack Speed Afflicted 9 (0.14% chance) on Flat-Footed|Creative, Student, Elegant, Defensive, Journeyman, Mechanical, Professional, Visceral, Disguised|N/A|8-7-14}}
 
{{PassiveFeat|Opportunist 10|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity, Attack Speed Afflicted 10 (0.14% chance) on Flat-Footed|Creative, Student, Elegant, Defensive, Journeyman, Mechanical, Professional, Visceral, Disguised, Master|N/A|8-7-14}}
 
{{PassiveFeat|Opportunist 11|Rogue|Sneak Attack on Flat-Footed, Sneak Attack on Opportunity, Attack Speed Afflicted 10 (0.15% chance) on Flat-Footed|Creative, Student, Elegant, Defensive, Journeyman, Mechanical, Professional, Visceral, Disguised, Master, Hidden, Victorious|N/A|8-7-14}}
 
{{PassiveFeat|Abjurer 1|Wizard||Force, Holy|N/A|8-7-14}}
 
{{PassiveFeat|Abjurer 2|Wizard||Force, Holy, Apprentice|N/A|8-7-14}}
 
{{PassiveFeat|Abjurer 3|Wizard||Force, Holy, Apprentice, Abjuration|N/A|8-7-14}}
 
{{PassiveFeat|Abjurer 4|Wizard||Force, Holy, Apprentice, Abjuration, Fire, Inevitable|N/A|8-7-14}}
 
{{PassiveFeat|Abjurer 5|Wizard||Force, Holy, Apprentice, Abjuration, Fire, Inevitable, Adept|N/A|8-7-14}}
 
{{PassiveFeat|Abjurer 6|Wizard||Force, Holy, Apprentice, Abjuration, Fire, Inevitable, Adept, Explosive, Overwhelming|N/A|8-7-14}}
 
{{PassiveFeat|Abjurer 7|Wizard||Force, Holy, Apprentice, Abjuration, Fire, Inevitable, Adept, Explosive, Overwhelming, Magister|N/A|8-7-14}}
 
{{PassiveFeat|Abjurer 8|Wizard||Force, Holy, Apprentice, Abjuration, Fire, Inevitable, Adept, Explosive, Overwhelming, Magister, Outer|N/A|8-7-14}}
 
{{PassiveFeat|Abjurer 9|Wizard||Force, Holy, Apprentice, Abjuration, Fire, Inevitable, Adept, Explosive, Overwhelming, Magister, Outer, Astral, Primal|N/A|8-7-14}}
 
{{PassiveFeat|Abjurer 10|Wizard||Force, Holy, Apprentice, Abjuration, Fire, Inevitable, Adept, Explosive, Overwhelming, Magister, Outer, Astral, Primal, Archmage|N/A|8-7-14}}
 
{{PassiveFeat|Abjurer 11|Wizard||Force, Holy, Apprentice, Abjuration, Fire, Inevitable, Adept, Explosive, Overwhelming, Magister, Outer, Astral, Primal, Archmage, Planar, Ruling|N/A|8-7-14}}
 
{{PassiveFeat|Conjurer 1|Wizard||Physical, Acid|N/A|8-7-14}}
 
{{PassiveFeat|Conjurer 2|Wizard||Physical, Acid, Apprentice|N/A|8-7-14}}
 
{{PassiveFeat|Conjurer 3|Wizard||Physical, Acid, Apprentice, Conjuration|N/A|8-7-14}}
 
{{PassiveFeat|Conjurer 4|Wizard||Physical, Acid, Apprentice, Conjuration, Cold, Engulfing|N/A|8-7-14}}
 
{{PassiveFeat|Conjurer 5|Wizard||Physical, Acid, Apprentice, Conjuration, Cold, Engulfing, Adept|N/A|8-7-14}}
 
{{PassiveFeat|Conjurer 6|Wizard||Physical, Acid, Apprentice, Conjuration, Cold, Engulfing, Adept, Overwhelming, Explosive|N/A|8-7-14}}
 
{{PassiveFeat|Conjurer 7|Wizard||Physical, Acid, Apprentice, Conjuration, Cold, Engulfing, Adept, Overwhelming, Explosive, Magister|N/A|8-7-14}}
 
{{PassiveFeat|Conjurer 8|Wizard||Physical, Acid, Apprentice, Conjuration, Cold, Engulfing, Adept, Overwhelming, Explosive, Magister, Elemental|N/A|8-7-14}}
 
{{PassiveFeat|Conjurer 9|Wizard||Physical, Acid, Apprentice, Conjuration, Cold, Engulfing, Adept, Overwhelming, Explosive, Magister, Elemental, Primal, Ethereal|N/A|8-7-14}}
 
{{PassiveFeat|Conjurer 10|Wizard||Physical, Acid, Apprentice, Conjuration, Cold, Engulfing, Adept, Overwhelming, Explosive, Magister, Elemental, Primal, Ethereal, Archmage|N/A|8-7-14}}
 
{{PassiveFeat|Conjurer 11|Wizard||Physical, Acid, Apprentice, Conjuration, Cold, Engulfing, Adept, Overwhelming, Explosive, Magister, Elemental, Primal, Ethereal, Archmage, Planar, Ruling|N/A|8-7-14}}
 
{{PassiveFeat|Diviner 1|Wizard|Perception +5|Physical, Psychic|N/A|8-7-14}}
 
{{PassiveFeat|Diviner 2|Wizard|Perception +8|Physical, Psychic, Apprentice|N/A|8-7-14}}
 
{{PassiveFeat|Diviner 3|Wizard|Perception +11|Physical, Psychic, Apprentice, Divination|N/A|8-7-14}}
 
{{PassiveFeat|Diviner 4|Wizard|Perception +14|Physical, Psychic, Apprentice, Divination, Cold, Inevitable|N/A|8-7-14}}
 
{{PassiveFeat|Diviner 5|Wizard|Perception +17|Physical, Psychic, Apprentice, Divination, Cold, Inevitable, Adept|N/A|8-7-14}}
 
{{PassiveFeat|Diviner 6|Wizard|Perception +20|Physical, Psychic, Apprentice, Divination, Cold, Inevitable, Adept, Precise, Overwhelming|N/A|8-7-14}}
 
{{PassiveFeat|Diviner 7|Wizard|Perception +23|Physical, Psychic, Apprentice, Divination, Cold, Inevitable, Adept, Precise, Overwhelming, Magister|N/A|8-7-14}}
 
{{PassiveFeat|Diviner 8|Wizard|Perception +26|Physical, Psychic, Apprentice, Divination, Cold, Inevitable, Adept, Precise, Overwhelming, Magister, Astral|N/A|8-7-14}}
 
{{PassiveFeat|Diviner 9|Wizard|Perception +29|Physical, Psychic, Apprentice, Divination, Cold, Inevitable, Adept, Precise, Overwhelming, Magister, Astral, Primal, Outer|N/A|8-7-14}}
 
{{PassiveFeat|Diviner 10|Wizard|Perception +32|Physical, Psychic, Apprentice, Divination, Cold, Inevitable, Adept, Precise, Overwhelming, Magister, Astral, Primal, Outer, Archmage|N/A|8-7-14}}
 
{{PassiveFeat|Diviner 11|Wizard|Perception +35|Physical, Psychic, Apprentice, Divination, Cold, Inevitable, Adept, Precise, Overwhelming, Magister, Astral, Primal, Outer, Archmage, Planar, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Enchanter 1|Wizard||Psychic, Sonic|N/A|8-7-14}}
 
