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Difference between revisions of "Attack Feats"

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(Physical Attacks)
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==Physical Attacks==
 
==Physical Attacks==
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!Feat Type
 
!Feat Type
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!Keyword Progression
 
!Keyword Progression
 
!Last Updated
 
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{{AttackFeat|Physical Atttack|Basic Dagger Strike|0.81|0.9|12||||Melee|Primary|0.6|Light Knife|General|Piercing/Precise/Light/Masterwork/Penetrating/Hasted, Artifact|8/7/2014}}
 
{{AttackFeat|Physical Atttack|Basic Dagger Strike|0.81|0.9|12||||Melee|Primary|0.6|Light Knife|General|Piercing/Precise/Light/Masterwork/Penetrating/Hasted, Artifact|8/7/2014}}
 
{{AttackFeat|Physical Atttack|Round|0.47|0.7|9|Penetrating|||Melee|Primary|0.4|Light Knife|General|Piercing/Precise/Light/Masterwork/Penetrating/Hasted, Artifact|8/7/2014}}
 
{{AttackFeat|Physical Atttack|Round|0.47|0.7|9|Penetrating|||Melee|Primary|0.4|Light Knife|General|Piercing/Precise/Light/Masterwork/Penetrating/Hasted, Artifact|8/7/2014}}

Revision as of 17:17, 8 August 2014

The following attacks are currently available in Pathfinder Online.

Clicking on the header of any column will sort the associated column in ascending/descending order.

Physical Attacks

Feat Type Feat Name Damage Factor Attack Seconds Stamina Cost Standard Effects Restriction Effects Conditional Effects Range Form Cooldown Seconds Weapon Category Role Keyword Progression Last Updated

