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Difference between revisions of "Crusader"

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'''Effects'''
 
'''Effects'''
  
• [[Base Defense]] Bonus +2, [[Light Melee]] Attack Bonus +7, [[Heavy Melee]] Attack Bonus +7, [[Wisdom]] +.091
+
• [[Base Defense]] Bonus +2, [[Light Melee Attack Bonus]] +7, [[Heavy Melee]] Attack Bonus +7, [[Wisdom]] +.091
  
 
'''Keywords'''
 
'''Keywords'''

Revision as of 22:22, 29 August 2014

Crusader is a Passive Armor Feat available to clerics. It has the following iterations.

Crusader 1

Requirements

• Exp 8

Heavy Armor Proficiency 1

Wisdom 10

Effects

Base Defense Bonus +2, Light Melee Attack Bonus +7, Heavy Melee Attack Bonus +7, Wisdom +.091

Keywords

Heavy

Keyeffects

Hit Points +50 per Keyword

Fortitude Defense Bonus +2 per Keyword

Will Defense Bonus +1 per Keyword

Bleeding Recovery Bonus +1 per Keyword

Drained Recovery Bonus +1 per Keyword

Slowed Recovery Bonus +1 per Keyword

Power +23 per Keyword