{{PassiveFeat|Enchanter 2|Wizard||Psychic, Sonic, Apprentice|N/A|8-7-14}}
 
{{PassiveFeat|Enchanter 3|Wizard||Psychic, Sonic, Apprentice, Enchantment|N/A|8-7-14}}
 
{{PassiveFeat|Enchanter 4|Wizard||Psychic, Sonic, Apprentice, Enchantment, Electric, Overwhelming|N/A|8-7-14}}
 
{{PassiveFeat|Enchanter 5|Wizard||Psychic, Sonic, Apprentice, Enchantment, Electric, Overwhelming, Adept|N/A|8-7-14}}
 
{{PassiveFeat|Enchanter 6|Wizard||Psychic, Sonic, Apprentice, Enchantment, Electric, Overwhelming, Adept, Inevitable, Precise|N/A|8-7-14}}
 
{{PassiveFeat|Enchanter 7|Wizard||Psychic, Sonic, Apprentice, Enchantment, Electric, Overwhelming, Adept, Inevitable, Precise, Magister|N/A|8-7-14}}
 
{{PassiveFeat|Enchanter 8|Wizard||Psychic, Sonic, Apprentice, Enchantment, Electric, Overwhelming, Adept, Inevitable, Precise, Magister, Astral|N/A|8-7-14}}
 
{{PassiveFeat|Enchanter 9|Wizard||Psychic, Sonic, Apprentice, Enchantment, Electric, Overwhelming, Adept, Inevitable, Precise, Magister, Astral,  Primal, Shadow|N/A|8-7-14}}
 
{{PassiveFeat|Enchanter 10|Wizard||Psychic, Sonic, Apprentice, Enchantment, Electric, Overwhelming, Adept, Inevitable, Precise, Magister, Astral,  Primal, Shadow, Archmage|N/A|8-7-14}}
 
{{PassiveFeat|Enchanter 11|Wizard||Psychic, Sonic, Apprentice, Enchantment, Electric, Overwhelming, Adept, Inevitable, Precise, Magister, Astral,  Primal, Shadow, Archmage, Ruling, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Evoker 1|Wizard|Burning 5 on Critical Hit, Slowed 5 on Critical Hit, Oblivious 5 on Critical Hit|Fire, Cold, Force|N/A|8-7-14}}
 
{{PassiveFeat|Evoker 2|Wizard|Burning 7 on Critical Hit, Slowed 7 on Critical Hit, Oblivious 7 on Critical Hit|Fire, Cold, Force, Apprentice|N/A|8-7-14}}
 
{{PassiveFeat|Evoker 3|Wizard|Burning 9 on Critical Hit, Slowed 9 on Critical Hit, Oblivious 9 on Critical Hit|Fire, Cold, Force, Apprentice, Evocation|N/A|8-7-14}}
 
{{PassiveFeat|Evoker 4|Wizard|Burning 11 on Critical Hit, Slowed 11 on Critical Hit, Oblivious 11 on Critical Hit|Fire, Cold, Force, Apprentice, Evocation, Electric, Sonic|N/A|8-7-14}}
 
{{PassiveFeat|Evoker 5|Wizard|Burning 13 on Critical Hit, Slowed 13 on Critical Hit, Oblivious 13 on Critical Hit|Fire, Cold, Force, Apprentice, Evocation, Electric, Sonic, Adept|N/A|8-7-14}}
 
{{PassiveFeat|Evoker 6|Wizard|Burning 15 on Critical Hit, Slowed 15 on Critical Hit, Oblivious 15 on Critical Hit|Fire, Cold, Force, Apprentice, Evocation, Electric, Sonic, Adept, Precise, Explosive|N/A|8-7-14}}
 
{{PassiveFeat|Evoker 7|Wizard|Burning 17 on Critical Hit, Slowed 17 on Critical Hit, Oblivious 17 on Critical Hit|Fire, Cold, Force, Apprentice, Evocation, Electric, Sonic, Adept, Precise, Explosive, Magister|N/A|8-7-14}}
 
{{PassiveFeat|Evoker 8|Wizard|Burning 19 on Critical Hit, Slowed 19 on Critical Hit, Oblivious 19 on Critical Hit|Fire, Cold, Force, Apprentice, Evocation, Electric, Sonic, Adept, Precise, Explosive, Magister, Elemental|N/A|8-7-14}}
 
{{PassiveFeat|Evoker 9|Wizard|Burning 21 on Critical Hit, Slowed 21 on Critical Hit, Oblivious 21 on Critical Hit|Fire, Cold, Force, Apprentice, Evocation, Electric, Sonic, Adept, Precise, Explosive, Magister, Elemental, Outer, Shadow|N/A|8-7-14}}
 
{{PassiveFeat|Evoker 10|Wizard|Burning 23 on Critical Hit, Slowed 23 on Critical Hit, Oblivious 23 on Critical Hit|Fire, Cold, Force, Apprentice, Evocation, Electric, Sonic, Adept, Precise, Explosive, Magister, Elemental, Outer, Shadow, Archmage|N/A|8-7-14}}
 
{{PassiveFeat|Evoker 11|Wizard|Burning 25 on Critical Hit, Slowed 25 on Critical Hit, Oblivious 25 on Critical Hit|Fire, Cold, Force, Apprentice, Evocation, Electric, Sonic, Adept, Precise, Explosive, Magister, Elemental, Outer, Shadow, Archmage, Planar, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Illusionist 1|Wizard|Reflex Defense Bonus +5|Psychic, Negative|N/A|8-7-14}}
 
{{PassiveFeat|Illusionist 2|Wizard|Reflex Defense Bonus +6, Stealth +2|Psychic, Negative, Apprentice|N/A|8-7-14}}
 
{{PassiveFeat|Illusionist 3|Wizard|Reflex Defense Bonus +7, Stealth +4|Psychic, Negative, Apprentice, Illusion|N/A|8-7-14}}
 
{{PassiveFeat|Illusionist 4|Wizard|Reflex Defense Bonus +8, Stealth +6|Psychic, Negative, Apprentice, Illusion, Acid, Inevitable|N/A|8-7-14}}
 
{{PassiveFeat|Illusionist 5|Wizard|Reflex Defense Bonus +9, Stealth +8|Psychic, Negative, Apprentice, Illusion, Acid, Inevitable, Adept|N/A|8-7-14}}
 
{{PassiveFeat|Illusionist 6|Wizard|Reflex Defense Bonus +10, Stealth +10|Psychic, Negative, Apprentice, Illusion, Acid, Inevitable, Adept, Overwhelming, Explosive|N/A|8-7-14}}
 
{{PassiveFeat|Illusionist 7|Wizard|Reflex Defense Bonus +11, Stealth +12|Psychic, Negative, Apprentice, Illusion, Acid, Inevitable, Adept, Overwhelming, Explosive, Magister|N/A|8-7-14}}
 
{{PassiveFeat|Illusionist 8|Wizard|Reflex Defense Bonus +12, Stealth +14|Psychic, Negative, Apprentice, Illusion, Acid, Inevitable, Adept, Overwhelming, Explosive, Magister, Shadow|N/A|8-7-14}}
 
