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Difference between revisions of "Crusader"

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== '''Crusader 1''' ==
 
== '''Crusader 1''' ==
  
==== '''Requirements''' ====
+
'''Requirements'''
 +
 
 
• Exp 8
 
• Exp 8
  
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• [[Wisdom]] 10
 
• [[Wisdom]] 10
  
==== '''Effects''' ====
+
'''Effects'''
 +
 
 
• [[Base Defense]] Bonus +2, [[Light Melee]] Attack Bonus +7, [[Heavy Melee]] Attack Bonus +7, [[Wisdom]] +.091
 
• [[Base Defense]] Bonus +2, [[Light Melee]] Attack Bonus +7, [[Heavy Melee]] Attack Bonus +7, [[Wisdom]] +.091
  
==== '''Keywords'''====
+
'''Keywords'''
 +
 
 
• [[Heavy]]
 
• [[Heavy]]
  
==== '''Keyeffects''' ====
+
'''Keyeffects'''
 +
 
 
• [[Hit Point]]s +50 per [[Keyword]]
 
• [[Hit Point]]s +50 per [[Keyword]]
  

Revision as of 21:21, 29 August 2014

Crusader is a Passive Armor Feat available to clerics. It has the following iterations.

Crusader 1

Requirements

• Exp 8

Heavy Armor Proficiency 1

Wisdom 10

Effects

Base Defense Bonus +2, Light Melee Attack Bonus +7, Heavy Melee Attack Bonus +7, Wisdom +.091

Keywords

Heavy

Keyeffects

Hit Points +50 per Keyword

Fortitude Defense Bonus +2 per Keyword

Will Defense Bonus +1 per Keyword

Bleeding Recovery Bonus +1 per Keyword

Drained Recovery Bonus +1 per Keyword

Slowed Recovery Bonus +1 per Keyword

Power +23 per Keyword