|- | Physical Atttack || Light Knife || 0.6 || Melee || || Basic Dagger Strike || 0.9 || 0.81 || Primary |- | Physical Atttack || Light Knife || 0.4 || Melee || || Round || 0.7 || 0.47 || Primary |- | Physical Atttack || Light Knife || 0.6 || Melee || || Rattle || 0.9 || 0.56 || Primary |- | Physical Atttack || Light Knife || 0.6 || Melee || || Forehand || 0.9 || 0.15 || Primary |- | Physical Atttack || Light Knife || 0.6 || Melee || || Fan || 0.9 || 0.22 || Primary |- | Physical Atttack || Light Knife || 0.6 || Melee || Slowed 20 if Target is Flat-Footed || Footwork || 0.9 || 0.11 || Secondary |- | Physical Atttack || Light Knife || 1.2 || Melee || Precise +20 if Target is Flat-Footed, Bleeding 30 if Target is Flat-Footed || Shank || 1.5 || 1.4 || Secondary |- | Physical Atttack || Light Knife || 1.2 || Melee || Immobilize (2 Seconds) if Target has Opportunity, Frightened 20 if Target has Opportunity || Shiv || 1.5 || 1.33 || Secondary |- | Physical Atttack || Longbow || 2 || 35m || || Basic Longbow Strike || 2.3 || 2.89 || Primary |- | Physical Atttack || Longbow || 1.2 || 35m || || Half Draw || 1.5 || 1.11 || Primary |- | Physical Atttack || Longbow || 2 || 35m || || Bullseye Shot || 2.3 || 1.22 || Primary |- | Physical Atttack || Longbow || 2 || 35m || || Pinpoint Targeting || 2.3 || 1.46 || Primary |- | Physical Atttack || Longbow || 2 || 35m || || Sorrow's Release || 2.3 || 2.31 || Primary |- | Physical Atttack || Longbow || 3.2 || 35m || || Overdraw || 3.5 || 3.83 || Primary |- | Physical Atttack || Longbow || 2 || 35m || Revealed (3 seconds) if Attacker has Alert, Immobilize (2 Seconds) if Attacker has Striking, Slowed 50 if Attacker has Striking || Patient Anchor || 2.3 || 3.35 || Secondary |- | Physical Atttack || Longbow || 2 || 35m || Bleeding 40 to All Targets with Disrupted, Frightened 40 to All Targets with Disrupted || Impaling Shot || 2.3 || 1.46 || Secondary |- | Physical Atttack || Longbow || 2 || 35m || Slowed 50 if Target has Opportunity, Precise +50 if Target has Opportunity || Followthrough Foresight || 2.3 || 3.23 || Secondary |- | Physical Atttack || Longbow || 2 || 35m || Immobilize (2 Seconds) if Target is Flat-Footed, Slowed 60 if Target is Flat-Footed || Parting Shot || 2.3 || 2.73 || Secondary |- | Physical Atttack || Longbow || 2 || 35m || Improved Critical +50 if Target has Opportunity, Knockback (10 meters) on Critical Hit, Knockdown (2 seconds) on Critical Hit || Impact Critical Shot || 2.3 || 3.07 || Secondary |- | Physical Atttack || One-Handed Axe || 1.4 || Melee || || Basic Battleaxe Strike || 1.7 || 1.73 || Primary |- | Physical Atttack || One-Handed Axe || 1 || Melee || || Chop || 1.3 || 0.89 || Primary |- | Physical Atttack || One-Handed Axe || 1.4 || Melee || || Hack || 1.7 || 1.2 || Primary |- | Physical Atttack || One-Handed Axe || 1.4 || Melee || || Cut || 1.7 || 1.32 || Primary |- | Physical Atttack || One-Handed Axe || 1.4 || Melee || Immobilize (2 Seconds) if Target is Flat-Footed, Slowed 50 if Target is Flat-Footed || Mangle || 1.7 || 1.82 || Secondary |- | Physical Atttack || One-Handed Axe || 2 || Melee || Knockdown (2 seconds) to All Targets with Opportunity, Slowed 40 to All Targets with Opportunity || Carve || 2.3 || 2.86 || Secondary |- | Physical Atttack || One-Handed Axe || 2 || 22m || Bleeding 40 to All Targets with Disrupted || Shear || 2.3 || 1.96 || Secondary |- | Physical Atttack || One-Handed Blunt || 0.8 || Melee || || Basic Club Strike || 1.1 || 1.03 || Primary |- | Physical Atttack || One-Handed Blunt (Club) || 0.8 || Melee || Oblivious 50 if Target is Flat-Footed, Interrupt if Target is Flat-Footed || Club Conk || 1.1 || 0.66 || Secondary |- | Physical Atttack || One-Handed Blunt (Mace) || 0.8 || Melee || Dispelling if Target is Disrupted, Interrupt if Target is Disrupted, Oblivious 10 if Target is Disrupted || Mace Conk || 1.1 || 0.85 || Secondary |- | Physical Atttack || One-Handed Blunt || 0.6 || Melee || || Thump || 0.9 || 0.56 || Primary |- | Physical Atttack || One-Handed Blunt || 0.8 || Melee || || Beat || 1.1 || 0.75 || Primary |- | Physical Atttack || One-Handed Blunt || 0.8 || Melee || || Thwack || 1.1 || 0.8 || Primary |- | Physical Atttack || One-Handed Blunt || 0.8 || Melee || || Inertia || 1.1 || 0.52 || Primary |- | Physical Atttack || One-Handed Blunt || 0.8 || Melee || Slowed 25 if Target has Opportunity, Knockback (20 meters) if Target has Opportunity || Shove || 1.1 || 0.8 || Secondary |- | Physical Atttack || One-Handed Blunt || 0.8 || Melee || Nausea (2 Seconds) if Target is Disrupted || Escape || 1.1 || 0.42 || Secondary |- | Physical Atttack || One-Handed Blunt || 1.4 || Melee || Exhausted 40 if Target is Flat-Footed, Slowed 40 if Target is Flat-Footed, Base Damage +10 if Target is Flat-Footed || Shillelagh || 1.7 || 1.73 || Secondary |- | Physical Atttack || One-Handed Fencing || 0.8 || Melee || || Basic Rapier Strike || 1.1 || 1.03 || Primary |- | Physical Atttack || One-Handed Fencing || 0.5 || Melee || || Deception || 0.8 || 0.26 || Primary |- | Physical Atttack || One-Handed Fencing || 0.8 || Melee || || Prime || 1.1 || 0.61 || Primary |- | Physical Atttack || One-Handed Fencing || 0.8 || Melee || || Parry || 1.1 || 0.47 || Primary |- | Physical Atttack || One-Handed Fencing || 0.8 || Melee || || Thrust || 1.1 || 0.66 || Primary |- | Physical Atttack || One-Handed Fencing || 0.5 || Melee || Oblivious 10 if Target is Disrupted || Stop Cut || 0.8 || 0 || Secondary |- | Physical Atttack || One-Handed Fencing || 0.8 || Melee || Frightened 20 if Target is Flat-Footed, Penetrating if Target is Flat-Footed || Press || 1.1 || 1.18 || Secondary |- | Physical Atttack || One-Handed Fencing || 0.8 || 12m || Slowed 30 if Target has Opportunity, Penetrating if Target has Opportunity || Balestra || 1.1 || 0.52 || Secondary |- | Physical Atttack || One-Handed Fencing || 1.6 || Melee || Bleeding 30 if Target is Flat-Footed, Penetrating if Target is Flat-Footed || Compound || 1.9 || 2.21 || Secondary |- | Physical Atttack || One-Handed Sword || 1.2 || Melee || || Basic Longsword Strike || 1.5 || 1.47 || Primary |- | Physical Atttack || One-Handed Sword || 0.8 || Melee || || False Edge || 1.1 || 0.19 || Primary |- | Physical Atttack || One-Handed Sword || 0.8 || Melee || || Iron Gate Ward || 1.1 || 0.47 || Primary |- | Physical Atttack || One-Handed Sword || 1.2 || Melee || || Understrike || 1.5 || 0.7 || Primary |- | Physical Atttack || One-Handed Sword || 1.2 || Melee || || Slash || 1.5 || 1.26 || Primary |- | Physical Atttack || One-Handed Sword || 1.2 || Melee || Slowed 60 if Target has Opportunity, Interrupt if Target has Opportunity || Hamstring || 1.5 || 1.16 || Secondary |- | Physical Atttack || One-Handed Sword || 1.2 || 22m || Knockdown (2 seconds) if Target is Disrupted, Penetrating if Target is Disrupted, Improved Critical +20 if Target is Disrupted || Lunge || 1.5 || 0.75 || Secondary |- | Physical Atttack || One-Handed Sword || 2 || Melee || Bleeding 30 to All Targets with Opportunity, Knockdown (2 seconds) to All Targets with Opportunity, Improved Critical +20 to All Targets with Opportunity || Whirlwind || 2.3 || 2.74 || Secondary |- | Physical Atttack || One-Handed Sword || 2 || Melee || Improved Critical +30 if Target is Flat-Footed, Bleeding 70 if Target is Flat-Footed || Thousand Cuts || 2.3 || 1.99 || Secondary |- | Physical Atttack || Piercing Polearm || 1.6 || 4m || || Basic Spear Strike || 1.9 || 2.37 || Primary |- | Physical Atttack || Piercing Polearm || 0.6 || 4m || || Penetrate || 0.9 || 0.5 || Primary |- | Physical Atttack || Piercing Polearm || 1.2 || 4m || || Spike || 1.5 || 1.2 || Primary |- | Physical Atttack || Piercing Polearm || 1.6 || 4m || Base Damage +10 if Target has Open || Stab || 1.9 || 1.64 || Primary |- | Physical Atttack || Piercing Polearm || 1.6 || 4m || || Puncture || 1.9 || 1.97 || Primary |- | Physical Atttack || Piercing Polearm || 1.6 || 4m || Immobilize (2 Seconds) if Target has Opportunity, Bleeding 20 if Target has Opportunity || Transfix || 1.9 || 2.74 || Secondary |- | Physical Atttack || Piercing Polearm || 1.6 || 24m || Slowed 20 if Target has Opportunity, Knockdown (2 seconds) if Target has Opportunity || Gore || 1.9 || 1.3 || Secondary |- | Physical Atttack || Piercing Polearm || 2.2 || 4m || Base Damage +10 to All Targets with Disrupted, Frightened 30 to All Targets with Disrupted || Impale || 2.5 || 4.16 || Secondary |- | Physical Atttack || Piercing