{{PassiveFeat|Illusionist 9|Wizard|Reflex Defense Bonus +13, Stealth +16|Psychic, Negative, Apprentice, Illusion, Acid, Inevitable, Adept, Overwhelming, Explosive, Magister, Shadow, Astral, Ethereal|N/A|8-7-14}}
 
{{PassiveFeat|Illusionist 10|Wizard|Reflex Defense Bonus +14, Stealth +18|Psychic, Negative, Apprentice, Illusion, Acid, Inevitable, Adept, Overwhelming, Explosive, Magister, Shadow, Astral, Ethereal, Archmage|N/A|8-7-14}}
 
{{PassiveFeat|Illusionist 11|Wizard|Reflex Defense Bonus +15, Stealth +20|Psychic, Negative, Apprentice, Illusion, Acid, Inevitable, Adept, Overwhelming, Explosive, Magister, Shadow, Astral, Ethereal, Archmage, Planar, Ruling|N/A|8-7-14}}
 
{{PassiveFeat|Necromancer 1|Wizard||Negative, Psychic|N/A|8-7-14}}
 
{{PassiveFeat|Necromancer 2|Wizard||Negative, Psychic, Apprentice|N/A|8-7-14}}
 
{{PassiveFeat|Necromancer 3|Wizard||Negative, Psychic, Apprentice, Necromancy|N/A|8-7-14}}
 
{{PassiveFeat|Necromancer 4|Wizard||Negative, Psychic, Apprentice, Necromancy, Physical, Inevitable|N/A|8-7-14}}
 
{{PassiveFeat|Necromancer 5|Wizard||Negative, Psychic, Apprentice, Necromancy, Physical, Inevitable, Adept|N/A|8-7-14}}
 
{{PassiveFeat|Necromancer 6|Wizard||Negative, Psychic, Apprentice, Necromancy, Physical, Inevitable, Adept, Infesting, Engulfing|N/A|8-7-14}}
 
{{PassiveFeat|Necromancer 7|Wizard||Negative, Psychic, Apprentice, Necromancy, Physical, Inevitable, Adept, Infesting, Engulfing, Magister|N/A|8-7-14}}
 
{{PassiveFeat|Necromancer 8|Wizard||Negative, Psychic, Apprentice, Necromancy, Physical, Inevitable, Adept, Infesting, Engulfing, Magister, Shadow|N/A|8-7-14}}
 
{{PassiveFeat|Necromancer 9|Wizard||Negative, Psychic, Apprentice, Necromancy, Physical, Inevitable, Adept, Infesting, Engulfing, Magister, Shadow, Ethereal, Outer|N/A|8-7-14}}
 
{{PassiveFeat|Necromancer 10|Wizard||Negative, Psychic, Apprentice, Necromancy, Physical, Inevitable, Adept, Infesting, Engulfing, Magister, Shadow, Ethereal, Outer, Archmage|N/A|8-7-14}}
 
{{PassiveFeat|Necromancer 11|Wizard||Negative, Psychic, Apprentice, Necromancy, Physical, Inevitable, Adept, Infesting, Engulfing, Magister, Shadow, Ethereal, Outer, Archmage, Ruling, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Transmuter 1|Wizard|Hit Points +10|Physical, Fire|N/A|8-7-14}}
 
{{PassiveFeat|Transmuter 2|Wizard|Hit Points +15, Afflicted Recovery Bonus +1, Bleeding Recovery Bonus +1, Burning Recovery Bonus +1, Drained Recovery Bonus +1, Exhausted Recovery Bonus +1, Fatigued Recovery Bonus +1, Frightened Recovery Bonus +1, Oblivious Recovery Bonus +1|Physical, Fire, Apprentice|N/A|8-7-14}}
 
{{PassiveFeat|Transmuter 3|Wizard|Hit Points +20, Afflicted Recovery Bonus +1, Bleeding Recovery Bonus +1, Burning Recovery Bonus +1, Drained Recovery Bonus +1, Exhausted Recovery Bonus +1, Fatigued Recovery Bonus +1, Frightened Recovery Bonus +1, Oblivious Recovery Bonus +1|Physical, Fire, Apprentice, Transmutation|N/A|8-7-14}}
 
{{PassiveFeat|Transmuter 4|Wizard|Hit Points +25, Afflicted Recovery Bonus +2, Bleeding Recovery Bonus +2, Burning Recovery Bonus +2, Drained Recovery Bonus +2, Exhausted Recovery Bonus +2, Fatigued Recovery Bonus +2, Frightened Recovery Bonus +2, Oblivious Recovery Bonus +2|Physical, Fire, Apprentice, Transmutation, Electric, Engulfing|N/A|8-7-14}}
 
{{PassiveFeat|Transmuter 5|Wizard|Hit Points +30, Afflicted Recovery Bonus +2, Bleeding Recovery Bonus +2, Burning Recovery Bonus +2, Drained Recovery Bonus +2, Exhausted Recovery Bonus +2, Fatigued Recovery Bonus +2, Frightened Recovery Bonus +2, Oblivious Recovery Bonus +2|Physical, Fire, Apprentice, Transmutation, Electric, Engulfing, Adept|N/A|8-7-14}}
 
{{PassiveFeat|Transmuter 6|Wizard|Hit Points +35, Afflicted Recovery Bonus +3, Bleeding Recovery Bonus +3, Burning Recovery Bonus +3, Drained Recovery Bonus +3, Exhausted Recovery Bonus +3, Fatigued Recovery Bonus +3, Frightened Recovery Bonus +3, Oblivious Recovery Bonus +3|Physical, Fire, Apprentice, Transmutation, Electric, Engulfing, Adept, Overwhelming, Explosive|N/A|8-7-14}}
 
{{PassiveFeat|Transmuter 7|Wizard|Hit Points +40, Afflicted Recovery Bonus +3, Bleeding Recovery Bonus +3, Burning Recovery Bonus +3, Drained Recovery Bonus +3, Exhausted Recovery Bonus +3, Fatigued Recovery Bonus +3, Frightened Recovery Bonus +3, Oblivious Recovery Bonus +3|Physical, Fire, Apprentice, Transmutation, Electric, Engulfing, Adept, Overwhelming, Explosive, Magister|N/A|8-7-14}}
 
{{PassiveFeat|Transmuter 8|Wizard|Hit Points +45, Afflicted Recovery Bonus +4, Bleeding Recovery Bonus +4, Burning Recovery Bonus +4, Drained Recovery Bonus +4, Exhausted Recovery Bonus +4, Fatigued Recovery Bonus +4, Frightened Recovery Bonus +4, Oblivious Recovery Bonus +4|Physical, Fire, Apprentice, Transmutation, Electric, Engulfing, Adept, Overwhelming, Explosive, Magister, Primal|N/A|8-7-14}}
 
{{PassiveFeat|Transmuter 9|Wizard|Hit Points +50, Afflicted Recovery Bonus +4, Bleeding Recovery Bonus +4, Burning Recovery Bonus +4, Drained Recovery Bonus +4, Exhausted Recovery Bonus +4, Fatigued Recovery Bonus +4, Frightened Recovery Bonus +4, Oblivious Recovery Bonus +4|Physical, Fire, Apprentice, Transmutation, Electric, Engulfing, Adept, Overwhelming, Explosive, Magister, Primal, Elemental, Ethereal|N/A|8-7-14}}
 
