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Difference between revisions of "Attack Feats/Basic Dagger Strike"

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'''Basic Dagger Strike''' is a [[Attack Feat#Physical Attacks|Physical Attacks Feat]] that is a [[general]] role [[melee]] feat. It has the following iterations.
 
'''Basic Dagger Strike''' is a [[Attack Feat#Physical Attacks|Physical Attacks Feat]] that is a [[general]] role [[melee]] feat. It has the following iterations.
  
{{Data/AttackFeats|filter_feat_name=Basic Dagger Strike|format_template=Data/AttackFeats/Detail}}
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{| class="wikitable" style="text-align: center;"
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|-
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! Feat Name !! Role !! Weapon Category !! Form !! Range !! Damage Factor !! Stamina Cost !! Attack Seconds !! Cooldown Seconds
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|-
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| Basic Dagger Strike || General || Light Knife || Primary || Melee || 0.81 || 12 || 0.9 || 0.6
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|}
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'''Requirements'''
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• Exp 0
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• [[Simple Weapon Proficiency]] 1
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• [[Strength]] 10
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'''Standard Effects'''
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• [[Strength]] +.036
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'''Restriction Effects'''
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'''Conditional Effects'''
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'''Keyword Progression'''
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• [[Piercing]] / [[Precise]] / [[Light]] / [[Masterwork]] / [[Penetrating]] / [[Hasted]], [[Artifact]]

Latest revision as of 16:04, 31 August 2014

Basic Dagger Strike is a Physical Attacks Feat that is a general role melee feat. It has the following iterations.

Feat Name Role Weapon Category Form Range Damage Factor Stamina Cost Attack Seconds Cooldown Seconds
Basic Dagger Strike General Light Knife Primary Melee 0.81 12 0.9 0.6

Requirements

• Exp 0

Simple Weapon Proficiency 1

Strength 10

Standard Effects

Strength +.036

Restriction Effects

Conditional Effects

Keyword Progression

Piercing / Precise / Light / Masterwork / Penetrating / Hasted, Artifact