Polearm || 2.2 || 4m || Bleeding 40 if Target is Flat-Footed, Afflicted 40 if Target is Flat-Footed || Skewer || 2.5 || 3.62 || Secondary |- | Physical Atttack || Shield || 0.3 || Melee || Interrupt if Target is Disrupted || Shield Block || 0.6 || 0 || Secondary |- | Physical Atttack || Shield || 0.6 || Melee || Exhausted 20 if Target has Opportunity || Shield Bash || 0.9 || 0.37 || Secondary |- | Physical Atttack || Shield || 0.6 || Melee || Knockdown (2 seconds) if Target is Flat-Footed || Shield Slam || 0.9 || 0.37 || Secondary |- | Physical Atttack || Shield || 1.2 || 12m || Knockback (10 meters) if Target has Opportunity, Knockdown (2 seconds) if Target has Opportunity || Shield Charge || 1.5 || 0.72 || Secondary |- | Physical Atttack || Shortbow || 1.2 || 20m || || Basic Shortbow Strike || 1.5 || 1.89 || Primary |- | Physical Atttack || Shortbow || 0.6 || 20m || || Quick Shot || 0.9 || 0.74 || Primary |- | Physical Atttack || Shortbow || 1.2 || 20m || || Precise Shot || 1.5 || 0.98 || Primary |- | Physical Atttack || Shortbow || 1.2 || 20m || || Point Blank Shot || 1.5 || 1.12 || Primary |- | Physical Atttack || Shortbow || 1.2 || 20m || || Running Shot || 1.5 || 0.98 || Primary |- | Physical Atttack || Shortbow || 2 || 35m || || Distant Shot || 2.3 || 1.46 || Primary |- | Physical Atttack || Shortbow || 0.6 || 20m || Slowed 30 if Attacker has Dodging || Snap Shot || 0.9 || 0.52 || Secondary |- | Physical Atttack || Shortbow || 0.8 || 20m || Interrupt if Target is Flat-Footed, Oblivious 30 if Target is Flat-Footed || Distracting Shot || 1.1 || 0.8 || Secondary |- | Physical Atttack || Shortbow || 1.2 || 20m || Base Damage +10 if Target has Opportunity, Knockback (3 meters) if Target has Opportunity, Bleeding 20 if Target has Opportunity || Clustered Shots || 1.5 || 1.54 || Secondary |- | Physical Atttack || Shortbow || 1.2 || 20m || Base Damage +10 to All Targets with Flat-Footed, Slowed 20 to All Targets with Flat-Footed, Penetrating to All Targets with Flat-Footed || Multi-Shot || 1.5 || 0.84 || Secondary |- | Physical Atttack || Shortbow || 2 || 20m || Bleeding 50 if Target is Disrupted, Improved Critical +40 if Target is Disrupted || Deadly Aim || 2.3 || 2.99 || Secondary |- | Physical Atttack || Two-Handed Blunt || 2 || 3m || || Basic Greatclub Strike || 2.3 || 2.99 || Primary |- | Physical Atttack || Two-Handed Blunt || 1.2 || 3m || || Slug || 1.5 || 1.28 || Primary |- | Physical Atttack || Two-Handed Blunt || 2 || 3m || || Slam || 2.3 || 2.42 || Primary |- | Physical Atttack || Two-Handed Blunt || 2 || 3m || Immobilize (2 Seconds) if Target has Opportunity, Knockback (10 meters) if Target has Opportunity, Base Damage +10 if Target has Opportunity || Stagger || 2.3 || 4.22 || Secondary |- | Physical Atttack || Two-Handed Blunt || 2 || 3m || Exhausted 50 if Target has Opportunity, Knockdown (2 seconds) if Target has Opportunity || Ruin || 2.3 || 3.71 || Secondary |- | Physical Atttack || Two-Handed Blunt || 2 || 23m || Knockdown (2 seconds) to All Targets with Flat-Footed, Knockback (10 meters) to All Targets with Flat-Footed || Smash || 2.3 || 1.87 || Secondary |- | Physical Atttack || Two-Handed Sword || 2 || 3m || || Basic Greatsword Strike || 2.3 || 2.99 || Primary |- | Physical Atttack || Two-Handed Sword || 1.6 || 3m || Penetrating if Attacker has Replying, Precise +20 if Attacker has Replying || Cross Blow || 1.9 || 1.2 || Primary |- | Physical Atttack || Two-Handed Sword || 2 || 3m || || Wrath Guard || 2.3 || 2.42 || Primary |- | Physical Atttack || Two-Handed Sword || 2 || 3m || || Swing || 2.3 || 2.14 || Primary |- | Physical Atttack || Two-Handed Sword || 2 || 3m || Opportunity (3 Seconds) if Attacker has Replying || Wrathful Strike || 2.3 || 3.14 || Primary |- | Physical Atttack || Two-Handed Sword || 2 || 3m || Knockdown (2 seconds) to All Targets with Opportunity, Slowed 50 to All Targets with Opportunity || Cleave || 2.3 || 2.85 || Secondary |- | Physical Atttack || Two-Handed Sword || 2 || 23m || Bleeding 40 if Target is Disrupted || Passing Step Thrust || 2.3 || 1.96 || Secondary |- | Physical Atttack || Two-Handed Sword || 2 || 3m || Knockdown (4 seconds) if Target has Opportunity, Knockback (10 meters) if Target has