{{PassiveFeat|Transmuter 10|Wizard|Hit Points +55, Afflicted Recovery Bonus +5, Bleeding Recovery Bonus +5, Burning Recovery Bonus +5, Drained Recovery Bonus +5, Exhausted Recovery Bonus +5, Fatigued Recovery Bonus +5, Frightened Recovery Bonus +5, Oblivious Recovery Bonus +5|Physical, Fire, Apprentice, Transmutation, Electric, Engulfing, Adept, Overwhelming, Explosive, Magister, Primal, Elemental, Ethereal, Archmage|N/A|8-7-14}}
 
{{PassiveFeat|Transmuter 11|Wizard|Hit Points +60, Afflicted Recovery Bonus +5, Bleeding Recovery Bonus +5, Burning Recovery Bonus +5, Drained Recovery Bonus +5, Exhausted Recovery Bonus +5, Fatigued Recovery Bonus +5, Frightened Recovery Bonus +5, Oblivious Recovery Bonus +5|Physical, Fire, Apprentice, Transmutation, Electric, Engulfing, Adept, Overwhelming, Explosive, Magister, Primal, Elemental, Ethereal, Archmage, Ruling, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Charm Domain 1|Cleric||Compelling, Cursing|N/A|8-7-14}}
 
{{PassiveFeat|Charm Domain 2|Cleric||Compelling, Cursing, Acolyte|N/A|8-7-14}}
 
{{PassiveFeat|Charm Domain 3|Cleric||Compelling, Cursing, Acolyte, Blessing, Binding|N/A|8-7-14}}
 
{{PassiveFeat|Charm Domain 4|Cleric||Compelling, Cursing, Acolyte, Blessing, Binding, Scourging, Manipulative|N/A|8-7-14}}
 
{{PassiveFeat|Charm Domain 5|Cleric||Compelling, Cursing, Acolyte, Blessing, Binding, Scourging, Manipulative, Disciple|N/A|8-7-14}}
 
{{PassiveFeat|Charm Domain 6|Cleric||Compelling, Cursing, Acolyte, Blessing, Binding, Scourging, Manipulative, Disciple, Vigorous, Besieging|N/A|8-7-14}}
 
{{PassiveFeat|Charm Domain 7|Cleric||Compelling, Cursing, Acolyte, Blessing, Binding, Scourging, Manipulative, Disciple, Vigorous, Besieging, Priest|N/A|8-7-14}}
 
{{PassiveFeat|Charm Domain 8|Cleric||Compelling, Cursing, Acolyte, Blessing, Binding, Scourging, Manipulative, Disciple, Vigorous, Besieging, Priest, Astral|N/A|8-7-14}}
 
{{PassiveFeat|Charm Domain 9|Cleric||Compelling, Cursing, Acolyte, Blessing, Binding, Scourging, Manipulative, Disciple, Vigorous, Besieging, Priest, Astral, Ethereal|N/A|8-7-14}}
 
{{PassiveFeat|Charm Domain 10|Cleric||Compelling, Cursing, Acolyte, Blessing, Binding, Scourging, Manipulative, Disciple, Vigorous, Besieging, Priest, Astral, Ethereal, Hierophant|N/A|8-7-14}}
 
{{PassiveFeat|Charm Domain 11|Cleric||Compelling, Cursing, Acolyte, Blessing, Binding, Scourging, Manipulative, Disciple, Vigorous, Besieging, Priest, Astral, Ethereal, Hierophant, Ruling, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Fire Domain 1|Cleric|Fire Resistance +10|Creating, Calling|N/A|8-7-14}}
 
{{PassiveFeat|Fire Domain 2|Cleric|Fire Resistance +12|Creating, Calling, Acolyte|N/A|8-7-14}}
 
{{PassiveFeat|Fire Domain 3|Cleric|Fire Resistance +14|Creating, Calling, Acolyte, Blessing, Excoriating|N/A|8-7-14}}
 
{{PassiveFeat|Fire Domain 4|Cleric|Fire Resistance +16|Creating, Calling, Acolyte, Blessing, Excoriating, Cleansing, Cataclysmic|N/A|8-7-14}}
 
{{PassiveFeat|Fire Domain 5|Cleric|Fire Resistance +18|Creating, Calling, Acolyte, Blessing, Excoriating, Cleansing, Cataclysmic, Disciple|N/A|8-7-14}}
 
{{PassiveFeat|Fire Domain 6|Cleric|Fire Resistance +20|Creating, Calling, Acolyte, Blessing, Excoriating, Cleansing, Cataclysmic, Disciple, Invoking, Guarded|N/A|8-7-14}}
 
{{PassiveFeat|Fire Domain 7|Cleric|Fire Resistance +22|Creating, Calling, Acolyte, Blessing, Excoriating, Cleansing, Cataclysmic, Disciple, Invoking, Guarded, Priest|N/A|8-7-14}}
 
{{PassiveFeat|Fire Domain 8|Cleric|Fire Resistance +24|Creating, Calling, Acolyte, Blessing, Excoriating, Cleansing, Cataclysmic, Disciple, Invoking, Guarded, Priest, Elemental|N/A|8-7-14}}
 
{{PassiveFeat|Fire Domain 9|Cleric|Fire Resistance +26|Creating, Calling, Acolyte, Blessing, Excoriating, Cleansing, Cataclysmic, Disciple, Invoking, Guarded, Priest, Elemental, Primal|N/A|8-7-14}}
 
{{PassiveFeat|Fire Domain 10|Cleric|Fire Resistance +28|Creating, Calling, Acolyte, Blessing, Excoriating, Cleansing, Cataclysmic, Disciple, Invoking, Guarded, Priest, Elemental, Primal, Hierophant|N/A|8-7-14}}
 
{{PassiveFeat|Fire Domain 11|Cleric|Fire Resistance +30|Creating, Calling, Acolyte, Blessing, Excoriating, Cleansing, Cataclysmic, Disciple, Invoking, Guarded, Priest, Elemental, Primal, Hierophant, Planar, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Glory Domain 1|Cleric|Base Defense Bonus +10|Banishing, Blessing|N/A|8-7-14}}
 
{{PassiveFeat|Glory Domain 2|Cleric|Base Defense Bonus +11|Banishing, Blessing, Acolyte|N/A|8-7-14}}
 
{{PassiveFeat|Glory Domain 3|Cleric|Base Defense Bonus +12|Banishing, Blessing, Acolyte, Creating, Excoriating|N/A|8-7-14}}
 
{{PassiveFeat|Glory Domain 4|Cleric|Base Defense Bonus +13|Banishing, Blessing, Acolyte, Creating, Excoriating, Enhancing, Invoking|N/A|8-7-14}}
 
{{PassiveFeat|Glory Domain 5|Cleric|Base Defense Bonus +14|Banishing, Blessing, Acolyte, Creating, Excoriating, Enhancing, Invoking, Disciple|N/A|8-7-14}}
 
{{PassiveFeat|Glory Domain 6|Cleric|Base Defense Bonus +15|Banishing, Blessing, Acolyte, Creating, Excoriating, Enhancing, Invoking, Disciple, Guarded, Cataclysmic|N/A|8-7-14}}
 
{{PassiveFeat|Glory Domain 7|Cleric|Base Defense Bonus +16|Banishing, Blessing, Acolyte, Creating, Excoriating, Enhancing, Invoking, Disciple, Guarded, Cataclysmic, Priest|N/A|8-7-14}}
 
{{PassiveFeat|Glory Domain 8|Cleric|Base Defense Bonus +17|Banishing, Blessing, Acolyte, Creating, Excoriating, Enhancing, Invoking, Disciple, Guarded, Cataclysmic, Priest, Outer|N/A|8-7-14}}
 
{{PassiveFeat|Glory Domain 9|Cleric|Base Defense Bonus +18|Banishing, Blessing, Acolyte, Creating, Excoriating, Enhancing, Invoking, Disciple, Guarded, Cataclysmic, Priest, Outer, Ethereal|N/A|8-7-14}}
 
{{PassiveFeat|Glory Domain 10|Cleric|Base Defense Bonus +19|Banishing, Blessing, Acolyte, Creating, Excoriating, Enhancing, Invoking, Disciple, Guarded, Cataclysmic, Priest, Outer, Ethereal, Hierophant|N/A|8-7-14}}
 
{{PassiveFeat|Glory Domain 11|Cleric|Base Defense Bonus +20|Banishing, Blessing, Acolyte, Creating, Excoriating, Enhancing, Invoking, Disciple, Guarded, Cataclysmic, Priest, Outer, Ethereal, Hierophant, Planar, Ruling|N/A|8-7-14}}
 
{{PassiveFeat|Luck Domain 1|Cleric|Improved Critical +10|Blessing, Cursing|N/A|8-7-14}}
 
{{PassiveFeat|Luck Domain 2|Cleric|Improved Critical +12|Blessing, Cursing, Acolyte|N/A|8-7-14}}
 
{{PassiveFeat|Luck Domain 3|Cleric|Improved Critical +14|Blessing, Cursing, Acolyte, Healing, Enhancing|N/A|8-7-14}}
 
{{PassiveFeat|Luck Domain 4|Cleric|Improved Critical +16|Blessing, Cursing, Acolyte, Healing, Enhancing, Warding, Vigorous|N/A|8-7-14}}
 
{{PassiveFeat|Luck Domain 5|Cleric|Improved Critical +18|Blessing, Cursing, Acolyte, Healing, Enhancing, Warding, Vigorous, Disciple|N/A|8-7-14}}
 
{{PassiveFeat|Luck Domain 6|Cleric|Improved Critical +20|Blessing, Cursing, Acolyte, Healing, Enhancing, Warding, Vigorous, Disciple, Besieging, Guarded|N/A|8-7-14}}
 
{{PassiveFeat|Luck Domain 7|Cleric|Improved Critical +22|Blessing, Cursing, Acolyte, Healing, Enhancing, Warding, Vigorous, Disciple, Besieging, Guarded, Priest|N/A|8-7-14}}
 
{{PassiveFeat|Luck Domain 8|Cleric|Improved Critical +24|Blessing, Cursing, Acolyte, Healing, Enhancing, Warding, Vigorous, Disciple, Besieging, Guarded, Priest, Astral|N/A|8-7-14}}
 
{{PassiveFeat|Luck Domain 9|Cleric|Improved Critical +26|Blessing, Cursing, Acolyte, Healing, Enhancing, Warding, Vigorous, Disciple, Besieging, Guarded, Priest, Astral, Shadow|N/A|8-7-14}}
 
{{PassiveFeat|Luck Domain 10|Cleric|Improved Critical +28|Blessing, Cursing, Acolyte, Healing, Enhancing, Warding, Vigorous, Disciple, Besieging, Guarded, Priest, Astral, Shadow, Hierophant|N/A|8-7-14}}
 
{{PassiveFeat|Luck Domain 11|Cleric|Improved Critical +30|Blessing, Cursing, Acolyte, Healing, Enhancing, Warding, Vigorous, Disciple, Besieging, Guarded, Priest, Astral, Shadow, Hierophant, Ruling, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Protection Domain 1|Cleric|All Resistances +1|Blessing, Healing|N/A|8-7-14}}
 
{{PassiveFeat|Protection Domain 2|Cleric|All Resistances +1|Blessing, Healing, Acolyte|N/A|8-7-14}}
 
{{PassiveFeat|Protection Domain 3|Cleric|All Resistances +2|Blessing, Healing, Acolyte, Banishing, Warding|N/A|8-7-14}}
 
{{PassiveFeat|Protection Domain 4|Cleric|All Resistances +3|Blessing, Healing, Acolyte, Banishing, Warding, Mending, Guarded|N/A|8-7-14}}
 
{{PassiveFeat|Protection Domain 5|Cleric|All Resistances +3|Blessing, Healing, Acolyte, Banishing, Warding, Mending, Guarded, Disciple|N/A|8-7-14}}
 
{{PassiveFeat|Protection Domain 6|Cleric|All Resistances +4|Blessing, Healing, Acolyte, Banishing, Warding, Mending, Guarded, Disciple, Vigorous, Invoking|N/A|8-7-14}}
 
{{PassiveFeat|Protection Domain 7|Cleric|All Resistances +5|Blessing, Healing, Acolyte, Banishing, Warding, Mending, Guarded, Disciple, Vigorous, Invoking, Priest|N/A|8-7-14}}
 
{{PassiveFeat|Protection Domain 8|Cleric|All Resistances +5|Blessing, Healing, Acolyte, Banishing, Warding, Mending, Guarded, Disciple, Vigorous, Invoking, Priest, Primal|N/A|8-7-14}}
 
{{PassiveFeat|Protection Domain 9|Cleric|All Resistances +6|Blessing, Healing, Acolyte, Banishing, Warding, Mending, Guarded, Disciple, Vigorous, Invoking, Priest, Primal, Ethereal|N/A|8-7-14}}
 
{{PassiveFeat|Protection Domain 10|Cleric|All Resistances +7|Blessing, Healing, Acolyte, Banishing, Warding, Mending, Guarded, Disciple, Vigorous, Invoking, Priest, Primal, Ethereal, Hierophant|N/A|8-7-14}}
 
{{PassiveFeat|Protection Domain 11|Cleric|All Resistances +7|Blessing, Healing, Acolyte, Banishing, Warding, Mending, Guarded, Disciple, Vigorous, Invoking, Priest, Primal, Ethereal, Hierophant, Planar, Ruling|N/A|8-7-14}}
 
{{PassiveFeat|Strength Domain 1|Cleric|Heavy Melee Attack Bonus +10|Blessing, Creating|N/A|8-7-14}}
 
{{PassiveFeat|Strength Domain 2|Cleric|Heavy Melee Attack Bonus +12|Blessing, Creating, Acolyte|N/A|8-7-14}}
 
{{PassiveFeat|Strength Domain 3|Cleric|Heavy Melee Attack Bonus +14|Blessing, Creating, Acolyte, Calling, Enhancing|N/A|8-7-14}}
 
{{PassiveFeat|Strength Domain 4|Cleric|Heavy Melee Attack Bonus +16|Blessing, Creating, Acolyte, Calling, Enhancing, Cleansing, Besieging|N/A|8-7-14}}
 
{{PassiveFeat|Strength Domain 5|Cleric|Heavy Melee Attack Bonus +18|Blessing, Creating, Acolyte, Calling, Enhancing, Cleansing, Besieging, Disciple|N/A|8-7-14}}
 
{{PassiveFeat|Strength Domain 6|Cleric|Heavy Melee Attack Bonus +20|Blessing, Creating, Acolyte, Calling, Enhancing, Cleansing, Besieging, Disciple, Cataclysmic, Guarded|N/A|8-7-14}}
 