Opportunity || Hoist || 2.3 || 2.85 || Secondary |- | Physical Atttack || Two-Handed Sword || 2.4 || 3m || Interrupt if Target is Flat-Footed, Exhausted 60 if Target is Flat-Footed, Base Damage +10 if Target is Flat-Footed || Wind-Up || 2.7 || 5.36 || Secondary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Fortitude || Torporous Rune || 1.1 || 0.38 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Fortitude || Bright Rune || 1.1 || 0.52 || Primary |- | Cantrip || Mage Wand || 1.2 || Melee || || Mage's Resistance || 1.5 || 0 || Secondary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Acid Dart || 1.1 || 0.85 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Shard Spray || 1.1 || 0.8 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex, Immobilize (2 Seconds) if Target is Flat-Footed, Slowed 60 if Target is Flat-Footed || Binding Web || 1.1 || 0.56 || Secondary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex, Knockdown (2 seconds) if Target has Opportunity || Downburst || 1.1 || 1.32 || Secondary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Fortitude || Frighten || 1.1 || 0 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex || Hellflume || 2.3 || 1.39 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex || Winter's Caress || 2.3 || 1.5 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex || Force Hail || 2.3 || 1.11 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex, Exhausted 70 to All Targets with Flat-Footed, Slowed 10 to All Targets with Flat-Footed || Electric Brand || 2.3 || 2.61 || Secondary |- | Cantrip || Mage Staff || 2 || 35m || Targets Fortitude, Oblivious 60 to All Targets with Disrupted, Interrupt to All Targets with Flat-Footed || Deafening Roar || 2.3 || 2.66 || Secondary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex, Slowed 75 to All Targets with Opportunity, Knockback (10 meters) to All Targets with Flat-Footed || Arctic Winds || 2.3 || 2.66 || Secondary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Flare || 1.1 || 0.89 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Frost Ray || 1.1 || 0.89 || Primary |- | Cantrip || Mage Wand || 0.8 || Melee || Targets Fortitude || Eel's Touch || 1.1 || 0.52 || Primary |- | Cantrip || Mage Wand || 0.6 || 4m || Targets Fortitude, Oblivious 30 if Target is Disrupted || Sonic Thrust || 0.9 || 0.18 || Secondary |- | Cantrip || Mage Wand || 0.7 || 4m || Targets Reflex, Knockdown (2 seconds, 50% chance) if Target has Opportunity, Slowed 5 if Target has Opportunity || Windrider || 1 || 0.66 || Secondary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex, Burning 15 to All Targets with Flat-Footed, Interrupt to All Targets with Flat-Footed || Wyrmling Breath || 1.1 || 0.28 || Secondary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Will || Figment Foes || 1.1 || 0.61 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Shadow Ray || 1.1 || 0.33 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Will || Grasping Shadows || 1.1 || 0.75 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex, Oblivious 60 if Target is Disrupted || Blinding Ray || 1.1 || 0.71 || Secondary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Will, Frightened 25 if Target is Flat-Footed || Nightmarish Foe || 1.1 || 0.52 || Secondary |- | Cantrip || Mage Wand || 0.8 || Melee || Targets Reflex || Chill Touch || 1.1 || 0.69 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Fortitude || Ghostly Grasp || 1.1 || 0.42 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Fortitude || Remove Energy || 2.3 || 1.46 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Fortitude || Boiling Blood || 1.1 || 0.75 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex, Knockdown (2 seconds) if Target has Opportunity, Knockback (20 meters) if Target has Opportunity || Telekinetic Fist || 1.1 || 0.66 || Secondary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Fortitude, Hasted (1 Round) to Self if Target is Disrupted, Immobilize (2 Seconds) if Target is Disrupted || Steal Speed || 1.1 || 0.14 || Secondary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex || Burning Flume || 2.3 || 2.66 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex || Freezing