{{PassiveFeat|Strength Domain 7|Cleric|Heavy Melee Attack Bonus +22|Blessing, Creating, Acolyte, Calling, Enhancing, Cleansing, Besieging, Disciple, Cataclysmic, Guarded, Priest|N/A|8-7-14}}
 
{{PassiveFeat|Strength Domain 8|Cleric|Heavy Melee Attack Bonus +24|Blessing, Creating, Acolyte, Calling, Enhancing, Cleansing, Besieging, Disciple, Cataclysmic, Guarded, Priest, Primal|N/A|8-7-14}}
 
{{PassiveFeat|Strength Domain 9|Cleric|Heavy Melee Attack Bonus +26|Blessing, Creating, Acolyte, Calling, Enhancing, Cleansing, Besieging, Disciple, Cataclysmic, Guarded, Priest, Primal, Outer|N/A|8-7-14}}
 
{{PassiveFeat|Strength Domain 10|Cleric|Heavy Melee Attack Bonus +28|Blessing, Creating, Acolyte, Calling, Enhancing, Cleansing, Besieging, Disciple, Cataclysmic, Guarded, Priest, Primal, Outer, Hierophant|N/A|8-7-14}}
 
{{PassiveFeat|Strength Domain 11|Cleric|Heavy Melee Attack Bonus +30|Blessing, Creating, Acolyte, Calling, Enhancing, Cleansing, Besieging, Disciple, Cataclysmic, Guarded, Priest, Primal, Outer, Hierophant, Planar, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Sun Domain 1|Cleric|Perception +10|Creating, Healing|N/A|8-7-14}}
 
{{PassiveFeat|Sun Domain 2|Cleric|Perception +12|Creating, Healing, Acolyte|N/A|8-7-14}}
 
{{PassiveFeat|Sun Domain 3|Cleric|Perception +14|Creating, Healing, Acolyte, Blessing, Mending|N/A|8-7-14}}
 
{{PassiveFeat|Sun Domain 4|Cleric|Perception +16|Creating, Healing, Acolyte, Blessing, Mending, Excoriating, Cataclysmic|N/A|8-7-14}}
 
{{PassiveFeat|Sun Domain 5|Cleric|Perception +18|Creating, Healing, Acolyte, Blessing, Mending, Excoriating, Cataclysmic, Disciple|N/A|8-7-14}}
 
{{PassiveFeat|Sun Domain 6|Cleric|Perception +20|Creating, Healing, Acolyte, Blessing, Mending, Excoriating, Cataclysmic, Disciple, Vigorous, Guarded|N/A|8-7-14}}
 
{{PassiveFeat|Sun Domain 7|Cleric|Perception +22|Creating, Healing, Acolyte, Blessing, Mending, Excoriating, Cataclysmic, Disciple, Vigorous, Guarded, Priest|N/A|8-7-14}}
 
{{PassiveFeat|Sun Domain 8|Cleric|Perception +24|Creating, Healing, Acolyte, Blessing, Mending, Excoriating, Cataclysmic, Disciple, Vigorous, Guarded, Priest, Outer|N/A|8-7-14}}
 
{{PassiveFeat|Sun Domain 9|Cleric|Perception +26|Creating, Healing, Acolyte, Blessing, Mending, Excoriating, Cataclysmic, Disciple, Vigorous, Guarded, Priest, Outer, Elemental|N/A|8-7-14}}
 
{{PassiveFeat|Sun Domain 10|Cleric|Perception +28|Creating, Healing, Acolyte, Blessing, Mending, Excoriating, Cataclysmic, Disciple, Vigorous, Guarded, Priest, Outer, Elemental, Hierophant|N/A|8-7-14}}
 
{{PassiveFeat|Sun Domain 11|Cleric|Perception +30|Creating, Healing, Acolyte, Blessing, Mending, Excoriating, Cataclysmic, Disciple, Vigorous, Guarded, Priest, Outer, Elemental, Hierophant, Planar, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Travel Domain 1|Cleric|Speed +5|Banishing, Blessing|N/A|8-7-14}}
 
{{PassiveFeat|Travel Domain 2|Cleric|Speed +6|Banishing, Blessing, Acolyte|N/A|8-7-14}}
 
{{PassiveFeat|Travel Domain 3|Cleric|Speed +7|Banishing, Blessing, Acolyte, Healing, Scourging|N/A|8-7-14}}
 
{{PassiveFeat|Travel Domain 4|Cleric|Speed +8|Banishing, Blessing, Acolyte, Healing, Scourging, Cleansing, Vigorous|N/A|8-7-14}}
 
{{PassiveFeat|Travel Domain 5|Cleric|Speed +9|Banishing, Blessing, Acolyte, Healing, Scourging, Cleansing, Vigorous, Disciple|N/A|8-7-14}}
 
{{PassiveFeat|Travel Domain 6|Cleric|Speed +10|Banishing, Blessing, Acolyte, Healing, Scourging, Cleansing, Vigorous, Disciple, Invoking, Manipulative|N/A|8-7-14}}
 
{{PassiveFeat|Travel Domain 7|Cleric|Speed +11|Banishing, Blessing, Acolyte, Healing, Scourging, Cleansing, Vigorous, Disciple, Invoking, Manipulative, Priest|N/A|8-7-14}}
 
{{PassiveFeat|Travel Domain 8|Cleric|Speed +12|Banishing, Blessing, Acolyte, Healing, Scourging, Cleansing, Vigorous, Disciple, Invoking, Manipulative, Priest, Astral|N/A|8-7-14}}
 
{{PassiveFeat|Travel Domain 9|Cleric|Speed +13|Banishing, Blessing, Acolyte, Healing, Scourging, Cleansing, Vigorous, Disciple, Invoking, Manipulative, Priest, Astral, Outer|N/A|8-7-14}}
 
{{PassiveFeat|Travel Domain 10|Cleric|Speed +14|Banishing, Blessing, Acolyte, Healing, Scourging, Cleansing, Vigorous, Disciple, Invoking, Manipulative, Priest, Astral, Outer, Hierophant|N/A|8-7-14}}
 
{{PassiveFeat|Travel Domain 11|Cleric|Speed +15|Banishing, Blessing, Acolyte, Healing, Scourging, Cleansing, Vigorous, Disciple, Invoking, Manipulative, Priest, Astral, Outer, Hierophant, Planar, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Trickery Domain 1|Cleric|Bluff +5, Stealth +5|Obscuring, Cursing|N/A|8-7-14}}
 
{{PassiveFeat|Trickery Domain 2|Cleric|Bluff +7, Stealth +7|Obscuring, Cursing, Acolyte|N/A|8-7-14}}
 
{{PassiveFeat|Trickery Domain 3|Cleric|Bluff +9, Stealth +9|Obscuring, Cursing, Acolyte, Compelling, Scourging|N/A|8-7-14}}
 
{{PassiveFeat|Trickery Domain 4|Cleric|Bluff +11, Stealth +11|Obscuring, Cursing, Acolyte, Compelling, Scourging, Warding, Manipulative|N/A|8-7-14}}
 
{{PassiveFeat|Trickery Domain 5|Cleric|Bluff +13, Stealth +13|Obscuring, Cursing, Acolyte, Compelling, Scourging, Warding, Manipulative, Disciple|N/A|8-7-14}}
 