Torrent || 2.3 || 2.66 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex || Shocking Strike || 2.3 || 2.66 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex || Melting Stream || 2.3 || 2.43 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex || Thundering Torrent || 2.3 || 2.43 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex || Midnight Strike || 2.3 || 2.43 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex || Mental Strike || 2.3 || 2.43 || Primary |- | Cantrip || Mage Staff || 2 || 35m || Targets Reflex || Invisible Torrent || 2.3 || 2.15 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Burning Ray || 1.1 || 1.13 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Freezing Ray || 1.1 || 1.13 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Shocking Ray || 1.1 || 1.13 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Melting Ray || 1.1 || 0.85 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Thundering Ray || 1.1 || 0.85 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Midnight Ray || 1.1 || 0.85 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Mental Ray || 1.1 || 0.85 || Primary |- | Cantrip || Mage Wand || 0.8 || 20m || Targets Reflex || Invisible Ray || 1.1 || 0.56 || Primary |- | Orison || Focus || 0.6 || 20m || || Strength Surge || 0.9 || 0 || Primary |- | Orison || Focus || 0.8 || Melee || || Agile Feet || 1.1 || 0 || Primary |- | Orison || Focus || 0.8 || Melee || Targets Fortitude || Dispelling Touch || 1.1 || 0 || Primary |- | Orison || Focus || 1.2 || Melee || Targets Fortitude || Bleeding Touch || 1.5 || 0 || Primary |- | Orison || Focus || 0.8 || 20m || || Battle Rage || 1.1 || 0 || Secondary |- | Orison || Focus || 0.8 || Melee || Targets Reflex, Bleeding 35 if Target is Flat-Footed || Destructive Smite || 1.1 || 0.64 || Secondary |- | Orison || Focus || 0.8 || Melee || || Resistance || 1.1 || 0 || Secondary |- | Orison || Focus || 0.8 || 20m || Targets Reflex || Fire Bolt || 1.1 || 0.15 || Primary |- | Orison || Focus || 0.8 || Melee || || Guidance || 1.1 || 0 || Primary |- | Orison || Focus || 0.8 || 20m || Targets Reflex || Icicle || 1.1 || 0.11 || Primary |- | Orison || Focus || 0.8 || Melee || || Virtue || 1.1 || 0 || Primary |- | Orison || Focus || 0.8 || 20m || Targets Reflex, Oblivious 10 if Target is Disrupted, Base Damage +10 if Target is Disrupted || Holy Lance || 1.1 || 0.48 || Secondary |- | Orison || Focus || 0.8 || 20m || Targets Reflex, Dispelling if Target has Opportunity, Exhausted 20 if Target has Opportunity || Lightning Arc || 1.1 || 0.59 || Secondary |- | Orison || Focus || 0.8 || Melee || || Minor Cure || 1.1 || 0 || Secondary |- | Orison || Focus || 0.3 || 20m || || Augur || 0.6 || 0 || Primary |- | Orison || Focus || 0.6 || 20m || || Defending Weapon || 0.9 || 0 || Primary |- | Orison || Focus || 0.8 || Melee || Targets Will || Dazing Touch || 1.1 || 0 || Primary |- | Orison || Focus || 1.2 || 20m || Targets Will || Doom || 1.5 || 0 || Primary |- | Orison || Focus || 0.8 || 20m || || Liberation || 1.1 || 0 || Secondary |- | Orison || Focus || 1.2 || Melee || Targets Will, Oblivious 70 if Target is Disrupted || Touch of Darkness || 1.5 || 1.47 || Secondary |- | Utility || Utility (Boot) || 12 || 22m || || Charge || 0.7 || 0 || Utility |- | Utility || Utility (Glove) || 18 || 22m || || Bull Rush || 1.1 || 0.64 || Utility |- | Utility || Utility (Glove) || 18 || Melee || || Trip || 1.1 || 0 || Utility |- | Utility || Utility (Boot) || 6 || Melee || || Combat Expertise || 0.7 || 0 || Utility |- | Utility || Utility (Boot) || 24 || Melee || || Bulwark || 1.5 || 0 || Utility |- | Utility || Utility (Boot) || 18 || Melee || || Evasion || 0.7 || 0 || Utility |- | Utility || Utility (Boot) || 18 || Melee || || Resiliency || 0.9 || 0 || Utility |- | Utility || Utility (Glove) || 6 || Melee || || Feint || 1.3 || 0 || Utility |- | Utility || Utility (Boot) || 12 || Melee || || Tumble || 0.9 || 0 || Utility |- | Utility || Utility (Glove) || 6 || Melee || || True Strike || 0.9 || 0 || Utility |- | Utility || Utility (Boot) || 18 || Melee || || Shield of Faith || 0.9 || 0 || Utility |- | Utility || Utility (Glove) || 6 || Melee || || Divine Favor || 1.1 || 0 || Utility |}