{{PassiveFeat|Trickery Domain 6|Cleric|Bluff +15, Stealth +15|Obscuring, Cursing, Acolyte, Compelling, Scourging, Warding, Manipulative, Disciple, Besieging, Vigorous|N/A|8-7-14}}
 
{{PassiveFeat|Trickery Domain 7|Cleric|Bluff +17, Stealth +17|Obscuring, Cursing, Acolyte, Compelling, Scourging, Warding, Manipulative, Disciple, Besieging, Vigorous, Priest|N/A|8-7-14}}
 
{{PassiveFeat|Trickery Domain 8|Cleric|Bluff +19, Stealth +19|Obscuring, Cursing, Acolyte, Compelling, Scourging, Warding, Manipulative, Disciple, Besieging, Vigorous, Priest, Outer|N/A|8-7-14}}
 
{{PassiveFeat|Trickery Domain 9|Cleric|Bluff +21, Stealth +21|Obscuring, Cursing, Acolyte, Compelling, Scourging, Warding, Manipulative, Disciple, Besieging, Vigorous, Priest, Outer, Shadow|N/A|8-7-14}}
 
{{PassiveFeat|Trickery Domain 10|Cleric|Bluff +23, Stealth +23|Obscuring, Cursing, Acolyte, Compelling, Scourging, Warding, Manipulative, Disciple, Besieging, Vigorous, Priest, Outer, Shadow, Hierophant|N/A|8-7-14}}
 
{{PassiveFeat|Trickery Domain 11|Cleric|Bluff +25, Stealth +25|Obscuring, Cursing, Acolyte, Compelling, Scourging, Warding, Manipulative, Disciple, Besieging, Vigorous, Priest, Outer, Shadow, Hierophant, Ruling, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Water Domain 1|Cleric|Cold Resistance +10|Creating, Cursing|N/A|8-7-14}}
 
{{PassiveFeat|Water Domain 2|Cleric|Cold Resistance +12|Creating, Cursing, Acolyte|N/A|8-7-14}}
 
{{PassiveFeat|Water Domain 3|Cleric|Cold Resistance +14|Creating, Cursing, Acolyte, Blessing, Binding|N/A|8-7-14}}
 
{{PassiveFeat|Water Domain 4|Cleric|Cold Resistance +16|Creating, Cursing, Acolyte, Blessing, Binding, Mending, Invoking|N/A|8-7-14}}
 
{{PassiveFeat|Water Domain 5|Cleric|Cold Resistance +18|Creating, Cursing, Acolyte, Blessing, Binding, Mending, Invoking, Disciple|N/A|8-7-14}}
 
{{PassiveFeat|Water Domain 6|Cleric|Cold Resistance +20|Creating, Cursing, Acolyte, Blessing, Binding, Mending, Invoking, Disciple, Manipulative, Cataclysmic|N/A|8-7-14}}
 
{{PassiveFeat|Water Domain 7|Cleric|Cold Resistance +22|Creating, Cursing, Acolyte, Blessing, Binding, Mending, Invoking, Disciple, Manipulative, Cataclysmic, Priest|N/A|8-7-14}}
 
{{PassiveFeat|Water Domain 8|Cleric|Cold Resistance +24|Creating, Cursing, Acolyte, Blessing, Binding, Mending, Invoking, Disciple, Manipulative, Cataclysmic, Priest, Elemental|N/A|8-7-14}}
 
{{PassiveFeat|Water Domain 9|Cleric|Cold Resistance +26|Creating, Cursing, Acolyte, Blessing, Binding, Mending, Invoking, Disciple, Manipulative, Cataclysmic, Priest, Elemental, Primal|N/A|8-7-14}}
 
{{PassiveFeat|Water Domain 10|Cleric|Cold Resistance +28|Creating, Cursing, Acolyte, Blessing, Binding, Mending, Invoking, Disciple, Manipulative, Cataclysmic, Priest, Elemental, Primal, Hierophant|N/A|8-7-14}}
 
{{PassiveFeat|Water Domain 11|Cleric|Cold Resistance +30|Creating, Cursing, Acolyte, Blessing, Binding, Mending, Invoking, Disciple, Manipulative, Cataclysmic, Priest, Elemental, Primal, Hierophant, Planar, Ruling|N/A|8-7-14}}
 
{{PassiveFeat|Weather Domain 1|Cleric|Electric Resistance +10|Obscuring, Cursing|N/A|8-7-14}}
 
{{PassiveFeat|Weather Domain 2|Cleric|Electric Resistance +12|Obscuring, Cursing, Acolyte|N/A|8-7-14}}
 
{{PassiveFeat|Weather Domain 3|Cleric|Electric Resistance +14|Obscuring, Cursing, Acolyte, Blessing, Excoriating|N/A|8-7-14}}
 
{{PassiveFeat|Weather Domain 4|Cleric|Electric Resistance +16|Obscuring, Cursing, Acolyte, Blessing, Excoriating, Binding, Cataclysmic|N/A|8-7-14}}
 
{{PassiveFeat|Weather Domain 5|Cleric|Electric Resistance +18|Obscuring, Cursing, Acolyte, Blessing, Excoriating, Binding, Cataclysmic, Disciple|N/A|8-7-14}}
 
{{PassiveFeat|Weather Domain 6|Cleric|Electric Resistance +20|Obscuring, Cursing, Acolyte, Blessing, Excoriating, Binding, Cataclysmic, Disciple, Besieging, Manipulative|N/A|8-7-14}}
 
{{PassiveFeat|Weather Domain 7|Cleric|Electric Resistance +22|Obscuring, Cursing, Acolyte, Blessing, Excoriating, Binding, Cataclysmic, Disciple, Besieging, Manipulative, Priest|N/A|8-7-14}}
 
{{PassiveFeat|Weather Domain 8|Cleric|Electric Resistance +24|Obscuring, Cursing, Acolyte, Blessing, Excoriating, Binding, Cataclysmic, Disciple, Besieging, Manipulative, Priest, Shadow|N/A|8-7-14}}
 
{{PassiveFeat|Weather Domain 9|Cleric|Electric Resistance +26|Obscuring, Cursing, Acolyte, Blessing, Excoriating, Binding, Cataclysmic, Disciple, Besieging, Manipulative, Priest, Shadow, Outer|N/A|8-7-14}}
 
{{PassiveFeat|Weather Domain 10|Cleric|Electric Resistance +28|Obscuring, Cursing, Acolyte, Blessing, Excoriating, Binding, Cataclysmic, Disciple, Besieging, Manipulative, Priest, Shadow, Outer, Hierophant|N/A|8-7-14}}
 
{{PassiveFeat|Weather Domain 11|Cleric|Electric Resistance +30|Obscuring, Cursing, Acolyte, Blessing, Excoriating, Binding, Cataclysmic, Disciple, Besieging, Manipulative, Priest, Shadow, Outer, Hierophant, Ruling, Unraveling|N/A|8-7-14}}
 
{{PassiveFeat|Deafening Critical 1|General|Oblivious 10 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Deafening Critical 2|General|Oblivious 15 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Deafening Critical 3|General|Oblivious 20 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Deafening Critical 4|General|Oblivious 25 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Deafening Critical 5|General|Oblivious 30 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Exhausting Critical 1|General|Exhausted 5 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Exhausting Critical 2|General|Exhausted 10 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Exhausting Critical 3|General|Exhausted 15 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Exhausting Critical 4|General|Exhausted 20 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Exhausting Critical 5|General|Exhausted 25 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Sickening Critical 1|General|Afflicted 5 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Sickening Critical 2|General|Afflicted 10 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Sickening Critical 3|General|Afflicted 15 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Sickening Critical 4|General|Afflicted 20 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Sickening Critical 5|General|Afflicted 25 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Staggering Critical 1|General|Slowed 5 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Staggering Critical 2|General|Slowed 10 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Staggering Critical 3|General|Slowed 15 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Staggering Critical 4|General|Slowed 20 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Staggering Critical 5|General|Slowed 25 on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Stunning Critical 1|General|Stun (2 seconds, 10% chance) on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Stunning Critical 2|General|Stun (2 seconds, 20% chance) on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Stunning Critical 3|General|Stun (2 seconds, 30% chance) on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Stunning Critical 4|General|Stun (2 seconds, 40% chance) on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Stunning Critical 5|General|Stun (2 seconds, 50% chance) on Critical Hit|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Tiring Critical 1|General||N/A|N/A|8-7-14}}
 
{{PassiveFeat|Tiring Critical 2|General||N/A|N/A|8-7-14}}
 
{{PassiveFeat|Tiring Critical 3|General||N/A|N/A|8-7-14}}
 
{{PassiveFeat|Tiring Critical 4|General||N/A|N/A|8-7-14}}
 
{{PassiveFeat|Tiring Critical 5|General||N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Suffer 1|Fighter|Base Damage +1 if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Suffer 2|Fighter|Base Damage +2 if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Suffer 3|Fighter|Base Damage +3 if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Suffer 4|Fighter|Base Damage +4 if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Suffer 5|Fighter|Base Damage +5 if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stand Still 1|Fighter|Slowed 5 if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stand Still 2|Fighter|Slowed 10 if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stand Still 3|Fighter|Slowed 15 if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stand Still 4|Fighter|Slowed 20 if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stand Still 5|Fighter|Slowed 25 if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stop 1|Fighter|Interrupt (20% chance) if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stop 2|Fighter|Interrupt (40% chance) if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stop 3|Fighter|Interrupt (60% chance) if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stop 4|Fighter|Interrupt (80% chance) if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stop 5|Fighter|Interrupt (100% chance) if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Slip 1|Fighter|Flat-Footed (1 Round, 20% chance) if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Slip 2|Fighter|Flat-Footed (1 Round, 40% chance) if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Slip 3|Fighter|Flat-Footed (1 Round, 60% chance) if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Slip 4|Fighter|Flat-Footed (1 Round, 80% chance) if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Slip 5|Fighter|Flat-Footed (1 Round, 100% chance) if Target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stumble 1|Fighter|Knockdown (2 seconds, 5% chance) if target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stumble 2|Fighter|Knockdown (2 seconds, 10% chance) if target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stumble 3|Fighter|Knockdown (2 seconds, 15% chance) if target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stumble 4|Fighter|Knockdown (2 seconds, 20% chance) if target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Master of Opportunity: Stumble 5|Fighter|Knockdown (2 seconds, 25% chance) if target has Opportunity|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Bleeding Attack 1|Rogue|Bleeding 2 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Bleeding Attack 2|Rogue|Bleeding 4 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Bleeding Attack 3|Rogue|Bleeding 6 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Bleeding Attack 4|Rogue|Bleeding 8 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Bleeding Attack 5|Rogue|Bleeding 10 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Slow Reactions 1|Rogue|Slowed 2 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Slow Reactions 2|Rogue|Slowed 4 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Slow Reactions 3|Rogue|Slowed 6 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Slow Reactions 4|Rogue|Slowed 8 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Slow Reactions 5|Rogue|Slowed 10 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Befuddling Strike 1|Rogue|Oblivious 2 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Befuddling Strike 2|Rogue|Oblivious 4 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Befuddling Strike 3|Rogue|Oblivious 6 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Befuddling Strike 4|Rogue|Oblivious 8 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Befuddling Strike 5|Rogue|Oblivious 10 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crippling Strike 1|Rogue|Drained 2 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crippling Strike 2|Rogue|Drained 4 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crippling Strike 3|Rogue|Drained 6 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crippling Strike 4|Rogue|Drained 8 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Crippling Strike 5|Rogue|Drained 10 if Target has Flat-Footed|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Lightning Reflexes 1|General|Reflex Defense Bonus +2|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Lightning Reflexes 2|General|Reflex Defense Bonus +4|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Lightning Reflexes 3|General|Reflex Defense Bonus +6|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Lightning Reflexes 4|General|Reflex Defense Bonus +8|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Lightning Reflexes 5|General|Reflex Defense Bonus +10|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Great Fortitude 1|General|Fortitude Defense Bonus +2|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Great Fortitude 2|General|Fortitude Defense Bonus +4|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Great Fortitude 3|General|Fortitude Defense Bonus +6|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Great Fortitude 4|General|Fortitude Defense Bonus +8|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Great Fortitude 5|General|Fortitude Defense Bonus +10|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Iron Will 1|General|Will Defense Bonus +2|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Iron Will 2|General|Will Defense Bonus +4|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Iron Will 3|General|Will Defense Bonus +6|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Iron Will 4|General|Will Defense Bonus +8|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Iron Will 5|General|Will Defense Bonus +10|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Toughness 1|General|Hit Points +10|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Toughness 2|General|Hit Points +20|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Toughness 3|General|Hit Points +30|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Toughness 4|General|Hit Points +40|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Toughness 5|General|Hit Points +50|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Bravery 1|Fighter|Freedom Recovery Bonus -1, Mind Blank Recovery Bonus -1|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Bravery 2|Fighter|Freedom Recovery Bonus -1, Mind Blank Recovery Bonus -1, Will Defense Bonus +1|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Bravery 3|Fighter|Freedom Recovery Bonus -1, Mind Blank Recovery Bonus -1, Will Defense Bonus +3|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Bravery 4|Fighter|Freedom Recovery Bonus -1, Mind Blank Recovery Bonus -1, Will Defense Bonus +6|N/A|N/A|8-7-14}}
 
{{PassiveFeat|Bravery 5|Fighter|Freedom Recovery Bonus -1, Mind Blank Recovery Bonus -1, Will Defense Bonus +10|N/A|N/A|8-7-14}}
 
 
|}
 
|}

Latest revision as of 20:01, 20 August 2014

Feat Name Role Effects
Crusader Cleric Base Defense Bonus, Light Melee Attack Bonus, Heavy Melee Attack Bonus
Evangelist Cleric Speed, Ranged Attack Bonus, Divine Attack Bonus
Healer Cleric Regeneration
Archer Fighter Speed, Ranged Attack Bonus
Dragoon Fighter Improved Critical, Light Melee Attack Bonus, Heavy Melee Attack Bonus
Unbreakable Fighter All Resistances
Chameleon Rogue Stealth, Improved Critical
Scout Rogue Perception, Stealth, Ranged Attack Bonus, Speed
Swashbuckler Rogue Light Melee Attack Bonus
Binder Wizard Energy Resistances
Mage Wizard Physical Resistances
Scholar Wizard Speed, Arcana, Dungeoneering, Geography, History, Local, Nature, Planes, Survival